Posted by Papercut on 10/19
Okay. now the priority goes as follows.
First attack with skill - prio
Initiate combat without skill, have round pass - prio
Stun target, when target wakes up - prio (stunner has prio)
Get combat inititated upon, but you skill first - prio
What does this mean, well, it means that if a mob has hunt,
it's chances of beating the hell out of you is rather great.
Also, it means that stunners no longer benefit from being online
longer than the mob, as each stun will reverse priority, and
guarantee that the mob will wake up and hit.
(so in mobkill, stun has been downgraded, since it loses its
defensive capability barring a worse-for-wear and such)
In pk, it means that max wimpy is no longer as viable, since
given equal links and typing speeds, you will always split
Just a summary, wondering if those things are all intended.
Sunday, October 11, 07:35PM
btw, backstab doesnt give you priority.
Sunday, October 11, 09:13PM
but missing a backstab does!
Sunday, October 11, 09:29PM
Cool, I'm glad to know my changes work as planned.
Sunday, October 11, 10:18PM
so a backstab doesnt give you prio?
that's messed up, it's a fight skill :P
Monday, October 12, 03:56AM
Maybe if some logic of this was explained, cause it makes zero sense.
Monday, October 12, 04:10AM
make priority random, renting out to get rid of priorities can get annoying.
Monday, October 12, 08:06AM
would be nice if it was stat based, with a DEGREE of random,
but then mobs woudl own priority
Monday, October 12, 04:03PM
It is partially stat based. Part stats (small part), part agg/wary, part
disposition (position at time of combat initiation), and whether or not
the mob is aggressive, and in fact, HOW agressive that mobile is.
Oh yeah, there's a random element to it, as well.
And as far as the backstab thing, that should be corrected sometime
in the near future. It was literally initating the fight twice in
the code, so the victim would always get prio.
Tuesday, October 13, 05:06AM
Shouldn't shooting give you priority? a sniper tanking just
doesn't seem right.
Tuesday, October 13, 09:14PM
Hrm, recently i tried backstab with my lowlevel char, and he splits
prio with the mob, depending on rather random strings of luck. Also,
sometimes i retain priority when the guy initiating combat fails his/her
skill, is that meant to be?
Monday, October 19, 02:09PM
I lose prio when i stun a mob. This doesn't make much sense to me. If I
were hitting someone in real life, and they fell on the ground, and
I kept pounding them until they woke up, and they stood up, doesn't it
make sense that I would have a much better chance of landing a punch