Posted by Deicide on 05/14
As far as I am aware, being drunk has very little
effect on gameplay. Perhaps that should be changed?
I think being drunk should give you a natural resistance
to bashing and slashing attacks but would give your a MAJOR vulnerability
against stun spells and other magic... and also
a vulnerability against bash
I think it would be a fantastic use in pkill..
and people would certainly carry around wineskins
when mobkilling certain mobs.. You just
need to learn when to use it efficiently..
I.e.- getting drunk before fighting a sniper is a good
getting drunk before fighting a dex mage would be a BAD idea.
Just my thoughts on drunk, I'd like to see it used
in the game some more.
Friday, May 14, 04:57AM
personally, I think drunkeness should lower, not improve you're
chances on someone. But this should come with the ability to
allow people to make other people drunk.
Friday, May 14, 06:01AM
why would getting drunk ever HELP you in a fight? -boggle-
Friday, May 14, 05:51PM
Like I said.. getting drunk wouldn't neccessarily help you.. it depends on
who you are fighting..
Being drunk certain has it's advantages.. first being you won't feel pain
as quickly due to response time and dulled nerve reflexes. this should be
an advantage for fighting someone with a staff or sword, which
lock west bruises and slash marks.. daggers usually pierce so being drunk
Friday, May 14, 05:53PM
Stupid alias went off,
anyway.. daggers usually pierce and being drunk wouldn't help
very much.. and the negative aspect of being drunk is obviously
mental dullness.. and spells against the drunk target should tear him apar
t.. Anyway.. i'd like to see it used somehow