Posted by Sandman on 08/16
I'm just curious as to why backstab's stat requirements are so low..
I know in order to use it effectively you need high stat, but given
the freak nature of luck, and the pain it brings seeing someone with
30-40 in a stat para you is something that just shouldnt be.
Can we logically make this skill's requirement something a bit more
I just feel that even with luck, and yeah its nice but too random imho
shines a bit often for this paralyzing skill while having a smidge of stat
Sandman, wishes once he could be so lucky...
Thursday, July 24 2003, 02:28AM
Just to give an example of why this is painful...
dex mage.. 3c.. with 40 perc.. can possibly para you and then land very
nice spells they put more time and energy into than that skill which doesnt
feel so well ;).
And seeing how the new trend, just my observation dont jump me, is high
stats needed for the main skills used.. doesnt seem unfair or unbalanced
to up backstab requirements.
Thursday, July 24 2003, 07:14AM
I agree 100%, a 3c mage with 40 perc should not have the skill to land
a para backstab, nor should anyone else with 40 perc imho. It takes
away from the true users of the skill if any ol person can use it.
And if your mage happens to be a dex 3c mage, then you land those
40 perc backstabs a lot more then you really should
Personally, backstab should be a 55 perc skill minimum, but thats
just my thought on the subject.
Thursday, July 24 2003, 04:18PM
Hrrumph hrrumph! I didn't get a Hrrumph outta that guy!
Give the Governor a Hrrumph!
Seeing as how low perc backstabs do little damage and the frequency of a low
perc para is rare to extremely rare, I don't see a problem
Thursday, July 24 2003, 06:04PM
and I dont want to level newbie snipers witout backstab! hrrumph to grady!
Thursday, July 24 2003, 07:49PM
yeah what wiz and grady said, plus if we keep upping stat reqs on skills
pretty soon we are going to have fighters who can do nothing but bash
con people who headbutt dex people who kick etc etc. I'm in favor of
mages having a few things to do that don't cost mana.
Anyways being stabbed by a dex mage is like being bitten by a mosquitoe
or walking past that thorn patch in by bane.
Shrug it off :P if you want to, run away and sleep for 3.2 seconds to heal
the damage back.
Sunday, July 27 2003, 06:37PM
Yeah, don't up the skill reqs. I like playing a classless mud, being
able to create characters that are not exactly like every other char
on the mud.
From: boo dip change
Sunday, July 27 2003, 07:39PM
It's fine with the reqs it has now, besides that all 30 damage for a mage bs
is healed with the most basic skills quickly, but if you really want to
change bs, why not just change the min perc required for a paralyze, and
not mess with the skill, imms will almost NEVER create something new when
a simpler solution exists with what's at hand.
Wednesday, August 06 2003, 07:36AM
Good Idea, if they could up the requirement for a backstab to para, that would
would make a lot more sense to me. I just feel that someone who
spends 100 pts in the skills requirement deserves not having someone
who by default to their main skills are now able to spend a prac and
do the same thing the person who spent the 100 pts are, though with
not near as much damage or as many para's either. but the fact they
can para at all does not make much sense to me.
Thursday, August 07 2003, 01:00AM
People with almost no con can stagger headbutt and para warcry, people
with 100 do it alot more eh? I mean even a 60 mind mage CAN wfw. But WILL
Saturday, August 16 2003, 12:42PM
Yes, they will, but backstab is a unique skill, it's the only reason
there are still perc/dex characters on this mud. The only people who
would be punished by this change are 2c mages whom elect to go dex
with a bit of perc, and full 3c dex mages. Now I've never seen the first
class of player (nobody make one before me or I keel you) but dex mages
aren't dex for a lead in 30 hp bs that has a small chance to para and
thereby let them do loads of damage with their negative damroll 5 maxdam