I've noticed that downtime has become a real bummer, with the wells
not longer healing, a certain type of leaf not spawning nearly as often
the healing stones having hella long delay, etc., etc. It all comes
down to having to sit afk for 10 or so minutes if you don't have a
Mages have meditation which requires only minimal stats to activate
and it accelerates their mana regeneration exponentially. Why can't
fighters have a fast healing skill called 'trance' or something which
requires that you have 80 con and you sit and trance. It's real real
bummer to be a hitter with no healing skills and to have 700 hp to
regen by yourself.
Please review, thanks.
Sunday, October 12 2003, 02:33PM
I understand being frustrated about having to sit afk to heal, but
I think the problem is how you're solving the problem :). If I had
700 hp and wasn't running with a healer, I'd hire one, and if I
had a hard time finding one, I'd be loud about it to tell people
that hey, they should log in their healers more. Healing characters
end up being only called on when a) they're newbies or b) there's a
run on. Give them more support when there's not a run on. Creating
a skill to make them less needed will just lead to us having fewer
of them around.
Sunday, October 12 2003, 02:41PM
It all comes down to the fact they don't want you to be able to play
the game by yourself, so they force you to group with others.
Just an observation.....
Sunday, October 12 2003, 02:57PM
I'd say that we put in consequences for not grouping ... we don't
force it. There are consequences FOR grouping too.
But sure, yes, we do come down on the side of people interacting
with each other when we need to make a choice between interaction and
non-interaction. All the self-healing that's available is a sure sign
that grouping isn't the only way we support people playing :)
Sunday, October 12 2003, 03:13PM
There are a bunch more in game healing options than the few posted.
There's also already a skill in game that allows for an increase
in healing ability/time. ;)
Monday, October 13 2003, 03:24AM
ha! only 10 minutes, consider yourself highly lucky my friend
Being vocal on channels about wanting a healer will only get
you put down, yelled at, or scorned, none of these options
seem very appealing to myself, I however cant speak for the
rest of the community. I do agree that healing takes far to
long with as little XP as you can earn when you run through
the HP you have.
Monday, October 13 2003, 10:30AM
Uhm, I thought that skill is already implemented.
Myabe you should look up the prerequisite...but is there :)
Monday, October 13 2003, 12:02PM
that skill sucks :P
Tuesday, October 14 2003, 05:35AM
As stated by others, such a skill is already in the game - And I for
one think it rocks. Also, as noted above, there are other healing
alternatives - if you care to find them:)
Tuesday, October 14 2003, 06:02PM
The req is so high =(... Either boost up the req on meditate
or umm.. something...
Wednesday, October 15 2003, 06:10PM
I haven't seen people asking for healers getting chewed out on
channels...maybe if people were really spammy or not nice about it
or something, I dunno.
At any rate, I hope everyone reading this thread will agree that
it's not right to be mean to folks looking for healers, and try to
Thursday, October 16 2003, 01:20AM
The certain leaf's drop rate hasn't been changed in ... 4 years?
More, maybe? =) Maybe you're not the only one picking them up...
Think about it
Thursday, October 16 2003, 06:15AM
I would also like to point out that healers are a rather slow class
not everyone enjoys running their healers at all hours, and especially
not alting just to help one person XP. While I do not claim this holds
true for everyone, I know many people it does hold true for. And there
is also the fact that most healers are no longer "healers" persay
but iron will surgeons from lima with minimum spirit simply to reach
reqs for certain skills
Thursday, October 16 2003, 04:22PM
Very true, Jon -- but the mixed heal/fight type chars can still
heal people decently, and might not mind making a bit of extra
cash in exchange for spamming in a few skills :).
Alternately, if a person doesn't like to ask for healing, they could
make themselves a self-healing char like those you describe...:)