Posted by Killer on 04/12
Pk'ers stop whining, if all you are here for is pk yer in the wrong place
Pk was implemented to add flavor to the role-play aspect of the game
Break Door people do have a disadvantage..they can stun themselves
Break Door people do have a disadvantage..they can stun themselves
on doors whereas people with pick lock fail...so what they can try over
I'd like to see either more trapped locks or require pick tools
that can be broken if you fail too badly.
Next up, exp ...yes it's boring, everyone knows that, it's become
all repition and I believe the immorts are already discussing ways
in which to alleviate that particular problem.
And another topic...Housing... as for the idea of removing safe rooms
what about those rogue pkenabled chars that don't want to spend all their
time making money to pay for a house...or those pk'ers that are
role-playing homeless vagabonds? I suppose they should just be sacrificed
to the wolves because they aren't going with the mainline housing people?
And lastly Mobs...I agree there should be more mobs that people can solo
even being a "Multiplayer" game when roleplaying a lone-wolf character
it makes getting things Very difficult. I personally wanna know what
happened to Ptah's idea about making it so characters could make their
own equipment. I also do not believe in an area where a lvl 50 character
cannot go and explore solo. I mean, what's the extra work for to get
to 50th when 45-49 is just the same... I think lvl 50 chars should
be able to go ANYWHERE on the MUD safely, not neccessarily take any
mobile solo, but to be able to explore the MUD fully without worry
of being jumped by mobiles.
There's my 2 cents
Thursday, April 08, 11:23PM
Friday, April 09, 12:03AM
laugh, excuse me, but hahahah.
i don't care what the original intention of allowing pk was. the
simple fact is, just like anything else that happens in the real world,
intention and purpose is not the solution to a problem. harp on
the purpose all you want, that only reiterates the problem.
as far as "RP" goes -- why, i don't know where you do your rp, i haven't
seen you online ever, nor do i hear you on channels other than asking
for yourself to be a hol mob -- or at least advertising that you will be,
which, in my view, isn't close to RP.
the fact is, if you want RP, do it. just because the rest of the world
does not RP, it doesn't mean you can't, or even actually hinder it unduly.
you can't expect the world to fall into the right places just because
you decided to RP a "super-scary-ever-victorious-druid" or something (not
that you are, just making an example). If the world doesn't suit your
needs, it's obvious as to who has to change -- that being you.
on the other hand, in case of pk the problems involve balance in coding,
not just player behavior. when we "whine" "complain" we are pointing out
things that we see as an imbalance to the, gasp, GAME. if you wanted to
re-enact your real life fantasies here without getting bothered -- start
typing on your own computer, write a novel -- wrong place to be when you
expect that from a multiplayer environment.
Friday, April 09, 10:30AM
You do have a very rude and unpleasant way to put things, Wuss.
What the intentions was/is with pkill does matter, no matter how
you view it. As you say, this is a game, and it is run by the imms.
If they see something way off what it was intended to be, they will
either change or remove it. Simple fact. Besides, when playing here,
you should have the courtesy, along with all the rest of us, to take
a little consideration to the imms. They built the place, and their
intents should be followed, as they know what they meant it for.
About Killer's RP...So if you do not see people RP, they simply
do not RP? Wow, I was always amazed at the people who thought that
roleplay was only possible on channels.
And please, all, remember that this is only a game. It is supposed to
be fun for everyone. So let's all calm a little down and respect that not
everyone has the same ideas about how to have fun, and not everyone
needs to do the same things on Legend, or needs to stop doing
something they consider fun, which you consider ridiculous.
Friday, April 09, 01:46PM
If their RP is not on channels, then why bother complaining about
what others use of channels are? Half the so-called "whining" and
complaining probably takes place on channels.
And looking at intentions is like living in the past. The problem
is here and now, and returning to the past won't solve a thing.
Why, shall we dwell over why adam and eve chose to eat the fruit
of knowledge? Forgive me for not being well-versed in other creation
myths, but i'm sure as hell we could dwell on some other mistake
or intention in the past instead of dealing with the now.
Happy mudding in the past.
Saturday, April 10, 01:00AM
And why not used the proper channels for whining and
complaining? Using Typo, Bug, Idea, mudmail or the boards is
probably more likely to reach the imms, instead of whining on
Btw, intents does mean something, no matter how old they are,
if the situation can be changed to fulfill the intents.
Saturday, April 10, 03:00AM
I think RP and PK are both usefull in a agme such as this. But, I think
being able to just jump someone while they are part of a group
is unfair because most people do it while there victum is already
fighting. What should be done is a person must agree to a duel
or their clans must be at war. As for the "Lone Wolf" character type
That person should be the only type that you could just jump. I mean,
The point of a clan is for protection right? Well, that all makes sence
to me. If it dont to you I dont really mind. Im a newbie anyways and Im ju
putting my two cents in.
putting my two cents in.
Saturday, April 10, 03:21AM
It should would be nice for their to be a real purpose in pkill,
everyone asks "why'd you attack me" blah blah. Perhaps there
should be reward in doing so, allow GMs to build fortresses etc
which contains something other clans will want. It could
be a banner/light source or even gold which could be stored
physically in chests correlating to the clans account.
Saturday, April 10, 03:30AM
Mmm, could even have items which reduce the cost of the house
which it rests in.. I guess it wouldn't be too hard to implement.
Better still, make vineyards and so forth actually earn money!
Then you could build towers & hire mobs to protect it, if over run
by another clan it'd be transfered into their name and they have
the option to keep or demolish it.
Sunday, April 11, 01:04AM
-peer Ma- There is a purpose to pk, reread my post because you
apparently missed a whole section explaining pk was installed
to assist in the rp aspect of the MUD. Personally with recent events
I'm all for revoting for Ptah just to rip it out like he wanted to do.
Sunday, April 11, 05:07AM
There is no purpose to pk other than for the sheer enjoyment of
it. Period. If you don't enjoy pk, there's not a whit of a reason
to enable. RP? Give me a break, you can RP just fine with a lvl 1
char, so why not with an unclanned char? If you don't like pk,
don't enable. It doesn't hurt your rp at all to be not enabled.
Why do you bother asking for something to be ripped out if it's
in your decision entirely to completely utterly stay out of it?
Not to mention all sources of "complaints" have an option that
allows you to tune it out.
And if anyone is whining, it's the non-pkers. Compared to the
amount of generic whine regarding eqs, quest hints, mob hints,
xp requests, lag complaints... geez, pk complaints don't even
make up for a good 10% of that.
Sunday, April 11, 01:08PM
While I don't totally agree with Wuss's statement that RP can't
be enhanced by being pkill, the rest is dead on. Pkillers are not the
ones that are doing the whining these days, not at all. In fact, more
than half of the PKILL related whining comes from non-pk.
Maybe it was added to enhance RP, and for some, it still does that.
But you can't live in the past, pkill changes as the mud chages, as the
players change, and as the rules, code, and areas change. To expect
after 4 years that pkill stayed exactly the same as when it was put
in is idiocy, things change. Its called evolution (baby) and in my
opinion that is one of the things that makes this mud stand out from
a lot of others, everything evolves. Everything is enhanced with
time (some things we like, some we don't) but the addition of things
like damage to eq, housing, radically different hometowns, moods and
dozens of other things are features, not mistakes.
Pkill is not what it was 1 year ago, or 5 years ago, In 1 year it won't
be the same as it is now, and people have to realize that it is going
to change constantly. The direction of that change can be partially
determined by the players and imms, but its too dynamic to point in a
direction, and say "pkill go there". Too many minds involves, and
too much change in the areas surrounding pkill to be able to expect
that to happen.
Ton - tired of whining in general
Sunday, April 11, 05:08PM
What you should have said, instead of 'I think Ptah should rip out PK' is
lets drive half (at the very least) the player base off the mud. Yeah,
good idea there genius. That is as extreme as saying 'lets make the whole
mud PK', only you probably wouldn't lose nearly as many players if you
did that. Intent, purposes, blah blah "blinkin" blah. The mud is here for
the players, no? So what the hell is wrong with hearing what we want to
see happen, hmmm?
As for 'PKers being in the wrong place' the mud is what WE make it,
and if you don't like what ALL of us, including non-pk chars and imms
have shaped the mud into, YOU are in the wrong place.
As for that 'no more agg mobs' idea of yours, I don't expect to see you
get very much support for that one. (laugh) You chastise us killers
for expressing our views, and in the same post express your own on the
subject. I could care less about anything else you have to say, this
post proving to me that you have a shallow and one sided view of things.
Sunday, April 11, 10:19PM
Leatherface, what he said genius is that we should revote Ptah's
motion to rip out PK. Get it right and learn to read bofore
you start tearing people down man. You look smarter
Monday, April 12, 03:21PM
I have an idea. Why dont we just revote Ptah's motion to
rip out PK all together! But, to make it so that people
dont just start making first level character to vate limit the
vote to people over 10th level and a certain amount of play time.
If the motion is knocked down again then so be it and PK
will stay. Sound workable to anybody else? Append if
ya think it will work.
Monday, April 12, 03:24PM