This kinda disturbs me. I learned an Alignment based skill today,
only to find out I don't have the correct alignment to use it.
I won't try to lobby to get my practice back, but I do want
to make my point.
ALL skills are stat driven, if you don't have said stats for said
skill, you simply can't learn said skill. I don't see how alignment
based skills, even though they remain stat based, can be learned
at the incorrect alignment.
It seems about the same as letting a London Sniper learn Agni.
Sure, once he messes up and does it once, he'll know not
to make the same mistake. But then, I thought the idea
was to prevent crossplay, not promote it.
To sum it all up, I don't think a Legend newbie should have
to make the same mistake I made. I think the skills in allskills
should be a list of what you can actually do.
Saturday, March 08 2003, 11:38AM
Saturday, March 08 2003, 11:40AM
Would be helpful to point out on the bug channel instances like this.
But yes, it's something that can and should be done.
Saturday, March 08 2003, 01:58PM
It's not a bug to my knowledge. After talking to
Snapper about it, it's exactly the way it's suppose to be.
Saturday, March 08 2003, 02:14PM
It's a bug in that the only way we can check for things like that is in
the teaching acts and it's not part of the skill definitition in the code
that the qualifies-for-skill check, checks, so it has to be done by hand
by the builder writing the teaching acts.
I asked you to bug it, because it is something that makes sense and will
prevent some future frustration on someone's part because they "wasted a
practice on a skill they can't use."