Posted by Archaon on 01/01
There has been much talk as of late about how oldbies
are feeling hard done by. Well i have a solution to this
and the 'i have no strings' problem. each x-mas and
easter every charater that logs on should be given a token,
and once a yr tokens are sent out to all the characters that
have been active for that year, this will not only encourage
RP, but it will encourage characters to be active, so less
inactive clans, and the oldbies will be rewarded for there stay.
well thats what i think anyway!
Monday, December 17 2001, 09:43AM
Umm... Christmas generally already generates a lot of coupons and prizes
from generous immortals sending them to people just for being on. Heck,
a couple years ago, Chocorua gave out 300 some odd coupons (which I am
still seeing redeemed for strings!).
Nobody should have any problem getting at least one string if they
actually try. There are quite a few venues for obtaining them,
especially around holidays. I don't think it is necessary to do this
with the current availability. Besides, sending a token to everyone that
has been active in the last year could be difficult, especially since
you can't send to people that have archived.
Monday, December 17 2001, 10:11AM
OK, so I'm not going to win any popularity contest with this post ...
When you think about it, we oldbies have a HUGE advantage over newbies.
Here's a brief incomplete list.
- we know our way around
- we know where/how to get stuff (eq, words, skills, quests, cash, etc)
- we have at least one, and usually several, high level chars
- we can build new chars faster than newbies
- we have experience, knowledge and a range of strategies
- many oldbies (although not all) have old eq
- we have a circle of friends to help us get stuff
- we have a circle of friends to help us out if we get into trouble
This list is just some of the advantages that oldbies have over
newbies, and I don't think it's a bad reward for our efforts over
the years we've been coming here. Maybe we should be offering
rewards to newbies instead?
oops, forgot one advantage .. we've realised skill trees is a myth ;)
Monday, December 17 2001, 03:34PM
SKILLTREES IS A MYTH??!!!
I'll be crying myself to sleep tonight. ;)
Monday, December 17 2001, 10:52PM
on giving out tokens: the problem isn't so much that there aren't
enough tokens and other prizes given out. It is that strings (which are
essentially for rp) are for the most part given as a reward for winning
various games (which are essentially about speed, and a little skill.) I'd
like to see more RP Coupons given out to people who are rp'ing or making
a go of it.
I also agree with Tirzah that it should be newbies not oldbies who get
rewarded--maybe when a char gets to say level 20, they get a reward of
a token or something sweet.
Tuesday, December 18 2001, 10:39AM
I think every character should get a coupon when they hit level 50
or maybe even a one time quest that gives one. It's not that coupons
are hard to get really, it's that they are hard to earn. All it takes
is a little money running to get a quick 300 - 500k to buy a coupon
but to earn one you gotta win a game (which is difficult even for us
olbies) or redeem (which also presents its problems). I got one coupon
as a complete newbie (I think it was Rufus or Ptah who needed some
help with their kid's homework) and that was it for about 5 years.
The other thing about coupons, when looking at it from a "these are
the holidays there will be lots of coupons floating around" point of
view, is that many of them will be nothing more than prize strings
or coupons that must be redeemed for a christmas related string.
and lets not forget that there werent any major coupons surges on
Thanksgiving! Oh, and also realize that the holiday related events
will undoubtedly take place during peak hours. there wont be anything
going on late at night (by system time standards) for us insomniacs.
please dont think i am complaining, cause as i said i can easily
money run for 2 days, and buy a coupon. but let's face it....
with the number of players on at any given time dropping by the day
(and the number of imms online too) it seems legendmud it losing
its lustre, and what better to make things more interesting than to
give people a legitimate shot at a coupon! one they can earn without
having to win a pk tourney or find a flag in the middle of nowhere,
or even a coupon that they have to compete with someone to get, but
a real chance to get their own coupon.
-my 2 cents
Wednesday, December 19 2001, 02:50AM
The helpfile xp_game still exists. Does the xp_game still exist?
Wednesday, December 19 2001, 09:02AM
- Yes, the XP game is still around! Every so often I get a request to
- The elf game has the tendency to run for longer than a day - I know
it did at least 2 of the last 3 times it was run and will again for
Christmas this year.
I'm confused about this part about the number of players on dropping...
Invariably, no matter what time I am on, there are more people on than
there used to be on average, especially around 7/8am system time. It may
have dropped slightly in general, but in getting towards the end of the
school semester, it's going to. If you compare July to October, the
peaks are 61 and 54 respectively, but the average peak stayed the
same, 45. Same general trend that's been around for years... But the
slight drop in numbers certainly isn't significant - nor unexpected. In
fact, just in the past few weeks, I've seen several players return that
had been gone for some time - some, only a few months, others for over
Friday, December 21 2001, 08:22AM
Cheyla already said most of what I'd have to say, but just a few
more notes. First off, the Elf Game runs on seasonal occasions all
year round -- not just Halloween and Christmas. It is quite a job
to set one up, however, so it will not run for -every- Holiday that
any or other country can come up with. Thus we did none for Turkey
Day, which is an American holiday, focusing on Christmas instead,
since that is a (more or less) international holiday.
Second off, the Elf Game usually runs 48-60 hours. If you can't find
a few hours to go elf chasing in that time interval, frankly, I
won't cry my eyes out to hear about it. Not everyone lives here,
true, but well.
Wednesday, December 26 2001, 10:05AM
It seems to me that for an elf game, which is an excellent idea
in itself. The high level people have a rather unfair advantage.
Firstly if they can locate they know where to go at once, if they
have been around enough.
Second if they have hunt they can run rather faster and farther than
a low level player who will run out of mv.
There are those who do not know how to hunt, who stand little
to no chance of finding one of these elves.
Simply my thoughts on the matter.
Wednesday, December 26 2001, 05:49PM
48 to 60 hours huh? i logged on christmas day at 8:00 pm system
time and there was no elf game. nor was there any other type of
special holiday game running...come to think of it there werent any imms
on and the numbers have been dropping during the hours that i usually
play. i rarely see more than 15 people on when i first log in
and you are missing the point anyway! the point is that not all
players are given a realistic shot at attaining a coupon. thats why there
should be a quest or an automatic coupon at level 50 or something of that
nature to make sure that every character will at least be able to get one
over the course of their lifetime! (the character not the player).
but i suppose the imms are too busy thinking of excuses rather than
making something that the players would actually enjoy and appreciate!
Wednesday, December 26 2001, 09:18PM
Sounds like you had quite bad timing, Nepon... I started the elf game
running at 9:20 system time on December 23rd and it ran through the
25th until the game crashed while I was (pardon me) having my
holiday dinner... and, amazingly enough, the two crashes occurred right
around 7 or 8pm, shortly after I left for my real life.
There were immortals in and out, some giving out gifts through the day.
Unfortunately for people like you, we do have families of our own to
spend holidays with and can't be here all the time, waiting for you to
log in and get a prize.
Everyone does have a realistic shot at getting a coupon. Play the xpgame.
Once per character for a token, which gives you a shot at a coupon - or at
least a string. Write an LT article. Again, token. Play the scheduled
casino games. Variety of prizes there, and it isn't dependent on your
connection speed or knowledge of the game or knowledge of outside
subjects like a recall tag or flag hunt or trivia would be.
Level 50 + 25 million experience is available to everyone that wishes to
take the time to do it and can get you TWO coupons.
Do you appreciate and enjoy new areas? Do you appreciate and enjoy new
aspects of the code that go in? New items that get added? To say the
immortal staff could care less about giving the players something to
enjoy and appreciate is absurd. There wouldn't even be a game for you
to complain about if we didn't.
As for the elf game... we don't have code to make mobs not locateable and
not huntable. It is a heck of a lot more fair than it was the first couple
times it was run. And it ran for about 47 hours this time plus the last
massive distribution of them when I came back from my dinner to find the
game had crashed.
Wednesday, December 26 2001, 11:09PM
Even though I may not think well of you Cheyla, I applaud your efforts alo
-ng with Kae's in making a wonderful game that can be played by all.
Thanks for giving this to LegendMUD>
Sunday, December 30 2001, 08:48PM
I agree 100% with Cheyla.
Queen Nothing, Herra.
PS Imms have lives too. and like to enjoy holidays even more..
I gotta say I was on quite a bit over Christmas from the 23rd to 25th
and Cheyla was on almost the whole time I was so.....go climb
on someone else's soap box.
Monday, December 31 2001, 08:17PM
why is it that anytime someone mentions how they think the mud is
lacking in something the imms take it too personally and do nothing
more than argue instead of saying "hey you know what...thats something
to think about"? i mean all i am suggesting is that they make coupon
a little bit more accessible to players. not overloading the system with
them, just putting in something so that every character really does
have a chance to get one. hitting a redeem point is extremely difficult
especially if you get into an xp hole or play during off hours when there
aren't sl and pd runs forming every 45 minutes. imm run games like
hunts, casinos, etc. are great and all, but again, they are run during
certain hours. i haven't seen a game (other than one guess sandra's
hours) run during the 3 am - 5 am system time time frame in years!
and holiday games are no exception. so instead of arguing about how
imms have lives and how easy it is to play games that are run during
times that some players can't be here, why not just sit and think about
what it would add to the mud to give everyone a one time quest that
gives a coupon or something...or more importantly what would it
take away from it?
oh and by the way the xp game only gives a token and out of the last 10
tokens that i have redeemed not one has been a real coupon. strings
are not coupons...keep that in mind!
Monday, December 31 2001, 08:28PM
oh and by the way, you misunderstood my post apparently.
i was talking specifically about one thing, not saying that we
dont appreciate and enjoy ANY aspect of the game. but to answer your
questions..... Do you appreciate and enjoy new areas? sometimes.
to be honest most new areas that i have seens in the last year or two
are boring to be nice about it, and just as a personal note i dont enjoy
exploring because i dont enjoy deathtraps.
Do you appreciate and enjoy new aspects of the code that go in? in a word.
no. most of the code changes that have gone in recently have been geared
directly to weakening the type of character that i like to play all in the
name of "balance". again this is a personal preference, if you will, of mi
New items that get added? again, no not really. im more concerned with
trying to keep the items that i already have so that i dont have to re-
arrange equipment all over again due to some massive "this eq makes the
game unfair for losers like me" movement that has been going on for the
last two years.
oh and just for the record....it is now new years eve at approximately
9 pm system and just as it was with thanksgiving, and christmas......nothi
ng is going on...no games no imms no nothing
just wanted you to know
Monday, December 31 2001, 10:20PM
quite often you run into the arguments because frankly
your "mentioning " of the game lacking in areas comes off
as a a demanding whiny spoiled brat. The imms quite often
run games and give lots of opportunities for strings
and coupons. Oddly enough your demands were one of the reasons
that i gave out premade strings this year at christmas
instead of coupons. Once soemthing is takes from special
to expected its no longer what it should be, and coupons
are feeling that right now. Get some exp, as an oldbie
you should be quite adept at that and redeem for the coupons
if you want to earn them.
Tuesday, January 01 2002, 05:38AM
Coupons will remain special despite how many of them are floating
around in the game for the same reason that they are valued more
highly than prize strings. With a coupon we can make something that
is unique, and perfectly suited to ourselves and our rp. We can make
something special. So you needn't worry about coupons no longer
being what they should be.
In addition, I do not think that morts whine quite as much as imms
seem to claim we do. In a pure text environment, our expressions and
demeanor are easily lost, and it is often up to the reader to supply
them. I would appreciate if you would give us the benefit of the
doubt and not always assume we are whining. The 'demanding whiny
spoiled brat' exists only in your head. I'll give you the benefit of the
doubt and not question why.