Posted by TigerLilly on 07/19
i think it would be a great idea to change the
way prompt works a bit.
example. prompt clear. then let us build the prompt in
order we want it. i hatehatehate the way time and afk show
up before hp. i think ho/ma/mv are the most important thing
of the prompt and should always be first. but many would
disagree with me. you could even do things like you've
done with colors and have different preset variables of it.
basically, prompt clear, and whatever you add first
appears first in your prompt, then second appears second, etc.
I really think this would rock, but i'm no coder
and have no idea what kind of code it would involve. but
i'd be really interested in hearing from coders about it.
Sunday, June 27 2004, 10:44PM
I like it, it adds personality to the prompt :P
Sunday, June 27 2004, 10:49PM
exactly. you can have it the way YOU want it.
a surgeon, for example, might want mana to appear first.
Wednesday, June 30 2004, 08:21AM
I like the idea, and I don't think it would be a horribly difficult
thing to code - you'd basically just have to have an extra variable
to keep track of order. It'd probably require a little bit of
effort, and probably some minor adjustment to the playerfiles to
allow for more variables, but I'd bet it's doable enough.
I'm all for something like that.
Wednesday, June 30 2004, 02:49PM
..i forgot what i was gonna say
Friday, July 02 2004, 12:56AM
Can we have the tank's hps in our prompt too?
Friday, July 02 2004, 07:37AM
Can't you just type group? :P
Friday, July 02 2004, 08:17AM
From: point "HELP PROMPT"
If you want to add something, you can already do that. If you
want to remove something, you can do that too. HP will come
first in your prompt by default, unless you have the time added.
If you want the colors to be different, check the "color list"
command, and change it that way by using "color set <<#>> <<#>>"
The prompt doesn't need to be changed. That would really
be confusing for most of us. =P
Friday, July 02 2004, 03:12PM
but see there's a specific order
for instance "prompt add xptolevel", adds xptolevel
but if after that you type "prompt add level", the level is displayed before
the xp to leve.
game and match, I believe
From: nod self
Friday, July 02 2004, 10:21PM
that was kinda my point. why can't i have my prompt the way
i want my prompt? i'd LOVE to have time in my prompt, but
i simply can't stand it because it shows up before hp. i
really think ho should come before everything else. i don't
use the afk feature for the very same reaosn. it all
just seems out of order to me, so i don't use
the ones that seem that way, IE: time and afk.
my whole point, was to make it customizable so we can all
have it whatever way we want it. it's not that complicated
to set, after all. and we could have different default settings
for different chartypes, etc. for example a surgeon might
want to have the leader option appear first. or mana.
the idea is really quite simple, really. i don't see why you're
having such a hard time understanding how useful it would be
to have options to personalize it.
Friday, July 02 2004, 11:43PM
I guess I've just never thought it was that hard to locate the
pertinent information in a prompt, whether it's at the beginning or not.
Sunday, July 04 2004, 05:57PM
I don't think it's completely about not being able to find what you're
looking for, but moreso about being able to customize it the way you
want it. I think it is a cool idea personally, I always spent time
customizing my prompts in other muds, maybe it would work here too :)
-Drow, the channel spammer
Saturday, July 17 2004, 10:14AM
I'm working on this.
Before we add features, I'm going to convert all existing ones over.
We'll test that out and see how it goes, and then we'll see about
adding additional features.
The 'prompt add option' might be a clumsy way about going about it,
but I'll see what I can do. The first stage I'll be adding is a
'prompt format' so you can format a prompt however, even going so
far as to add arbitrary text (so I could put my name in my prompt
if I wanted to):
prompt format (Rufus: @h hp @m mana)>
would show as my prompt:
(Rufus: 1024 hp 2034 mana)>
I'm experimenting at the moment, but I'll keep you up to date as
this code progresses.
Saturday, July 17 2004, 04:37PM
You rule, Rufio.
Saturday, July 17 2004, 05:23PM
This code has been completed and has been submitted for testing.
Should be hashed out through that process and in the running mud
in a few weeks =)
Enjoy, and thanks for the suggestion.
Saturday, July 17 2004, 05:25PM
Oh, and no, you won't be getting your tank's hps in your prompt.
That's not really doable without really fiddling with the code,
and at this point, is something we don't desire to have available
in the prompt. Sorry!
Monday, July 19 2004, 02:37AM
I've extended this code to group as well, with a few other surprises tucked
in for fun. The group options are a bit more limited, naturally, but
if this passes approval, you should be able to completely specify your
prompts and your group display output =)
Monday, July 19 2004, 02:56PM