Posted by Papercut on 11/16
Any chance it could be put back to 1 round for mobkill, at least?
Soooooooo many fun stuff you could do against mobs are now very
inefficient and not so fun :p
Monday, November 16, 02:54PM
and If you cared to even notice, snipers were not overpowered,
there has been a steady move towards the bastard(taran) mages,
all you are doing is punishing commited dex eprc characters
because a few peopel had a FAD with them, and a bunch of inept
idiots with no clue how to pkill died.
Monday, November 16, 02:57PM
First off Everyone knows me and Arsene don't see eye to eye on just about
anything. But this is one time when i think he has thought about
his words and said them well. (other than the bastard remark)
I do not agreen with anyone who says dex/perc is or was over powered.
Even when me Gaidal and yes even Arsene were at our peeks inpkill we
still had to rely on much luck and skill. We had to know when were who and
how to attack someone. Were as with a str fighter all they do is bash
It takes alot less thinking (I'm not knocking on people who like str. I ha
one myself a while ago) to be a str fighter than it does almost any
other fighter type. I feel the only thing witch even half way compares
to the amount of thinking and planning needed to be a sniper in this day
and age is a 3rd circle mage.
With that point made I think I'll end this and append at
a later date
Monday, November 16, 05:06PM
3rd circle mages now don't even have to think much, a firestorm
tends to do a wee bit too much, esp considering the gear that gets
damaged.. I lost 66% of my hps in two firestorms, and needless to say,
that's not even close to 66% of the caster's mana that was spent
but i don't mind the damage so much as the damage done to gear... i've
lost -44 acs in two firestorms. And that's a LOT of acs, considering
one of the better ac gears in the game provides -27 or so...
Monday, November 16, 06:15PM
As a mage that loves her firestorme I would also have to say it
damages gear WAY to much. From a nonclanned point of veiw this
is realy bad. It is realy hard to get gear for people now cuz I always
scrap it. And I can also see were it would hurt clanned alot also
but I have not been firestormed as my clanned and only firestormed
people in the pkill turny free for all. From what i have seen the
damage on items needs to go WAY down.
Monday, November 16, 06:19PM
I have to agree with PC's point about immolate/firestorm wreaking
havoc on EQ. I can live without the HP, but messing up 10 items
badly every other round in a fight kinda seems over-kill.
Monday, November 16, 06:16PM
Hate to admit this but I also agree with Arsene. First off the recent
dex perc bashing was completely uncalled for. I had a hard time beating
anyone with enough strength to bash or any mage that was clever enough
to bind me. This two round lag on backstab only kills the one thing that
the dex perc chars had left going for them... para backstabs. Now that
flee/backstab has been eliminated there is such a small chance of
winning with out a snipe that it isnt fun anymore. Unless snipers fight
only other snipers I dont see them being anything but a joke in pkill.
I now look at the 2 tick backstab as a blessing compared to the 2
round lag backstab. I hope something is done to give snipers a little
more of a chance (shooting prio barely scratches the surface).
Secondly the firestorm thing... I know that 3rd circle mages have
been in need of a shot in the arm to get them going again but this
is outragous. Firestorm does far too much damage for its mana and
even worse than that it almost never fails to damage/scrap several
pieces of the victims eq. During the recent tourney I was firestormed
twice and lost 3 pieces of gear and had many others damaged. Even
if it is possible to beat the mage in combat is it really worth it
to have to re-equip every fight? In my opinion its not.
I think in general players are getting too good. Almost everyone now
can heal themselves in one manner or another these days and most of
those people already have over 500hp. The half mages can get almost the
same fighting stats as the straight fighters but they also have
sinks that stop the 100mind mages stuns consistantly. I believe that
almost every player type needs to be toned down a bit (other
than the snipers who you have done a number on already:P) and pkill
can become a little more balanced again and a lot more fun.
Well thats about all i have to say...
Just so you know my pkiller is not a sniper so dont think
that what im saying is for personal gain. Im one of those that I
think has the advantage.
Monday, November 16, 11:41PM
As a con mage, I say the backstab delay of 2 rounds isn't fair
as well to the per fighters.
Backstab is powerful but getting boatloads of perception
helps only by seeing hidden exits, sneakers, and a fwe points
of hitroll. I just think that backstab should be a 1 round delay
like it ALWAYS has been. It makes even trying a bs extremely
dangerous. I thought backstab was fine the way it was and have
a little bit of a hard time understanding why it was changed.