Solution to killing innkeepers annoyance?
Now I do remember that the same problem existed a while back with the Tara shopkeepers. Back then there was a very elegant solution - they kept their stats and fighting abilities, yet the xp gained from them was set to a worthless minimum. Why not do the same to all innkeepers? They still could be killed for pk purposes (got no problem with that..) but mindless xp-slaughtering would finally end. What keeps from doing that? After all, imms are swift to make other things less attractive if they feel it un-balances the game (come to think of a certain firearm that used to be popular at a certain shop in London)
You know, I am just a caveman, and I don't understand all this modern times chit-chat. But one thing I do know. Players who run bots and for all practical purposes are mobs, suck.
Unfrozen Caveman Lawyer