To reply to the specific ones in the previous post "unimped stuff":
- paralyze was deemed to be a rather tricky idea to balance.
- dispel magic is difficult to implement and has some major design decisions that would need made. It would also alter the balance of thegame quite a lot.
- remove alertness is coming with the new herb stuff in skill tres, I believe.
mudmail would NOT be better as it deprives the other players of a chance to critique the idea, which is very helpful to the immorts.