damagable slots and unfixable eq
Posted by Gran on 12/24
I think now when all slots are damagable some of the
eq that used to be unfixable should be made fixable again.
For instance, held items never got damaged before, now they do
So why not make for instance the blue carbuncle or Luckstone
fixable again,just to mention a few? Those 2 are hardly fit for
mend/repair, I can understand that, but they surely could be trueform?
Also making a once per character quest reward, like the winged
cap unfixable seems a bit odd, but it's another matter :)
Wednesday, December 23, 04:59AM
Yeah, specially when they get damaged to often and so easily now.
Wednesday, December 23, 06:51AM
I have to agree with this. I'm not sure whats been done already
to look at non-fixable items in previously undamagable slots. But
I have two damaged non-fixable strung items in slots that weren't
damagable before, and no other logical slots to move the string to, so
it looks like I have to change my equipment around or else keep getting
the strings shifted every time the items get damaged (not sure if thats
allowed =P), or let the strings get destroyed. Not that this is an issue
in itself, but it seems to bring home that fact that there might be lots
of items out there which didn't need to be fixable because they were in
a slot that didn't take damage, but perhaps should be made fixable. For
most slots that always took damage, non-fixable items have been relatively
Wednesday, December 23, 08:43AM
Yep, and I have a LegendMUD shopping bag which I traded for
coupon since you can't get them anymore. It's going to
scrap sooner or later unless I avoid 3rd circle mages.
Wednesday, December 23, 10:08AM
If I'm not mistaken, most quest items that are one per character
are fixable. Your example, Gran, does not fall into that one
per character catagory.(I hope that isn't too much info)
I don't have too much of a problem replacing items that are
unable to be repaired. If its strung, then I fear it is
just more work for the immortals to restring for me, however.
And I too have a shopping bag as T-Bone has mentioned, which
is, unfortunately not repairable, and not possible to get
again. I think that ALL prize machine items should be
repairable in one way or another.
But normal, fairly easy to get items seem to be fine the
way they are.
Thursday, December 24, 08:28AM
The items I am concerned with are easily replaced, I just always
tended to assume it was poor form to string non-fixable items and
ask the strings to be transferred to a new one each time they get
damaged, but now it seems harder to avoid it. But apart from that
there does seem to be a shortage in choice of fixable items for some
particular slots, which are the ones which did not take damage before.