Posted by Osiris on 10/23
I would like some thought put into the rent values of things on
this mud. For instance....2 particular shields..but with virtually
the same +stat gain and same AC have alomst a 600 rent difference
just because one is made out of a different material? This material
give the player no advantage whatsoever. Shrug...I am just a little
confused as to why it is more renty? I think items should be based
more on a merit type thing...like ac...weight...stats...which for the
most part they are...i don't think the material should factor in
unless it gives a distinct advantage over some other material. Anyway...
please do append.
Tuesday, October 20, 10:19PM
Material type greater alters how fast something is damaged and the
overall amount of damage it can take.
Wednesday, October 21, 12:38AM
i do think that one of those shields are usable by 2 aligns, while
the other is restricted to simply one align, making the rent diff
justifiable just on that end.
(i think :P)
Wednesday, October 21, 02:04PM
yeah but the one that is restricted is more rent :p
Wednesday, October 21, 04:38PM
ponder, last i checked the less restricted one was at 3.5k, the
restricted one was at 3k, and the one with crappy acs was at 2.5k :P
Friday, October 23, 11:45AM
i think you are on a different level here...the non-restricted one
is 1.4k while the restricted one is 2k. You are on a higher
level of shields :)