Posted by Morphine on 12/01
Idea for clanhall tokens:
What if tokens had unique stats that could not be gotten by any
currently existing items? That would provide some motivation for people
carrying tokens outside of hall, and might add an interesting twist to pk.
Monday, November 30, 10:04PM
clans would vie (?) for the best stats tho.
Monday, November 30, 11:26PM
We want 5 con bracelets!
Monday, November 30, 11:58PM
I don't think people will carry tokens when the consequences of losing
one are so disastrous. As I understand it (please correct me if I'm
wrong), once somebody has your token they can go on and on getting an
endless supply of them. This means that even if you get them all back
except one, there will be 50 more floating around next week. If there
was going to be a change, it should be made so that a person not a
member of the clan cannot get more tokens from the clan mob, but only
use the one they have. If you only have one token, only one person can
raid the hall at a time. Once its recovered, you can't do it anymore. Of
course a spy can still give out 50, but once the spy is removed and the
tokens recovered, the hall would eventually be safe. Then the above idea
might work. But with housing coming in, I doubt it would be worth chaning
Tuesday, December 01, 12:22AM
the way i understood, you can only get tokens if you are a member
of that clan, so no on that, i think.
but another thing is that either we'll have a really easy way of
getting good eq (just have a clanned guy sell his tokens to unclanned,
however stupid that may be :P) or have eq that only clanned have
access to (which, is a tad bit unfair).
i think tokens should automatically group clanmembers if they
have the token in their inventory, something maybe impossible to
code (well, just tough) but fun.