The PR department is working on an expansion to the OOC, and
we would like to hear your suggestions.
Right now, we're adding:
City Hall, complete with an election bureau (where immorts poll players
on new ideas, also will have copies of boards) and a hall of records
(perfect for recording births, deaths, and marriages).
A living library, including a cozy cafe, reading rooms, and wandering
figures of literature and historical experts, to quote poetry to you,
tell you stories, or provide historical background on Legend areas.
Some civic service buildings, including a post office and the LT
Some fun spots, like a disco, and the chapel of elvis.
New shops, including a funeral parlor.
Plus all the current OOC features which you've come to know and
Beyond this list of ideas, what would you include in the OOC?
We've let our imaginations go wild, so where would yours lead?
Please append with your suggestions.
Friday, January 08, 04:11PM
A pkill Arena where you don't have to be clanned to pkill, you
don't leave items in your corpse and it costs no xp when you die.
Sure it'd mean the current clan system would die but it's pretty
close to dead already!
Friday, January 08, 04:14PM
How about a hall study or something.. a hall of rooms that have
locks that can only be locked from the inside.. for privacy and
just a place to come and sit quiet and mind your own business
that automatically unlock themselves whent he room is abandoned
im sure this wouldnt take much code.. what are your ideas?
Friday, January 08, 05:01PM
No DeathSpawn we dont need mudsex rooms thankyou much.
Sir Rictor Belmont
Friday, January 08, 06:08PM
-whap rictor- was thinking more along the lines of NO possible
way people other than imms could get in
Deathspawn - -wonders what corrupted the Knights of Legend
Friday, January 08, 07:19PM
I personally feel that instead of additions to places that don't really
EXPAND legend should be on the back burner, while things like areas
that affect us in a more IC way and trees should be on the front. In
reality legend isn't that big. Its just a lot of room and time transes th
that make it feel kinda big. I think it was rictor who pointed
out you can trans almost instantly from one place to another, and
because of this its really a small world. on a totally unrelated
topic, I'd really like to see some NEW, not revised, indus areas.
INdus is by far the most ignored era and it would be nice to see
some new indus type gear and guns ect. Just a thought.
Saturday, January 09, 12:15AM
Silly Rictor. Of -course- we need more mudsex rooms.
Celeste de Rais
P.S. Satin sheets and the like in those rooms would be nice...
Saturday, January 09, 12:46AM
In response to Mandarb -- the OOC expansion is being worked on by
the PR department. Expanding the mud itself is really the realm
of the building department, and a whole lot more work to balance
and make functional, than the OOC. So don't worry, the work on
OOC won't affect the speed at which regular areas get done.
Saturday, January 09, 11:51AM
The muds needs: more +5stat eq, more Q5 weapons, more xp mobs,
more rooms, more time transes.
On the topic of OOC -- I only look at boards and I have bitched
to have them moved IC to no avail.... hmmm if want to make OOC
stuff that used by actaul players, then make the food and drinks
so that you can take them IC -- or maybe have a seperate store
of stuff that can be brought IC.
WHile your at it -- how about a coupon store where you can but
thats buy, coupons for say 100k and halfs for say 60k. Also,
maybe sell a few moveable strings like the prize machine for
say 75k. THe prices are whatever you want I just threw out some
Seriously, who would want to go to a library on a mud that doesnt
have books? Well, not me I guess I'll just use the real thing.
Sunday, January 10, 09:37AM
What the mud needs:
1) More players who make requests, rather than demands
2) More players with a mature attitude who realize that their playing
style is not the only one around
3) Players who realize that there are people who use the OOC for
4) Players who actually read what the immortals are saying
(she says 'living library' and from what I gather, that means being
able to read books from the public domain... not sure if you were
around when Ptah was spouting his ideas for the library, but this
was one of them)
5) Players who realize that mobs, rooms, eq, doesn't appear magically
From what I've seen, it takes a builder anywhere between 6months and
3 years to produce a quality area on here (yes, I've been around
I think the OOC expansion is a great idea, and if I come up with
anything cool, I'll let you know.
Ksia the Frail
Sunday, January 10, 03:32PM
Your obviously a jack ass Ksia. Hmm, well thats my 2 cents on your
post. If by chance your also an immort's mort -- have the balls to
post with your immort -- if not then I hope you enjoy the OOC
additions -- I am sure LA will do a wonderful job.
Sunday, January 10, 11:09PM
Well, I must say, Zeus, that is probably the most immature post that
I've seen in quite some time. I commend you on it. I'm sure it
must have taken quite some thought and effort to stoop so low
as to not only call someone a jack ass, but to accuse them of
being an immort hiding on a mortal character.
Her post seemed to be a general one, not naming you specifically
except that she was replying to your append first, and then
to LadyAce's original post.
Again, congrats on the immaturity, hopefully its just a
Monday, January 11, 01:16AM
I think the idea zues was trying to put across was one of disgust.
I won't try to read his mind any further than that, but merely
point out that from my point of view ksia did seem to be talking
about zeus specifically. Hell of course she/he was it came right
after and said re:zeus, secondly I thought the post ksia was
referring too didn't demand instead of request, didn't show an
immature attitude, didn't show someone who didn't realize others
had a different use for the ooc, and finally didn't particulary
show that he hadn't read the previous posts.
And even if this ooc library does have real books, I doubt many
would disagree that it would be difficult to take the place of
a real book, or books. You know other muds, medievia for one,
have books in the game that you can read, although usually only
a few pages.
Secondly, given what looks like such a false reading of Zeus' post
I could see where he was coming from in his less mature post, here
Zeus has went to the trouble of posting his views about the idea
and what he thinks the mud needs and get bashed by someone that if
not an imms mort, appears to hold the same point of view.
There was nothing wrong with Zeus' first post, and here ksia is
harassing him trying to shut him up it sounds like. I think the
mud needs less people making posts like ksia's.
Also I don't find Zeus' questioning who Ksia is that surprising
considering it was a major putdown of Zeus by a char I have never
heard of, though I haven't been around much I assume Zeus has never
heard of them either, along with the throwing in how they been
around for three years, it looks to me anyway like it wasn't much
above logging on a guest char and bashing someone.
An unfortunate turn of events however you look at it, whee.
Monday, January 11, 01:48AM
Oh another thing, I think T-bone had a good post about adding a
pkill arena to ooc.
Also theres other things you could add, which you can all look at
by going to medievia, and checking their ooc, which you enter by
typing link. Some of the things are, slot machines, which uses ic
money, a pkill arena where no xp loss or eq loss, Polls rooms,
where you answer a series of questions, and then afterwards you can
see the running totals by percentage how each question was answered.
Theres an option instead of emailing expies, could just have a poll
ooc. Thats just a start, and please no comments like, oh I can't
remember why I disliked medievia, I'm not saying legend should
turn into medievia, just theres a few things that legend could
learn from it.
Monday, January 11, 09:08AM
Bah, you're over-sensitive. I know I've been to Medievia. I know
there was -some- reason I didn't like it, and I really can't remember
what it was. Might not even exist anymore. I like to go to other
muds for a bunch of reasons, and there's some I like in various
ways. Some of the ones that have the neatest new ideas I've seen,
and bigger options in character creations and mob interaction and
stuffes like that have awful user interfaces, but I don't remember
that being the case with here. Anyways, if you mention a mud in
general conversation as 'what do you think of this' or even
just talking like 'mud has...' etc, and i've been there and feel
like taking part inthe conversation, likely i'll give some sort of
comment like 'i liked this, didn't like that etc.'... that comment
was of that same general nature and there's no need for you to
throw a fit over it.
btw, the poll stuff seems like a good idea, and yours are the
first ideas i've seen up here for ooc that actually answer the
question, rather than just saying 'we don't need any ooc stuff,
go build or code instead' :p. so put up some more ideas if you
Monday, January 11, 08:21AM
-Nod- I've been meaning to post about some of the things that
could be borrowed from medievia but I doubt it'd happen.
One being NO WAITING, shops open all hours, regen to full in
no time, fast repop times on mobs, no WAITING quests etc.
You can read news and use chat channels while sleeping even
though regen is super fast anyway.
Identify is free in donation rooms & for spellcasters and cheap
for other classes.. It must put people off coming from other MUDs
not being able to find out whether what you're wearing is worth
peeing on til lvl 10.
MOST eq on mobs is at least worth something to someone.
More areas aren't needed to increase the amount of useable eq here.
There's plenty of useful wands, staffs, potions, scrolls etc,
they're cheap and you're not limited to just a few as you are
here because of rent.
Basically, the IMM's are generous and the players appreciate
it shown by up to 500 odd players online.
I'd like to leave on that point but there's a whole lot more
that medievia has which I'd like to see here.. I'm not trying
to convert players to play elsewhere btw. I still feel Legend
has a better look & feel and seems more polished in what it has.
Other things include:
No xp loss from death! Yes you heard right, why should your
poor link or circumstance set you back an hour or 2 after all.
You do however get turned into a zombie and need to wait 10
mins before praying at an altar will restore you.
Items aren't left on your corpse either, they're restored when
you are. A much better system IMO.
Everyone is able to pkill but only in certain areas, most
are no pkill, others are NPK and then there's CPK.
If you get killed in NPK, you lose nothing and are pretty
much were you were b4 dying only transfered out and requiring
a heal. CPK is more like what we have here, I haven't even
visited such zones and probably won't til I can hold my own.
Then there's Herobattles where you may wager on them with the
odds dynamically changing as the bets are made, You can even
watch these fights with mindlink which is similar to what
I'm paranoid about here, the IMM's snoop command! :)
There's kingdoms, armies, castles and whole clan towns which
are created by the players with items sold in shops supplied
by clan members. A whole lot of depth which I believe is
just as important as the amount and size of areas in the game.
Just one more for now, and the most important to me..
Not being able to screw up your character by wasting prac points!
A certain rare item may be found which loads randomly on any
mob in the game may be offered at a place for prac points.
You may also venture into the catacombs and collect eggs which
will get you a lesser amount of pracs but are also required for
multiclassing which in turn keeps the economy rolling as they
fetch high prices along with other randomly loaded items.
Hmm, I'd better stop here, I usually skip most LONG posts :)
Monday, January 11, 10:12AM
Speaking of the economy, isn't it about time the old auction
was put back in? I'm curious as to how it was exploited and
whether it was really worth yanking in the first place.
Perhaps I'm lazier than most but I'm more likely to leave eq
on the ground or sell it in shops than auction things manually
and have to meet up with the buyer.
Monday, January 11, 05:54PM
Yes, my 2nd append was rather silly. I personally think that post
was (is) aimed at me personally. That's fine, I had forgot about
it til I read the next few appends actaully. If you (read: Imms) I
logged a but about 5 minutes after I posted it that you cannot
(damn typo) thats 'If you (read: Imms) check I logged a bug'
err, where was I -- oh yeah -- erase appends. I do not have any idea
if that is an Imm's mort or not it was a stab in the dark in anger.
I think OOC updates are cool, and I thought I suggested lots of things
I personally would like to see OOC.
You (read: morts) have to admit if you could buy coupons OOC (they are
OOC things still right?) for say 200K you would be gathering cash
waaayyyyyy more than you do now. I think I turned off my 'get coins
corpse' trigger about 2 years ago. Anyways......
Monday, January 11, 09:46PM
You know what would be nice in OOC?
a sort of nice, outdoors setting... =)
maybe a beach, or a glade, or something that just would be a nice place
to take a breather and relax.
Umm.. the current OOC could end up becoming a building complex which
has an exit to such a place :)
As it is... kinda feels like my office building at Bell Labs IMHO =P
Monday, January 11, 11:46PM
Im not really all that sensitive Sabella, I didn't really know
what you meant by that statement, which is why I didn't mention
it to you, just wanted to kinda state how I felt suggestions
from other muds are usually recieved. The suggestions are
usually taken as a whole, or worse the whole mud is taken as
a whole and then either the suggestion is dismissed totally
even when it might have some good points, or the suggestion
isn't even considered cuz the mud its taken from is a joke.
This is probably just a false perception from us players
but I wanted to go head and guard against it by mentioning it.
Us players are kinda sensitive about our suggestions I would
admit that tho hehe.
Wednesday, January 13, 09:36AM
Some people asked about the exact meaning of the living library.
I know that the 'books in the public domain' suggestion has been part
of the idea behind the library for some time, but I had a slightly
different usage for them than simply trying to recreate your web
browser when visiting project gutenburg.
Just as the mud aims to bring history and myth to life, so also the
library has an ideal of bringing books and facts to life, in a way
that gameplay doesn't allow in the regular mud.
Imagine, for example, that you pull a book on Edgar Allan Poe from
the shelf. As you pull on the book, it bursts into flames in your hands,
and from the smoke rises the shade of Poe himself. He quotes you a bit
of poetry, or a particularly chilling line from his stories, and disappear
s. Or, perhaps you pull a book on heraldry from the shelf. Trumpets sound,
and out steps a knight in full armor, who will answer questions about
the proper terminology and composition of a coat of arms.
My intention for the library is for it to provide resources to players
on a wide variety of RP subjects, to allow builders to include technical
information which doesn't fit into their areas, etc. In building these
areas and developing characters, imms and players often do a great deal
of research, making them a sort of expert on the topic. Yet without a
method of preserving some of this information, their efforts are not
as beneficial to others as they might be. Take, for instance, the role
of women in ancient Celtic society. A builder can do lots of work to
bring that role to life in an area, to make various facts clear by the
actions of the people. But Tara is not intended as a history lesson, so
not all the details (which might make for some interesting roleplay) can
be included in the area. On the other hand, if you the player wish to
RP a Celtic woman, you might not want to do a vast amount of research
in order to make your character realistic.
Sure, a library cannot replace this exhaustive research. But, since those
people who have done this research have, in turn, the ability to distill
their research into RP parameters, they can share those parameters with
others. Tancred, for example, might aid us in creating a mob which gives
some basic information about Templars, their attitudes, and habits. Enough
for you to make a start at creating a Templar yourself, and to get you
going on any areas of further study you might want to do. One of our
vampire-type characters might share some of the terminology associated
with vampires, the myths and stories, sources for other information. My
particular area of study is the middle east, so I might make a book which
discusses the Ottoman empire, or Islam, or more details on the Crusades
that I didn't find a place for in my area.
In this way, I hope for the library to act as an 'institutional memory
bank' of some sort -- which might have no interest whatsoever to some of
you, but which I hope would be helpful to others of you. I have found that
so many of our players are incredible experts on a particular topic, and
no one even realizes it, or has a comfortable method of learning from them
I did not take the time to flesh this out before, and I apologize for
that -- I was attempting to make my post on the OOC expansion short
enough that people would be able to append freely without being encumbered
by my longwinded style of explanation :) But here you have it, whether you
really meant to ask or not!
Wednesday, January 13, 09:51PM
I doublepluslove the idea of a library, especially a mob one.
I think it'd be a real help to those of us who RP....