Posted by Slash on 05/30
Ive had enough, I thought I would at least give it a try
but this pkok has to be the worst code update ive
seen in the 6 years ive been here. I know im just not
providing any solutions on how to fix it, or whatever,
but I cannot honestly think of anything except making
a couple of duel areas for those people that want to
duel, and just going back to the way pk was and is
meant to be.
Friday, May 26, 04:07AM
fill chalice camel
As if your post was helping at all.
Pkok will not be yanked and I really dont see whats wrong with
pkok. I find if rather fun
Friday, May 26, 05:16PM
I find it funny that all former pk'ers clamor on the chat
channel how much they hate pkok. I think slash's idea would
allow those that want to pkok the opportunity to duel
if the immorts could set up coliseums for such combat. I think
this was an idea that actually surfaced when Matrix was
working on his area, well before pkok ever was thought of.
Scream, maybe you find pkok fun, I am sure others do, but
I'd hesitate to say that the old pkers who dont necessarily
like dueling find pkok fun.
Is it possible to set up pkok for certain areas/coliseums?
I did a pk tourney where even the players that were not
fighting could see the rounds of those fighting, is this
Wondering and interested,
Friday, May 26, 05:53PM
I find it funny that you consider 4-5 people 'all former pk'ers'.
Why doesn't that obviously HUGE bunch of people accept each other
and whoever else they want, then they can be jumped/jump each
Friday, May 26, 09:05PM
It's a lot more than 4 or 5 people that aren't happy with the
As to your suggestion to just accpet eachother, that IS the
system. I'm not going to go around and except a bunch of
like mind pkillers because I don't like the system of
accepting and rejecting individuals at all.
We that don't like PKOK don't just like what it's doing
to pkill. We don't like the idea of accepting and rejecting
players to pkill with. Telling us to use the system in whatever
manner is not a solution because we don't want to use the system
at all, that is our complaint. This is also why we want a
different system to be set up, so that we don't have to use
pkok. It's not just because it's put a damper on our fun,
it's because we don't want to be a part of it at all.
Saturday, May 27, 01:14AM
If you accept all and leave it there, you're not really "using"
pkok, you're just pk-enabled. So it takes off the fun of skewering
someone who is vulnerable, or who just doesn't want to be killed
by you, but it leaves it fun for them, while you still have your
fun with those who choose to be accept all. What's the big deal?
It's just like before, if you accept all. Use the backstab test
to see if someone has accepted you, but know now that you have
more potential enemies, and that if you are the evil type, you have
to keep your evil in check or certain victims will cease to be
available to you. Just like if they always rented when you were on
or sommat like that.
Honestly, it's not that big a deal.
Saturday, May 27, 11:39AM
I like pkok, but I thing the suggestion where if your accept all, only
accept alls can fight you is a good one. That way the accept alls don't
have to worry about being jumped by 4 people while their clanmate isn't
accepted so he can't help. Frankly, it would ease my mind a lot.
Saturday, May 27, 11:49AM
I agree with Sammy on this one, I think that if you are
accept all then only others who are accept all can fight you
unless you individually accept someone who is not accept
all....it would solve a TON of the problems with pkok if
not all of them. I still think pkok sucks and that the people's
whose idea it was and who are responsible for its design refuse
to acknowledge that it sucks the way it is now.
Saturday, May 27, 12:25PM
yank it and be done with it, it sucks, its what you
wanted as immorts, not what players wanted, yank it.
Saturday, May 27, 03:14PM
I realize this is in no way a democracy, but could we put this
pkok system to a vote by the players that are having to deal
with it. One look at this board and the news board and you
can tell that there are many unhappy people with this system.
Why leave pkok in or not change it so that the players
can go back to enjoying the mud again?
Saturday, May 27, 03:18PM
-admits if vote came up hed use a gazillion email accounts over the countr
to rig vote-
Sunday, May 28, 12:08AM
As an FYI, for those that have "had enough", PKOK
came about as an alternative to those who wanted
to yank PK entirely, as it represnts alot of extra
effort and problems to cater to a small amount
of players. So even if for some weird reason
PK went back to the way it was before, (which I
haven't heard decent arguments for yet) you
shouldn't be too happy. Unless of course you'd
get a large kick out of seeing all the pkillers
leave the mud entirely. I know that wouldn't please
me, which is why I hope PKOK works.
Sunday, May 28, 01:58AM
I want just to say that i completely agree with Rask and Sammael
i kind of like the system (because i can use all my alts)
but i think that allowing only accept all people to fight
accept all should make content the old guard pkill
Sunday, May 28, 03:22AM
I agree too o'course, but why hasn't an IMM responded about it?
Can you make the change Huginn or is it up to Ea! and he's just
too busy or something?
Sunday, May 28, 04:25AM
Kirylo, don't assume you speak for all players. A lot of players,
myself included, like pkok, and it is what we wanted.
It is funny how much people whine about this now. If it is boring
now, since there is noone to fight, maybe there isn't that many who
liked the old system, and who choose to be accept all now.
Pkok is a great thing, since it allows people to play the
style of pkill they want. And Se'Me'Lan, you don't see
everyone's opinions on these boards. If you think that most
people hate pkok, since almost everyone writes negatively about it,
you might as well assume that everyone who hasn't written likes it,
making the support to pkok more than overwhelming.
Sunday, May 28, 05:35AM
Whee nother agree post. But ya, Rask, Sammael, Ptwang and now me!
I would MUCH prefer to ahve only accept alls being able to jump
other accept alls. Then people will actually have to keep track of who
is "clanned" again and there won't be this erm, feeling that the whole
mud can jump you, which wasn't exactly what I liked about pk before.
Would change it back to something that you had to pay attention to,
which currently, accept/reject is substituted for attention.
Oh I like pkok for getting old pkillers out for some fun, but all in
all I'd really really like to see the accept all change go in.
Sunday, May 28, 10:55AM
I kinda like the idea of only accept alls being able to jump
other accept alls, with the possibility of accepting others
individually, if some of your favoured opponents choose not to
I thought the idea behind pkok was to give players a choice in
their pk style. Those old-style pkillers have what appear to be
very valid reasons for not accepting all, as pkok now stands. If
this change were to be implemented, it would only add to the range
of choices, by making 'accept all' more feasible, and more likely
to be used.
(yep, still being outspoken on pk matters)
Sunday, May 28, 04:14PM
With the new clan systems it is possible to gather those
who hate 'pkok' and create 'accept all' clans that can fight eachother
possibly have a war and such. This is the only solution I can see
from the standpoint of an oldstyle pkiller. Pkok is weak, but truthfully
and honestly, I don't think its going to be yanked, which sucks
Monday, May 29, 12:02AM
Okay, the idea as I've seen it is that if you're accept all (AA), you
can only be attacked by someone who is also AA, unless you accept them
Can't you see that this would be entirely useless so long as we
continue to be able to switch AA on and off at will? You complain that
you can try to attack someone while they're rejecting you only to have
them attack you moments later. How would this change?
I'm one of the people who are mostly pleased with the current
implementation. On the face of it, I actually like the idea of AA vs. AA.
But I don't think that it would solve any of the problems I see people
raising -- and I certainly don't want additional restrictions on changing
who I accept and reject.
Monday, May 29, 03:59AM
It hasn't anything to do with being able to switch AA on and off at
will but being defenceless against a mob that accept you individually.
Ie. friends and clanmates not being able to help you at all.
I guess it'd still be possible to accept all but reject a whole bunch
of the targets allies but it's less likely to be abused than the
current setup, perhaps that could change as well anyway.
Monday, May 29, 07:05PM
why not make accept all permanent, that way accept all's could only
fight with accept alls, unless they wanted to specifically fight
someone else. I like that (even though id like to see it go
to the old way).
Tuesday, May 30, 08:26AM
I think that if the xp loss for death had been lowered and
the old system left alone, the problem would have been
solved. Pkok looks more like sour grapes from a few big
imm alts who were jumped during a run or wronged pk wise
somehow in a short period of time than an attempt at making
things better. I know for a fact, if the xploss for pk deaths
had been lowered, at the very least the number of pk chars
would have quit dropping so dramatically. I noticed the
number of enabled chars went WAY down when the xp system
changed, then sorta steadily went downhill real slow like.
Just like to remind you that the people pushing 'pkok' before
it went in were (for the most part) doing so in the name of 'rp',
looks like they sorta shot themselves in the foot with this one,