Posted by McDonald on 05/24
You ever anyone catch an arrow, in a movie or something? Given that
its possible for someone to do this rl, I think it should be
skill with maybe an 80 dex req. Or add it in as a natural innate
ability for some towns, that just kicks in when you get 80 dex.
Could this be done on this system?
Saturday, May 15, 03:50PM
I hardly think movies qualify as real life. On the other hand,
niether does legend. And I'm no coder, but from a 'real life'
standpoint, I just don't see this happenin.
Saturday, May 15, 06:24PM
Then you need to think about better change.
Right now, if you are dueling a sniper, who is using
blinding arrows, you are glad if you are getting some skills in,
other way is run some places from him and quaff there, but then
Saturday, May 15, 06:26PM
Other way is run some rooms from him or her and quaff or
cast right spell there, but then you are outa mvs soon.
shrug, I don't know. I think, it is way how to be
powerful. Maybe I'm bad
Saturday, May 15, 10:12PM
Maybe not catching arrows, but using a shield to block arrows is very
plausible. Or maybe with a lesser chance of success, using your weapon
to deflect the arrows. Don't know if I like the idea, but just giving
some alternatives to catching arrows.
Sunday, May 16, 01:26AM
I think people dodge enough as it is. If that were to be added
then it should only make dodge display different messages and
not make it even less likely to hit with guns/bows.
Sunday, May 16, 03:18AM
I think AC should be wagered into arrows effictiveness, I mean someone
with -100 ac is pretty damn well armored and agile, they should have a bet
better chance of deflecting arrows, rolling with arrows, or having the arr
arrow deal damage by the _force of impact_ but not breaking skin as to aff
affect with whatever the arrow has been dipped with. If a lumbering knigh
in full plate mail was walking towards you, fully armored, i really find
it impossible to believe every dinky arrow shot finds a chink in the armor
, get my drift?
Nosferatu - Too many arrow wounds to count
Sunday, May 16, 06:18AM
Depends on the bow I guess, English long bows could pierce
heavy armor at long range but still, go with what works.
Monday, May 24, 04:13AM
No one really likes to hear someone 'realistically' explain things, but:
A fully armored knight didn't have a lot of visibility, and wasn't
too darned agile, but the armor (chain, and plate) often deflected
arrows... however by about oh, the invention of the Welsh/English longbow
and then the crossbow, armor wasn't worth much against an arrow,
and about all someone could count on was not being where the arrow landed.
With a very high dex you just might have about the same chance of
catching an arrow fired from a low-pull bow as you do catching a dagger
thrown at you -chuckle-
Personally I think it would be rather humorous to have players
occasionally catch the WRONG end of a dagger...ouch.
Sure, catching a ball someone tosses at you is one thing, but grabbing
at arrows and daggers and other sharp, pointy objects seems a little
I imagine I'm digressing, but I agree with a few of the people who
say bows don't hit as often as they should... perhaps when skillstrees
go in (whenever that is) some better bow skills will go in for the
people who like using ranged weapons that don't want to use guns.
Of course, wth something like an addition of better bows, arrow types
that do more damage and such, bows might have to have similar problems
to guns that jam/explode... like bow-strings breaking, bows cracking,
or on a crossbow (powerful weapons, those) having the winding mechanism
have a chance of going wonky...
It's a trade-off... a more powerful weapon, but often they weren't