Posted by Lancelot on 01/17
Ok ive been here for a long while, and see this mud
get downgraded, and downgraded, and downgraded all the
way down to what we got now. People say pkill is
well it is, when I first came here people were having at each
other and pkill wars were all over the place. Now you
lucky to even get a dual.
As for that Hp/hit/dam/mana gear changes, people say they were
needed, but most of the equ was in this game for years, now
all of a sudden its overpowered? I got that they were
talking about changing the gear for a long time, but just before
hp gear changes we get a 5dex 20mana item, funny no?
I lost my intrest here cause in pkill you fight 3 chara types
Mage, Sniper, pure fighter. Same charas from years ago still around
today. When spam gear was removed we lost diversity, now with gear
gone we lose even more.
I also remembered people saying fights dont last long enough, well hey
look at my 350hps now, whats that 3backstabs, or 3 dam spells, one para
one wfw, hmmm how fun is that? I guess the solution we will get is
tone all damage down etc etc. more boring
Well How do I feel we solve these problems? dunno but I got a idea
Well its my good friends idea and I think it will work.
First off put all old equ back in. not all the way back to old midnights a
and such, but old hernes etc etc.
Mainly because with all old people having old equ and new people not
having old gear, might be a problem.
Second and probably most important, get rid of ALL sticking stuns.
No para backstab, no stagger headbutts, wfw down to 2 rounds no special,
or get rid of it completly. perhaps para warcry will just be one round st
stun, but all that luck based stun crap gone.
3rd bring xp loss from pkill down a whole lot since it seems to
be the main reason why people dont pkill, I dont know why this is
but from feedback I get this is what it is.
4th take away some evasion skills from dex like tumble or dodge, or
restrict the skills to hometowns. or something to help rid of
the dex mud we are in. lets face it a mage or a healing sniper
that can tumble dodge etc and dish out a nasty backstab is why
its such a powerfull chara type. Tumble is the skill thats the
killer, It lets the sniper evade 50-60% of the headbutts etc etc.
Well thats the way it seems to work on me. Not only dose it stop my attac
it give me lag while they run away to backstab me again. It takes
away stun, bash , headbutt best skills that all other chara types use.
any this post getting long, but please think about the first 2 ideas
to make this mud back to the way it was, and when skill trees come in
I hope to see a wide range of skills, so we can have more than
just three dominant charas in pkill.
Monday, January 15 2001, 12:29PM
I dont know about your solutions ever happening, considering how
narrow minded this mud has proved we can be. "if its not a success
then its no big deal taking it out" hah! have we ever had something
like that taken back out? anyways... thats not my point, my point is
that you identified the problems very clearly, now if only we could
find some negotiable way to fix em
Monday, January 15 2001, 01:12PM
In reading this post, I find myself wondering the following question:
Has Lancelot actually read -any- of my posts about hp/ma/mv gear?
The answer seems to me to be no. If those posts were read, it would
show that 1) gear isn't 'going' anywhere. It's being altered, yes.
But it's not being removed. 2) that there will be a code change
going in 2 weeks before the gear in pfiles is changed. What does
that mean? Well, it means that you may gain hp, or you may not.
Wait for it to happen before you judge whether or not the changes
made are right or wrong.
Side note: There was not a new 5dex 20mana item put in the game
I can't possibly see how putting old hit/dam eq back into the game
will make fights last longer. Lets see: Oh, I have 71 dam, and 45 hit
so I damcap every other round for 70hp on a mage that's got 400. Yea,
long fight. -peer-
I can understand the ease in thinking of your character in how changes
affect it. However, I haven't got that ability. I have to think of
every character type, and how things affect them, may affect them,
will affect them a year from now, and so on.
Xp loss in pkill:
There is a post on the news board(post 30), questioning the xp loss
in pkill. 14 appends to that post, and 13 of them state that xp loss
is not the problem. Having pkilled here for the past 5+ years, I
would have to agree with those people. Even at level 50, 325k xp
is at most, 6 mobs. I can't see that hindering anyone, unless of course,
they wait until they're down to 10 mil total xp and worrying about
Anyway, that's about all I've got to comment on.
Monday, January 15 2001, 04:14PM
god sandra, 71damroll is not even possible, ohhh wait your a imm so
50hit 50dam is max and I have a friend that has 50hit 50dam he cant heal
and has crap hps, hes to have in a PD SL or something like that.
Say in pkill dont think he would last too well.
Loris neck item came in just before you changed the gear.
I said 5dex 20mana I ment 5mind 20mana, but I still would assume you
would figure that out :P
As for post 30 I read that after I made this, but I was like
conspiracy and thought thats what people were not pkilling for.
Tuesday, January 16 2001, 02:42AM
Pkill? only people i have seen pkilling a lot recently are
Aquilante, fuego, blackthorne, akai, Archmage and a few others
Why is that?
I also know a lot of pkillers leaving this mud for another.
Why is that?
People go accept all, die from a jump, then whine about it.
Why is that?
Tuesday, January 16 2001, 02:47AM
In reponse to Boo's append:
Pkill: The general maturity level of pk has declined (IMO)
Leaving the mud: Basically the same as above (again, IMO)
AA, jump, whine, etc: I can't answer for others on this, but personally,
I find jumps to be right on the top of the list of things cowardly
Like someone is sooo afraid that they'll get beaten like a
purple-headed stepchild if they go face up.
Flame me all you like, as far as I'm concerned that just proves my points
Respond in a reasonable manner, and I may see room to alter
my outlook on the matter.
Tuesday, January 16 2001, 03:29PM
This mud sucks now... thats the bottom line. I used to love this mud,
I loved pissing people off, I loved being multied, I loved the wars, the
terror of running from a wolfpack. You 'rp
type people can't appreciate those things. But i never cared about
you, and you could give a rats ass about me. As far as I am concerned...
This mud is beyond saving. Of course i know, myself, Beam, Splat, and ab
lock w 7-8 other 'hard-core' pkillers have began playing another mud.
This mud is beyond saving, the imms should save themselves a LOT of grief.
and just the HAMMER THAN FINAL NAIL IN! Just make this is another crappy
ass rp mud. Its 99% that anyway.
Tuesday, January 16 2001, 03:58PM
As to the maturity level of Legend and how it has gone downhill, it's
really simple. Back when Legend started, who had access to the internet?
College students, adult professionals and nerdy comp sci folks. Since
then every 12-year-old has gotten AOL. It's the same thing that's
happened everywhere on the internet: it's gotten younger and dumber. :P
But these people are not going away, and why should they? If you have
access to Legend you should be able to play right alongside everyone
else and if you can play within Legend's rules, you have a right to be
A lot of these kids are the reason no one wants to pk anymore: they act
like kids fighting behind the school building after class. I'm pretty
sure they are the reason the imms put pkok in: so that if you don't want
to pk with these kids, you don't have to. Find a group of your friends
you know won't multi/loot/trashtalk/whatever each other, and accept each
other. It can be a lot of fun and a good diversion from boring mobkill
and you can pk the way you want to: make it extensively grounded in RP,
or whatever you want. And once you've done it for a little bit, you might
just find that you are willing to try your skills against everyone, not
just your elitist friends.
If you want to be a snob and never try pkill, that's your business, but
if you do, you can hardly blame pkillers for being snobs to you too. I
think we'd all be a lot better off by being a little more open-minded.
Chay and his many alteregos
Tuesday, January 16 2001, 09:39PM
What mud are you all playing now?
Wednesday, January 17 2001, 01:25AM
act of war
Wednesday, January 17 2001, 01:55PM
that post about xp not being the reason people pkill is crap
about a month ago, i read another one, with about 8 appends, 2 were
attitude, 1 was im a wuss, and 5 were xp, non-pkillers dont know why they
dont do it, they just dont!
and i agree with dusk, my attitude towards you rp types, is the same
attitude i got when i first started, but then i guess im the bad guy
for giving back what i got, oh well.
and tho chaykin makes alot of good points, i cant stand people discriminat
against children :P most of the pkillers here are in colledge, or highscho
i acually dunno of any 12 year old players, or anyone under 15, pkill or
otherwise. and one more thing, although i think im bailing soon for aow to
too, i sure hate that crappy type of stock mud with its terrible fight
system, and stupid areas, and (speaking from experience with other crap mu
muds like that, dunno bout aow yet :P) strategyless pkill
so ill be back here sometimes to bug dashiva, and jump pd/sl, lemme know
when you get pkill fixed here, assuming you want me back :P which im sure
you really dont.
and as long as i am ranting real quick, when pkok came in, you said
if its not cool, we will yank it (not a quote of course) well, i suppose
non-pkillers are getting pkokenabled more, and fighting friends whatnot
so i suppose thats a success, but the pkillers, which to my understanding
have always been the minority, generally dont like that stupid pkok
so, yeah its been a success, but you guys bent us over a counter-top
and had your way with all of us! the only thing i can hope for now, is tha
that the pkillers here, are given an opportunity to rape rp'ers, like say
we get to implement a code that removes emotes socials moods descs, and th
say command, and then say, since spammy things like cough our 100 snores i
a row, dont happen anymore, its a big success! banzai! and as i wrap this
up, ill just say it seems like to me, the imms keep pkok cause of how much
work went into it, which i respect, but that is honestly the stupidest
reason to not change something, that is humanly possible
Akai_Somethingorother, whos behind still hurts from the pkok reaming