Posted by Infidel on 07/01
How about making a cause mage's blind 1 round delay rather than 2
since anyone with high perc and a bow can do just that on anyone
no matter how good their sink is at no cost.
Also shouldn't magic sink be 1 round along with other prep spells?
It's bad enough that dispel magic is 100% and costs hundreds of
mana to cure blind and resink constantly.
Wednesday, June 30, 10:38AM
dispel should have a chance to fail, and its casting cost
for create mages be lowered. It was somewhat useful
even with its high cost as a full 3rd create pk mage,
but at 0 mana cost it's quite devastating... so add
a chance for it to fail, then reduce its casting cost.
create spells cost too much for pk :p
Thursday, July 01, 11:36AM
I don't really like the idea of it simply failing a certain
percentage. Perhaps it should be cast level based to get
past the targets sink so the players have some influence
on it. When it does get past, make it random which
are dispelled, including sink. This would also make the
target of blind spells carry the appropiate cure rather
than just carry a bunch of dispells for everything that's
thrown at them.