Posted by Manticore on 08/05
Well, well well... a LOT of talk... some quite interesting, too.
I guess it pays off to start with stating why I don't like the
1. It allows anyone to shape the pk environment the way that
suits them best. In other words, no longer do you require
knowledge of the mud or patience or ingeniuity to create
situations that are in your favor. You simply accept those
that won't take advantage of the surroundings as much as you
do, and reject the rest.
2. It's devastating for players like me who wants to log on
and pk right off, log off, archive, come back in another month.
Unless you are able to play quite consistantly, chances of
revenge is so low that it's practically impossible. And while
you're archived, they'd have rejected you already.
3. It doesn't allow you to engage in packs. Wolfpacks were
pretty neat since it increased the number of 'valid targets'
for me. "You packed me, i come after you forever!" is no
longer possible. Bleah. I mean, that was the closest i've
ever gotten to IC reason for pk, "you've done me wrong."
So... I guess if there was a way for ppl to be not-so-safe
in a pk environment, with surprise packed and revenge
guaranteed... pkok will work for me, at least.
To go on about it, i'd say accepting a char or fighting a
char with PKOK all will automatically make the attacker
To get away from PKOK All status, you need a redemption
In order to reject somebody, you need their approval.
(that's like, a formal truce, i guess)
Oh well, guess my post is too late, wyvern is saying imms are making
Saturday, August 05, 01:23PM
I see no reason why pk clans shouldn't automatically accept all
other pk clans.. Sure, it's nice to be able to reject people
when re-equipping or xp'ing, but that's where the atmosphere
comes into pk. If someone hassles you continuously, forget
about this 'reject' idea, either get your clanmates together
to sort it out or leave the pk clan, all that's needed is a
joining or leaving fee to prevent abuse of the system.