suggestion about pick lock
Posted by Kai on 06/13
Okay, just a humble suggestion.
How about make pick lock require five movement every time you
try but get rid of the skill lag? I hate waiting to pick the Curio
door and the gates in Klein because I always fail my first 2 or so
times. Anyway, respond at will.
Grumpy old mage
Wednesday, June 11, 08:19PM
also you should get a different message if the lock's
pick proof so you don't stand there trying 10 or so
times before coming to the conclusion it's probably
Wednesday, June 11, 09:14PM
I agree with Gho. IF a lock is pickproof... why not give some sort
Then, people wouldn't loose their time trying to picklock a lock...
I've seen people trying to pick a lock for 10 minutes without succeeding.
I've done it myself.
CLeo of the Circle of Angels
Thursday, June 12, 11:25AM
geeze, kai, are you so lazy that you can't wait for a few seconds of lag?
Thursday, June 12, 04:16PM
Sometimes people as why the players are so apt to snap out at
players and imms rather than talk it over. Well, this is the
reason. Here I go, propose a suggestion that might or might not
work and I do it in a fairly organized way. Then, someone like
Lethargio comes up and say "Geeze, are you so lazy that you can't
wait for a skill lag?" The question then to me is whether or not I
need to bother posting my thoughts on topics (in what I thought was
a very civilized manner) if all I'm gonna get is someone calling me
lazy. I've tried to be as nice as possible recently (and as long as
I've been here, for that matter) and especially during the playtesting.
I've tformed, praised, and even helped try to get some equipment. But
all I'm saying is that the reason it seems like (to me, at least) the
mud is suffering is not because of the combat changes, not because of
the coming skilltrees, and especially not because of the imms, but
because of the general disrespect shown to players by their fellow
mudders. Usually, I'm inclined to just come here, chill out, and talk
to the many people I've become friends with over the last 2 years that
I've been here. But when people come along and chastise me for something
that I was just commenting on, then it makes me wonder if I shouldn't
go find somewhere else to spend my time.
Grumpy Old Mage
Thursday, June 12, 04:36PM
A separate message strikes me as a perfectly fine idea... I'll see what
we can do.
Thursday, June 12, 09:57PM
hmm, i think you're taking this too personal.
when i say, 'can't you wait for a few seconds of skill lag' means
since you can still pick lock it withing a few seconds, why bother
changing it? Is it worth the coding time?
(a side note:well it IS more realistic for taking some time to pick lock,
but I don't want to get into that realism discussion again)
Friday, June 13, 03:29PM
Yes, its worth the coding time :P.
Friday, June 13, 08:01PM
I must admit, I cannot see the reason why an "unpickable"
lock should have a certain flag....It makes it a bit more fun
when you aren't certain whether a lock is "unpickable" or you just
are very unlucky with your skill-checks. And yes, I have also stood
VERY long time trying to pick locks that was "unpickable" :)
Friday, June 13, 09:13PM
I guess if you're looking for an added touch of realism
you could increase the skill lag a bit on pick proof doors
or locks and give the message "after many attempts.. etc".