Posted by Adolfus on 02/04
Can we get damage messages on skills similar to those on verbose
fight types. Ie your kick scratches mob, your kick decimates mob.
etc, this would be really cool, and give some feedback about
what is working good for you. Would this be hard to code?
Also, once again id like to say it would be nice to have
an advanced armslore. One which maybe told the affects each
weapon type has. Ie You determine after close inspection
that this weapon is of type: slicing. You realize this
type of weapon lowers your dexterity in proportion to how
heavy it is. This goes back to an ongoing debate me and Mo
have. Is a 9kg str weapon with theoritical same max damage
more or less effective than a 17kg str weapon? Ie does the
average damage per round turn out to be near the same given
the players stats stay the same. Just what difference is
there between a 9kg str weapon and a 9kg con weapon etc.
If in fact there are vague differences, then it would be
good to have a skill that gave at least a vague idea of
what these differences are. Instead of the knowledge
only gotten by late night 1 on 1 talks with imms. Not
that there is anything wrong with these.
Thursday, February 04, 02:12PM
On the variable dam messages on skills: nope.