Posted by Lagmonster on 03/17
Barring skills of any kind, comparing 100str, 100dex, 100con with
30 of each stat...
92max dam 23% more damage
72max dam 23% more to hit acs (to include dodge or not..)
72max dam and roughly 250 more hps (guessing)
In pk, damage is 70% of total, so.
92maxdam 23% then .7 of that.
72maxdam, .7 of that, then 23% more
72maxdam, .7 of that and still the hp diff.
Hard to say, i guess, but i'd just like to know how those three
match up against each other. can we do a test, say roughly 10-20
times, giving each char such stats, and see how they do?
Thursday, March 16, 01:26AM
Then throw in skills, bash makes the str fighter hit as much or
more than dex, the mob doesn't last nearly as long so is like having
more hps as well.. The big difference in max dam on weapons makes
it impossible to balance even if skills were the same. -poke rage too-
Thursday, March 16, 06:43AM
Sure you can try balance it starting at 23% on top of 92 max but that
just aint gonna work.. add another 20 dam and it's a much bigger bonus
for those with big dam weapons. Anyway, I think I've said that enough
now but will anything be done about it? Why is such a big balance issue
as this simply ignored?
Thursday, March 16, 04:46PM
The real test is going to be over the next few weeks in pkill.
Guessing what the changes are going to do to balance before you
test, is pointless.
Thursday, March 16, 07:25PM
Nothing will be tested in the next few weeks in pkill.
There are roughly 2-3 ppl in pk that had damroll over 50 as far
as I know, and all of those prolly had max 56. So those affected
by the cap will suffer 6% in their max dam. I seriously doubt
that'll show any sign of difference.
And with this change in, I somewhat doubt new pkers enabling as
plain fighter chars -- unless somebody experienced in pk is enabling
to test something. From experience, those few who enable to
experiment rarely contribute to testing whether if anything is
Moreover, this is a test that should be done so we know where the
three fighttypes stand before any kind of bonuses from gear. It's
pointless trying to figure out why dam/hit gear is whacked if it was
basic fighttypes being outta whack to begin with.
Thursday, March 16, 09:39PM
what about huge spiked quarterstaff?
Friday, March 17, 12:25AM
If we wanted to test those, we'd need to test it using chars with
100 in con, then 72 in str, etc.
Not sure if we even need to test chars with 100 in every stat, i think
i can see the old serrated wielding 100 100 100 beating other chars
that may be wielding huge spiked or gae-bolg.