Aye, My Take On It All
My own thoughts on the experience scale follow. In general, 'tis an excellent basis for an improved scale. While 'tis true that the effort required to gain the higher levels is cumbersome, 'tis something I can handle. I have never been a powerlevelling fan anyway. :P
My prime concern is with the previously stated fact that the same experience can be gained by a high-level PC by killing several small mobs at low risk as by killing one high-level mob at great risk. This will ultimately have a sore effect on the community, as grouping is now largely unnecessary. 'Twill also bring about a decline in the healing population, whose services are obsolete without severely wounded warriors or groups of them.
I am certain that this problem will be addressed in the coming days, and as far as I am concerned the immortal staff is to be commended for its efforts and its patience with all of us.
Lady Yvonne Alexander