Posted by Brede on 03/09
Well this has been beaten to death I am sure in the past, but my idea is
one with a little change. (I know there is one now in pict lands)
The idea is this: A 20ish room arena when people can transfer into in
pairs into to fight. EVEN IF THEY AREN'T PKILL ENABLED. No xp loss from
death. No chance to loot. (maybe after the fight both characters could
be booted out of the arena fully eq'd) And no xp from winning. The catch
would be that it would cost somewhere in the neighborhood of 5000 coins
each to enter the arena. It must be by mutual consent.
I know that there are people out there that want to try pkill without
commiting to it. Also I think most of us have characters that they would
like to try just once or twice. And the biggest reason I can see is RP
reasons. Mabye a [Info]: (Arena) PlayerA killed by PlayerB!
I pondered this and can't see a lot of negatives to it, but I am sure
someone out there will come up with some. Comments please...
Thursday, March 04, 08:43AM
Unfortunately it doesn't matter whether the positives outweigh
the negatives. If there's any reason not to, it's not going to
happen, especially if you leave it up to others to figure out
what you might consider obvious solutions to simple problems.
On top of that, no IMM's gonna work on it unless they really
want it, I can imagine most would have many of their own ideas
they'd rather work on.
Mmm, we need a keen pkiller who can code become an IMM baaad.
Thursday, March 04, 10:34AM
If you don't get what you want, the imms have conspired
to keep it away from you. Keep your cynicism to yourself
in RL and see if you can say something more creative.
Thursday, March 04, 11:11AM
Are you on drugs? How'd you turn around what I said to
be anything other than fact? Do you honestly believe that
any suggestions made would have been implemented if it wasn't
something that caught the attention and interest of one of
those who can actually make it happen?
As for "saying something more creative", I've probably made
more suggestions than anyone, only one of which was imp'd
by Ptah yet I've made sooo many change indirectly as IMMs
will much sooner slave away to rip anything the least bit
convenient than to add what the majority of players really want.
As for being cynical, that's true and I'm becoming more and more
so the more time I spend here. Now I wonder why that is.
Thursday, March 04, 01:05PM
There is an area in the game currently that is similar to this.
Only 2 players can fight at a time, and no looting is allowed as
your corpse is transed to a saferoom on death (where you repop).
This was designed for specifically this situation.
I doubt you will ever see on this mud an arena where nonPK can fight
each other (except for special tournaments), but at least the other
options you mention are available within the game currently.
n.b. A coding bug has cropped up since the area went in that I am waiting
for the coding department to fix. This makes the corpse transing either
not work or look funny. Bear with us while the coding department
Thursday, March 04, 02:47PM
It is true that nothing ever happens unless imms have free
time, and it isn't that hard to see that any idea you come up
with yourself sounds far more interesting than the one somebody
else comes up with -- besides, you won't get as much credit.
Only player-introduced things that i've seen change are things
that are overwhelmingly advantageous to one or the other, like
the change in sink, roots, walls, backstabs... the list goes
Most of us pkers, at least those of us who play pretty much solely
for the purpose of pkill are getting sick of offering suggestions
when imms openly declare that they have no interest in pk. With
statements such as these, it isn't far from the truth to say changes
are only made when the imms think it convenient.
oh yeah. the point system retirement thingie.
Thursday, March 04, 02:53PM
btw, on the arena thingie.
i think it's dumb to give unclanneds any access to pk cuz it'd kill
clanned life in general -- yeah, try sniping somebody in a 'duel.'
even a generic arena code, imho, isn't necessary, it's not that hard
nor impossible to get a duel going without the fear of interference,
mostly cuz there's nobody online that's clanned and eager.
(to jump/interfere, etc)
Thursday, March 04, 11:05PM
OK, the arena that is her enow isn't used, and there are a few
reasons. One being that it used to be a life and death struggle just
for someone to get there. :P As for pkill in general, there really
don't seem to be that many imms taking a large role in pkill as
of late. (there might be, but most people know whos who, and there
doesn't seem to be) I know imming takes time away from playing, but
how can one change pkill for instance, if they are out of touch
More interaction between pkillers and imms might not hurt, since in
the pkiller characters are the strongest on the mud in combat, and often
among the best players as well. It would make sense to take advice
and get info from those that know the system best IMHO.
Saturday, March 06, 04:46AM
make the price to enter for an unclanned to 100k, then I could see this
happening without killing the spirit of pkill too much
Sunday, March 07, 09:19AM
Info's like "player A killed by player B" for RP purposes is
already an option. Just ask an imm. They generally like to help
with things like that.
I think the imms can change pkill if they are out of touch
with it the same way that they can build areas. They code.
Being an imm doesn't mean wearing a "Hear no mortal, see no
mortal" helmet or anything, and quite a few of the suggestions
made here are made. But you should try to ask the imms how
long the list of "Projects to do" is. I think you will be
And agreed, Brede. If you don't see any imm alts you
know online, there probably aren't any. You do have this
nasty habit of telling other people's alts to as many
as you can. Glad you finally seem to have a hard time
figuring out the alts.
Could you explain your exclamation about "pkillers is often
among the best players"? It sounds somewhat odd, since
the best players must be those who have fun, and lots
of pkillers seem to think that fun equals whining.
Monday, March 08, 10:59AM
For example: When someone slap my girl without reason here, I want to
kill him. But I can't. Because he isn't pkiller, I'm not pkiller..
But why not?
I think Arena is good idea.
Tuesday, March 09, 11:06PM
When someone slaps your girl without reason, you could pkill-enable.
If he is not interested in pkill-enabling, the chances that he would
enter the arena with you are small. But you could try to solve
it through talking, which -GASP- means roleplaying?
Honestly, some people don't solve everything by slapping
the other part, it is definetly worth a try.