Posted by Mina on 04/18
I was just thinking, how come we don't have a disband command here, since
have seen it on many other muds, and it would be useful since you wouldn't
have to tell everyone to follow self when you are done with a group, and i
would also be useful if someone who was following you goes LD, or they are
following you and you don't want them to.
Just my 2 cents.
Tuesday, April 15, 06:22PM
How exactly would you like it to work?
Tuesday, April 15, 07:51PM
Ok, well you are leader of a group, and you are done with what you are doi
or whatever, then you simply type and everyone stops following
and leaves your group, simple as that.
Tuesday, April 15, 09:29PM
only problem with that is some ppl follow someone before blinding them
etc, so you could disband to stop ppl from following, but allowing someone
to follow you should have a consent command involved, and shadow skill
Wednesday, April 16, 09:19PM
A stalk skill is already coming in skill trees.
Thursday, April 17, 05:29AM
I thinks what Mina is after is a better way to group. One some muds they
allow people to stop following you but still be in the same group.
(one person is head of group and they can group before someone follows
them) Disband would ungroup everyone in group. I think it would be nice
to maybe have something like a consent command to be able to group
someone instead of having to follow them.. (a group doesn't always have
to be following the leader and still be part of a party)ie:
test can group me now
.. following is optional
Friday, April 18, 03:42PM
One system that seems to work well is to "create" a group (they call them
parties on one of the muds that use it), ie, one uses a command "create
party to start a group, party invite" to invite players to join, and
party join to join if you want to. If one tries to follow and there is
no party, it says "I'm sorry but isn't accepting followers right
now. Party remove " removes a single player and "party disband"
disbands the whole group. People do not need to follow to be part of the
group and "party follow" automatically follows the leader. The leader can
be changed after the group is formed, without disruption ("party leader
hands over leadership), and players can set position within
a group (could be really cool for positional combat) with "party place