New stat quests
I presume I am just one of the few weirdos who likes to have a challenge now and then, who is not consumed by the idea of having a character with super stats, and who is here to enjoy other people's company instead of just working on improving my character. But if that makes me a weirdo, I am damn proud to be one.
-CHEER (sorry, forgot who made the new stat quests- I do not like your new area much, but I do like that you made quests a challenge, and made quests that not all could easily do.
I can't really see what this achieves except to reward people who either give away the indentity of their other characters in order to enlist help building new ones, or are willing to demand help from total stranger, which many find annoying. I like a challenge too, but one which is appropriate for the level at which one is likely to want the reward. Having to ask a high level to walk you to a word actually removes all the challenge. There is a BIG difference between teamwork and newbies asking total strangers to walk them to words, which is what this type of situation tends to promote. Spells are VERY dependent on level learned, and at the level most would want this word, they are not likely to have had much association with high level characters or built up in-character relationships, thus leading to the temptation to give away other characters or resort to pleading and begging over chat or worse, in tells, for help.
Of course there have always been 3rd circle words which cannot be got without help, but at least the level restriction on learning those matches the restriction on the area where they are found- and they are in an area which people tend to explore in teams anyway.
As for requiring a practice for a stat quest, I don't find that as worrying because there is no permanent harm to a character through leaving a stat quest till late, unlike the case with spell cast levels.
Though it is true that pracs are very precious to 3rd circle mages- but since I don't know what the quest requires I can't really comment.
Admittedly I am biased because I like to do as much as possible building a character by myself without asking for help, but I really don't think that making the building of a character difficult at low levels in a way that can only be solved with high level help has positive consequences.
Having said that, I think that someone should at least be able to use said skill for you in order to do said stat boost quest. Plus, if you are a warrior maybe you don't have the prereq's to learn that skill so you must spam to learn a skill, use it once only (you can get other people to use that skill at every point in the game where it might be necessary to do it). I think the reason that is is because only thief like chars should really be able to have the skill any way. I think you all (Imm's) should think really hard about this issue because it is unbalancing IMHO.