Posted by Daer on 06/17
I dont know how many people think that right now with the current
reqs for skills and spells and the new demands of ac and hit/dam that
the mud is balanced. It seems to me with the reqs we have and the
level at which people play here, one is now forced to
decide on whether they will keep good stats thereby having all their
spells -in my case-, or to give up some spells to have better ac/hit/dam.
I've always thought that some of these reqs alone are quite high,
but i think now that the players must meet new standards, and since
the eq out there is all restricted to being +5 overall at most, that
to make a really good character, one that a person can be satisfied
with is getting a bit hard. I'm not saying a change that will make
it super easy to get the stats you want. I'm just saying one that
will lighten the load. This is my opinion, maybe I just haven't gone
out and gotten my hands dirty in trying to figure out best ac/hit/dam
with my character. What I have done is managed to get almost the
perfect req for mages (min req) and boost str.. the stats I have
are pretty ideal for a mage.. If i want more hit/dam I'm going to
have to sacrifice a lot, mebbe give up rudh (which i think is a silly
req given that its the only word dependant on this certain stat.)
which is a shame. Anyway, doubt this will change much, just wanted to get
my opinion out in the open.
Monday, June 16, 05:31AM
I doubt eq would be changed to give more than +5 overall
but perhaps another stat quest or even change it so you start
with a few more stat points, after all, i chose mind first
yet was unable to learn vant when i went for it as my mind
was too low.
It'd also be nice if there was a stat quest that allowed you
to boost 1 stat by 10 while lowering another by 10 so those
who either got a bad roll or chose badly won't be stuck with
using the higher rent items. (another option of course would
be for such items to be less rent but i guess that'd have to
wait til progressive stats are in).
Monday, June 16, 05:59AM
how about just improving the AC on existing stat eq?
or has it already been suggested?
btw Nice idea for a stat quest Gho (+10, -10)!
Monday, June 16, 12:08PM
I like the idea of a +10 -10 quest...it'll help the
people who play for the first time to let them fix the mistake
they made when choosing their order (like me, for instance)
Tuesday, June 17, 07:01AM
not that this is the most popular idea, but how about making rudh have
a high mind req, instead of its current req.. to me that would make much
more sense considering its supposed to be 'greater magic'
in that way mages would have some stats to free up on and improve
mind at least..
Ulric, who thinks create mages got the shaft
Tuesday, June 17, 08:52PM
I think a rudh req of like 80 mind and drop the other requirements
for it would be a superb idea.
Tarbash, Vizier Knights of Legend