Is there a standard for how much something is raised by being a
certain character type? If there is/was a standard would that make
Does strength naturally raise damroll the same amount that
con naturally raises HP or that mind naturally raises mana?
So there's what: str/dam, con/hp, dex/hit, mind/mana, spir/healing,
um, perc/shoot (is that it??) Anyway, my point is that if all things
were equal in the world of pure stat boosts, perhaps great equipment
could be more based on specials.
Anyway just a thought. (this is becoming my mantra)
Wednesday, January 24 2001, 09:15PM
they're raised fairly equally though i don't think they're 'worth'
the same, which is the main problem imho.
this game's a lot like MTG, you can influence the outcome a lot by creatin
a good deck, but we don't have a mulligan code so if you draw
no land or all land...