Posted by T-Bone on 12/11
Just wondering why rage was changed and why it wasn't
mentioned on the welcome board.
It may not seem worth mentioning but it seems I may
have wasted yet another prac on it.
Why should one with a high damage weapon and high damroll
get a bigger % bonus from rage than someone with low str?
They'd already get a lot more from rage how it used to be.
Wednesday, December 09, 08:24AM
Rage was changed sometime when the fight system was changed and
bash was made for str, headbutt for con, etc. Rage is a strength
fighter's skill, and of course, a strength fighter would get more
of a benefit from it.
The only other change that's happened to rage, recently, is that
you can't rage once already raging.
Wednesday, December 09, 09:26AM
Yeah but my point is, they get more benefit from it wielding
a heavier weapon along with their damroll, add 30% to that
compared with 30% to like half the damage and they still
benefit a lot more without the change.
May I ask what % someone with low str gains from it?
Wednesday, December 09, 10:19AM
more than 0, less than 30.
Wednesday, December 09, 10:40AM
Well, that's handy to know..
I don't recall there being reimbursment or mention of the change.
-ponder- -shrug- not quite enough for me to perma yet, keep trying!
Wednesday, December 09, 12:47PM
mmm. no wonder papercut couldn't hit the damcap with rage.
Wednesday, December 09, 05:20PM
-ponders fight skills-
-sees rage, bash and elbow for strenght-
-sees kick, choke and backstab for dex-
-sees headbutt, warcry and _____ for con-
-wonders why con doesn't get a 3rd skill-
SplErK! -jump- -BonK- -snarl-
Wednesday, December 09, 05:27PM
elbow is defensively based on con, and so's choke :p
so be happy with what you've got :p
Wednesday, December 09, 07:56PM
One of the head imms told me, choke was dex vs dex + str.
Lessen im misremembering.
Wednesday, December 09, 10:12PM
nah, it's dex vs. con and little str, but with dex you can tumble it.
Thursday, December 10, 12:14PM
Seems con has only headbutt now, con/str types tell me they're
getting real long para's. With 100 con 45 str I'm getting just
3 round para's (on mobs) and they occur so infrequently it's
ridiculous. The last 2 mobs: 1 in 28 and 3 in 30!
Friday, December 11, 04:53PM
Yeah rage is way unfair, its not a str skill, its a mindset, its the fight
er choosing to throw all hsi energy into his attack, and unable to flee, i
ts a percantage, not a straight bonus, unless thats different too.
Str fighters already get more damage, so the percantage should go even acr
oss the board, and it will still accrue advantage
to the str fighter, but will be worth using, and will make inspire risky a
gain. It wasnt put on the boards because it was a bad change.
Friday, December 11, 07:14PM
It -was- put on the boards back when the fight system changes went
Friday, December 11, 07:15PM
it makes perfect sense to me that a stronger person going berserk
has more muscle to draw from, than a puny 5 year old throwing a fit.
the more muscle you have, the more you hold in reserve -- simply because
your body is not designed to function under certain conditions regardless
of the muscle mass you have. however, when inhibitions are thrown out
of the window, the people with more muscle will certainly have far more
to draw from.
in terms of game balance, rage being equal across the board would
give 30 damroll to everyone, who already have additional advantage of
being able to hit more, or last longer. not to mention those that won't
even lose rage -- con fighters who are headbutt proof. It is quite
unfair already that str fighters can't seriously rage against a con
fighter -- making rage give equal bonuses across the board would only
compound on this.
Friday, December 11, 07:40PM
It isn't or at least shouldn't be the equivilant of 30 damroll,
it should be applied afterwards meaning yes it would be like
30 damroll for one with 0 damroll but it would be 30% on top
of the 50 damroll a str fighter already has.
That's why they already gain from it without the sliding scale.
If it remains as is, at least give it a str fighters stat req
so others don't make the mistake of wasting a prac on it.
Friday, December 11, 08:30PM
it has a str req, which is roughly the same as the req for
bash. and just because you can learn bash doesn't mean you'll
benefit from it.
same goes for rage. a lot of skills here have minimum reqs that
are rather non-telling when it comes down to its likelihood
of being useful, so i don't think it's too much a surprise when
rage happens to fall in the same category. also, non-str do
reap benefit from raging, although it may not be as great.