for spi, set of self-discipline, or training skills, which would allow for the skill delay to be decreased, i.e., 45 spi, bash will take 2 rounds, 70 spi, chant/kick/warcry/headbutt wiill only take one round, 100 spi, backstab and bash will only take .5 round and 1 round respectively, or something like that.
for perception, a sort of martialartsparry kinda skill where every perc point after 40 (?) would add 1% chance of dodging specials, say, people with 100 perc would have 60% chance of dodging a headbutt, in addition to the tumbling chance they may have if they have the skill.
PS-this truncated line stuff should really learn to cut off only on spaces not in the middle of words
from my experiences with sniper here's what i learned:
1) sitting & aiming is asking to die (unless your invis, which your lucky enough to have an invis vial, or were invis'd by a mage in your clan, and if there's a mage in your clan on, nobody will sit still in an inn, that's just stupid)
2) i've unloaded 3 bags of possibles so far, i had 1 shot that stunned, a few damaging shots, and alot of misses (which strangely enough happen when i aim alot).
this promotes the belief that a sniper that can't hit the target or can hit the target but can't snipe 1/75 times (that's right 3 bags of possibles, no id snipes) is for the most part, worthless sure i got a good hunt, but what good does that do when i can't kill the person i just hunted?
Still, I haven't really tested it so'll leave it up to you ooky snipers to discuss :P