Posted by Hitman on 07/22
Okay first off, I'd have to say pkill sucks
This whole concept of dueling, really makes pkill a lot
less interesting then what it used to be.
I'd say yank pkok and put the old system back in.
I feel that pkok gave the answer to all the whining cry babies
who couldn't handle pkill the way it was.
People used to whine about how they were being picked on, and multi'd
and so forth, well my answer to them WAS don't enable. If you can't handl
it, don't partake. Unfortunately, the imms took a different approach
and ruined what was pure and beautiful for all us pkillers with the advent
of pkok. Pkok was supposed to allow all of us to enjoy the aspect of
pkilling by being able to choose who we want to pkill. Well, bleh to that
The outcome of pkok has made it so that I fight the same persons day after
day. Now while most people don't have a problem with that, pk becomes
very boring when all i do is fight the same people over and over again.
True, there are a lot more people on the mud who are pkok enabled, but
the majority of them walk around reject all, which in my eyes is pretty we
weak. There have been posts on this board talking about accept all vs
accept all. This was a good idea, and one that i thought the imms would
consider implementing. When i asked an imm, how this project was going
along, i was told it wasn't, given that the current player base isn't
using pkok the way we are supposed to. I took this to mean that we
should be able to create our own accept all vs accept all world to pkill i
in. However, there are people who are abusing this. I was in a clan that
was accept all to most pkill clans. There were other pkillers who knew
this and were taking advantage of the situation by jumping me while in
the middle of fights with other people. Of course you could say to just
not accept those people anymore but then you 're taking away from the whol
aspect of being accept all.
Anyway, enough of my interpretation of pkok, i think it sucks, but i'll
leave it at that.
What i would like to propose are some ideas to revert pkill back to the wa
they used to be.
1) i think that the xp loss from a pkill death should go down even more.
maybe something like 50k or 100k.
2) i think that pkill clans should be able to "war" with each other.
okay so say i'm a hermetic and the hermetics want to war with the knights
as GM of the hermetics i type war knights. In say 50 ticks, everyone in
our two clans are now accept all to each other. Fighting continues until
a GM types for example submit hermetics, now the clan accepts go off and
now the hermetics earn a "champion point" or something. Maybe there can
be a contest each month for who has the most champion points or something
i could think of something really fun and creative if the imms really
look favorably on this idea
I'm just looking for a solution that would make people happy because as
i see it, all the pkillers who pkilled in the old system, don't like pkok
Wednesday, July 19, 07:05PM
I agree with Hitman. A lot of pk players that have been here for years jus
vanished. I rarely see Poetry, Dusk, Mac, etc.. on that often and in
my opinion they are the people that add spice to pk. Most people these
days that i have noticed tend to just accept people they know they
can beat. Where is the fun in that? With former alts I would always
try stupid things to beat people like Sammael and Poetry just to get
better in skill. I understand pkok is here for certain reasons, but do the
advantages outweight the disadvantages it certainly gives now?
In my opinion, No. The main reason I have stayed here for as long
as I have is the people here and the old pkill system. I do not
play any other alts but pkillers, it is just boring to me
No offense to these people but at the time i log on, the only people I fin
d that are readily active in pk are Sabu, Reaper,Icarus, Akai,Craven and w
ell I would LOVE to see more people around. People don't like to lose
so they won't accept someone as skilled as Craven or Poetry and if
they do, they dont like losing to them more than once.
That is the flaw of the system, but now I am jsut babbling
Personally I would love to see the old pk system
yank PKOK out and if you do keep pkok in
at least try to find an alternative that better suits everyone
Maybe make a limit as to how many times you can reject people. like 3
when you are enabled by an imm and you can earn an additional
3 more per 25 million xp?
I don't know but i think that would be a pretty nifty way to work
maybe just because its my idea :)
but anyways sorry about my rambling
The Player of Trish,
Wednesday, July 19, 07:20PM
Yes I agree
What was the original reason why pkok was put in again?
Something like people abusing the pk system like ppl multing too much loot
ing too much or something?
hrm i fergot
I mean, its kewl that you can enable one of your old chars but
i'd rather give that up for old pk
or you can yank PKOK system, go back to old pk
then for every redeem point you can use to enable or unenable
and as for the abuse of pk
you might have a limit of 3 rejects or something
or even take away the reject command from morts
and put it in the power and judgement of the immortal
to decide if the person should reject another person
for example, Raper1 kicks my butt and multis and loots me to no end
and keeps hunting me, keeps being an arse too me to no end.
I ask an imm if i can reject him, and if my case proves to be strong
then the imm puts Raper1 on my reject list
Sure you have to wait for an imm, but you can just wait in a saferoom
or if he has your corpse and you want eq, just not log in until you see an
I'd rather lose my eq (staying logged out) than get permad
(keep coming back in for eq)
Or another case is where Raper2 jumps you in the middle of an Xp
you complain to an imm
the imm sees that there is nothing wrong with it, and declines
your request to reject Raper2
maybe some rules could be set up for appropriate rejection or something
I just wish old pk, and yes i agree with the things hitman said about
ppl abusing (not sure if that's the right word) but taking advantage
of our clan accepting them
then they accept us whenever they wanna jump
Another thing that happens too often is when i try to blind someone with s
spell, it says i can't cuz he's not accepted, so i sit and meditate moping
around depressed =P and he grins at me, then accepts me
right then and there and jumps me!
reverses the person being jumped/jumper! hehe
One other thing that REALLY bothers me is someone jumps you
they log on the next day and you get them back and you find them
not enabled -poo!-
This ends the cycle of you hit me, i hit you back etc which fuels
some ppl say (especially anti-pkers) "You always want it your way bleh ble
just because you can't take revenge you get all pissed off"
Well, i don't hear them ppl saying that in the old pk system
putting up with your actions that lead to looting/multi
I believe that when someone multi/loot someone else it's the fault
of the person BEING multi'd, well to some degree
they did something that the other person didn't like and in his eyes
deserved a multi/loot
so like, uh put up with your actions =P
I've made really dick pkers before but never to the point
someone multi'd me, just keep a certain amount of courtesy
even if your pker is a dick =) hehe
okay i'm gonna stop rambling cuz ppl are fiddling with my ears
in this room, bleh
Thursday, July 20, 09:34PM
The main problem with PKOK is fear. It used to be that people
feared getting jumped, getting looted, getting multi'ed. There
were some folks who decided that they'd be the ones on the winning
side and they were. Not all or even most of them looted or multi'ed
but all of them did jump others who were less experienced, who
wanted to rp, or who wanted to duel. And so alot of effort went into
code that was used by a small number of people, alot of admin
time was wasted with people ruining the game for others, not
because they had to, but because doing so gave them satisfaction.
Now the game is ruined for them and they're pretty upset about it.
People don't want to fight and again we see fear. But now its
interesting to see the fear is spread into some of the experienced
pk population. And its not fear of multi or looting. Rather it
seems to be fear of losing. Getting jumped by two or more less
experienced characters and not being able to have your friends help.
Fear of the surprise attack from someone who isn't normally in
the killing game. And most of all, fear of not being able to
do the payback. Here's an interesting list .. each of these
clans are pkill.. the number to the right is the number of
other pk clans they accept.. Some are obviously less
afraid than others.. maybe we should start handing out awards
Thursday, July 20, 09:44PM
Silent Shadow - 8
Ministry of Darkness - 10
The Dark Enforcers - 8
Mercenaries - 0
Assassin's Guild - 5
Knights of Legend - 0
Demonic Order - 0
The Grendels - 0
The Hermetic Order - 0
The Secretives - 3
The Grand Coven - 2
The Disciples of the Great Camel - 0
Thursday, July 20, 11:06PM
hm now that you explained more about why pkok was imp'd
i guess it make sense to imp it to cut down on wasted time
for other projects
And if most of the population on this mud like it, shrug, tuff for us
not saying that i support it =P i still don't like it! Grrrr!!
Friday, July 21, 05:04AM
Hmm pkok...Since I tried to make a comeback into this
world of pk, i have had to ask for multiple duels. Maybe
its just that I live in a different time zone or something,
but i noticed that its hard to get a pkill fight now days
Still, I think pkok is an okay system because it allows
players to pk with chars without the fear of getting
multied, looted, etc. by rejecting those char's that
would. As for the aspect of less jumping, yeah its
annoying that you spend a good 15minutes hunting someone
to find that you have been rejected, spend 5 minutes
with a snipe shot on someone in a safe room just to
find that when they walk out they are not accepting you,
or even seek revenge on someone. However, we as a mud
can solve this problem if clans start accepting each other.
I think it would also be great if those of us that
are pkok to all or in a pk clan that has accepted most clans,
put it in their title. Just an idea...probably won't work
but what do you expect from someone that pkills with
Friday, July 21, 06:12AM
Oh yeah, Grendels don't accept anyone cos of "fear".
Actually it'd be stupid to accept everyone when nobody
accepts us. Have you ever pkilled Huggin? You sure
seem to see things differently than most of us.
I don't want pkok ripped, it just needs tweaking.
Friday, July 21, 07:29AM
Saying an activity is stupid is just another way to say you're afraid of
the consequences it would have.
Friday, July 21, 03:15PM
yes I think it would be stupid jump from the 40 floor and you
probably are right I think I would be afraid of the consequences.
Friday, July 21, 04:20PM
Not true, writing that comment was stupid but were you afraid
of the consequences? I don't think so!
Friday, July 21, 05:22PM
your stupid, your ALL stupid, this whole damn system is stupid!
my two cents
Friday, July 21, 09:22PM
My point is that there are alot of pkill clans
that aren't accepting many fights, and a few that
are. I agree that Grendels aren't everyone's
favorite targets even among those that accept alot.
You guys built quite a reputation and maybe it'll
take some time of trying to get fights and showing
you know the difference between playing evil characters
and being really poor sports.
As for my personal pkill experience, -shrug- I've
had a few fights, won some, lost some. I think
I have a pretty fair grasp of what goes on in the
pkill world. And even though I feel that I could
personally survive in the old style world of pkill,
its still a matter of resources. The old style took
alot more and gave less to the _majority_ of players.
You can make pkok into something very similar to the
old style but that's up to you. If you want to just
complain about how much it sucks instead then
that's your choice.
Saturday, July 22, 12:14AM
Yeah, you keep saying we can make it similar to what it was but
a lot of us know it's impossible without some code changes.
Saturday, July 22, 01:19AM
Another suggestion to go along with the well supported accept all
change which you seem to be against for some unknown reason.
Use 2 timestamps for pkill in certain situations, if someone
attacks you by individually accepting you, and you haven't
individually accepted them, meaning that it most likely isn't
a duel and probably a wolfpack attempt, timer 1 is set to
the standard 50 ticks, timer 2 is set for 2 weeks, the player
sees those timers combined but when they pkill again, only timer
1 is reset, basically giving the victim time for some payback.
Saturday, July 22, 06:16PM
I don't know about the resting, but i can tell you this, i've accepted
craven and many other pkillers i have only a slim
chance against with my alt. And you know what, i've seen alot of other
people do it to. As for this solution just don't enabled, some people
want tfight only in duels, and if thats there choice, i won't complain.
We have no right to say you must fight someone you don't want to because
your interested in trying a brief duel with a friend or something. That
is why alot of people pked before in the first place, to duel. The accept
all versus except all only is probably a good idea, because there are alot
of people on the other side to, that signed up for the danger and excitmen
t. I don't agree with two people being a group, one accept all and the oth
er reject all, then someone comes in and jumps the except all, so the oth
e er enables to that person for just that fight then chickens out after.
That is abusive.
(and i have seen it happen several times)
Anyways, pkok does have servere problems like that that need to be fixed.
I hope i didn't offend anyone with that longwinded speech, thanks for
listening to my two cents.
(and yes, i have had pkillers before pkok that got to 50th and enjoyed the