Posted by Tatiana on 12/07
ok, I feel like listing a few spells that I'm finding
to be slightly comical, and why.
poison cloud - useless as a 3c spell since
it makes the entire room agg to me, considering
it's 2c counterpart doesn't make anyone agg.
fever - could be a really great spell with a chalice,
too bad I can only cast it on mobs or
my pkill enabled friends.
areasight - I don't think paying that much mana
should simply tell me how much mv it takes
to leave said room.
maybe I'm wrong about some of these spells, and there are
better uses for them, if so, please correct me. ;)
Saturday, November 27, 07:51PM
wrong about the areasight spell
awesome for discovering areas
Saturday, November 27, 07:52PM
get chalice bag
get jug bag
fill chalice jug
put chalice bag
put jug bag
Saturday, November 27, 09:44PM
Personally I use area sight a lot when figuring out quests and trying
to find things I think might be in the room :) Maybe thats just me.
Saturday, November 27, 11:32PM
ok then, areasight has uses, what about poison cloud?
Sunday, November 28, 11:01AM
You could add Rainbow Bridge and Paralyze to that list.
Sunday, November 28, 12:40PM
Before I snagged a perma fly item, I used waterwalk all the time. It
lasts a very long time and it removes the necessity of carrying a boat.
When you have a strength score in the low twenties, any bit of equipment
you can avoid carrying is a good thing.
Rainbow bridge isn't as useful as fly, but if you can't fly it can get
you into vertical rooms.
Monday, November 29, 08:29PM
ok, Skar, this is my entire point I think..
it takes a third circle mage to cast fly..
it takes a third circle mage to cast waterwalk..
it takes a third circle mage to cast rainbow bridge..
so why have all three? seems kind of pointless if you
sit back and consider it.
Monday, November 29, 10:14PM
Heck I'd be happy if we create mages actually got
a spell or two that used Mrti and was actually useful.
The two spells we do get are pretty pathetic.
One is duplicated by a much more usefull skill and
the other needs yet another skill to do anything
usefull other than have people doing a certain
quest bug you once in a blue moon.
Tuesday, November 30, 02:52PM
Waterwalk lasts a lot longer than fly -- long enough that you can
use it instead of carrying a boat. The flight spell is far too
brief. The two spells cost about the same, but waterwalk last much
As for rainbow bridge, I wouldn't use it unless I was a mage that hadn't
learned the words for flight yet.
I never disagreed that there are spells of marginal usefulness. I just
don't think that waterwalk is one of them, since I relied upon it for
Here's something that ticks me -- flash of light sets the victims to
fighting rather than merely aggressive. This means that even if you are
invisible and your targets can't see invisible, they will attack you.
The spell should make them hate you, that's true, but they shouldn't
be able to attack you until the blindness wears off.
Tuesday, November 30, 07:43PM
Well... in my humble opinion,
It doesnt really matters whether they are useful or not
after all, a few more spells are better then none
Thursday, December 02, 06:32AM
I remember Rufus explaining the reasons that flask of light didn't
set mobs to anything other than blind in a Q & A and then the spell
changing a fortnight later. Something along the lines of "the flash is
meant to disorientate as well as blind, and the mobs don't fight back
while they are trying to clear their eyes, as opposed to the sudden
blindness of the cause spell, where they remember the approximate
position of the caster". ok, I can see why some people would consider
this over-powerd in pkill as the victem would be unable to attack the
caster until their vision returned, thus putting them at a fairly
severe disadvantage. Maybe it would be better to address the question
of why some mobs can see while blind, see invis people, etc without a
really good historical/practical reason? Sidhe, sure, shopkeepers, ok,
seriously hard group mobs, probably, but everyone?
Saturday, December 04, 09:09AM
Davien- I don't get the idea of pk'ers not having an advantage
over other pk'ers, that's the whole idea, in MY opinion.
what you've said sounds like "backstab has too much
of a surprise element, it should be taken out".
I don't buy that, a blind mob attacking you upon
spellcast I can buy, as it may remember where you are,
but if you were to flee/come back, that mob sure as
hell wouldn't know it. Under the current system, the mob does.
Monday, December 06, 01:03PM
Considering that rainbow bridge costs more mana than flight, it
ought to be a little more useful than it is. How about if the
rainbow bridge spell created a timed climb tool? Not sure if
that's possible, but it might make it a little more unique and
Monday, December 06, 09:47PM
Create a tool?
Wasn't this about cause spells?
Tuesday, December 07, 02:11AM
flash of light sets things agg both in pk and in mobkill, i thought.
Tuesday, December 07, 03:54AM
Why would a post titled '3rd circle create spells' be
about cause spells? ;)
Tuesday, December 07, 07:37AM
uhh, cause i can't read.