Posted by Skar on 07/13
Here's a suggestion...
Many spells are cast upon a person and have a set duration. Sometimes, the
expiration of a spell's effects can be inconvenient (eg, strength) or even
put the character at risk (flight, fly, waterwalk, etc.) It would be nice
if we could cast the spell again before the duration expires to renew it's
How about if you cast the spell again, the old duration is ignored, and th
new one, the longer one, is substituted? This would prevent 'stacking'
spells to absurd durations. This would be a nice change for those that
rely upon some spells to move around and such, not to mention useful for
pkill. It's not too different from what we have now, where you wait for
the spell to fade before renewing, but it's a little better, ensuring that
you don't drown when you fly fades out, for instance.
Monday, June 15, 12:27AM
I think this is an excellent suggestion, Skar :)
Monday, June 15, 01:37AM
I like this idea as well, though there are certain spells which it would
be omitted from (like the sustained breath spell, for obvious logical
reasons). I'll look into it.
Monday, June 15, 07:36AM
I think this is a good idea too. However, it should be considered
that in pkill, this would allow people to maintain their spells such
as sink indefinitely. This would make it impossible to use the
strategy of trailing somebody and waiting for the moment when
their sink wears off. People would be less likely to forget that their
protective spells have worn off, since they can keep recasting them
at any time. Possibly a bit less strategy in the game.
Actually on second thoughts, this is probably not a problem since
pkill should not really be allowed to dictate things anway :P I think
its a good idea.
Monday, June 15, 08:26AM
Besides the fact that the only person who gets the message when
magic sink wears off is the person affected by it.
Monday, June 15, 09:36AM
Yes Scythe, but there is a means to tell whether or not somebody is
wearing a sink, without needing to see any message, and without
having to look at them :)
Monday, July 13, 08:26AM
I think this is a lovely idea. It's an interesting experience for my rudhe
rudhee's when my str spell wears off the moment we walk into Cerbie's room
since I can't throw without str. ;)