Posted by Infidel on 07/22
What we need is a real trophy for pk.. not just a silly RP strung
item but something worth fighting over. Give all GM's of pk clans
a +6 hit/dam 0 rent banner making use of the new slots.
While it may encourage wolfpacking to some extent, the GM needn't
carry it around when he or she has nobody to back them up.
Anyways, I think it's worth giving a go for a while at least.
Saturday, July 17, 06:11PM
Yeah, but why just one for the GM's? Why not one for all members of
pkill clans? Or one for all pk-enabled characters?
Seems to me that all you want is a free stat bonus, and a way to
encourage looting. If you really only want a trophy as you state,
a zip string would be more than adequate, and have a rent of 0.
Sunday, July 18, 09:01AM
It would be to encourage more pkill activity and to give all
those smeg heads that reason they're always after when killed.
The point of it being +hit/dam is that the target wouldn't
suffer messed up stats if/when it's taken from them..
You say it seems I want a free stat bonus and a way to encourage
looting. I'm not a GM, I'd be in the same boat as everyone else.
As for encouraging looting, that's just stupid. It encourages
looting of a single item that no person can whine about losing.
Sunday, July 18, 09:51AM
Calling other people's arguments stupid won't
make yours valid Infidel..
The fact remains you're proposing a free stat boost
from which all the non-pkill would be excluded,
giving them an advantage in mob killing just because
they are pkill, GM or not -shrug-
That is inconsistent with the very basic principles
of Legend, and I have every confidence our immort staff
never allows it to happen.
It's bad enough as it is, pkill being permitted
to dictate way too much of the decisions made
decisions concerning everyone..
Sunday, July 18, 11:55AM
Those who obtained them wouldn't get much of a chance to mob kill,
that's the whole point of it. A cheap light source has been
suggested in the past but that's not much of a bonus anymore.
Perhaps something like see invis and hidden.. Would that upset
you pain in the @#! unclanned? Why don't you tell us what
you're willing to put up with so we may have some fun too.
Sunday, July 18, 04:37PM
Why don't you tell us whatyou're willing to put up with so we may
have some fun too.
In reply to that, what I would like to see is EVERY pkiller who
participates in a pkill engagement, wether by healing, fighting,
inspiring or preping, regardless of length, outcome or intention,
glued/muzzeled for the next 20 minutes or so. Failing that, use
the same no_ooc timer.
Why you ask? Cause almost every single non-clanned is sick to
death of hearing the obligatory comments that inevitably follow.
'I would of won if you didn't tumble my blah'
'Well you didn't so you must suck. Bow down to your supreme master'
'Bah, you were just lucky, you should be bowing to me'
is a fairly standard exchange. If Craven is around, he'll threaten
to multi anyone who runs away. Lets face it, if he doesn't have the
skill to finish a fight, then he doesn't deserve the kill. History
shows that he doesn't, even with a high perc hunt, and after hearing
about it every day, I'm well beyond caring.
Maybe this is a bit extreme and would hurt the few pkillers who
don't fall into this catagory, but their reputation is being
eroded by the majority that do. Even many of the people involved
are very nice right up until the fighting starts. Maybe its time
they were rendered silent until they cool down and are ready to
be normal again. I am sure that if this idea does get immped, and
I doubt it every will, some of the respect that pkillers have
lost will return.
Sunday, July 18, 11:27PM
Just to come with another stupid argument, Infidel, I already
wrote what would be acceptable. A zip string. What is the problem
with that? If noone wants to fight over a zip-string, then pkill
needs a little more role-play, perhaps?
nd no, you are not a GM, so you won't get the stat bonus from
the beginning. But should only GM's be able to loot that item
and carry it around? Your post didn't say that.
Monday, July 19, 03:27AM
No I think I pointed out with my original post that a strung zip
would be pointless. We're already forced to group in some ways,
you're not going to force RP on us too and that's exactly what
you're doing by holding back on such things. Ironically though,
it's probably backfiring as I'm quite confident that things like
this would naturally create scenarios that would promote RP.
I came up with another which shouldn't really give any real
advantage to pk over unclanned and that is.. Rather than a banner,
give each clan ownership of 1 town each. While the title deed is
in a clan member's possession, preferably worn so as not to promote
looting of bags to check for deeds, the clan account gains say
5k/day every time housing rent is calculated. Since the time this
occurs is supossedly random, you wouldn't gain anything by staying
rented. I have a feeling this would promote both RP and more pk
Oh and Davien, we've been asking for a permanent pk channel for
a long time. I don't know why they won't grant us ALL that.
Monday, July 19, 05:42AM
1. No one can 'force RP on us.' This is an RP mud. Supposedly,
when we begin to play here, we are agreeing to role-play. Now,
it doesn't bother me at all that some people do not care to role-
play. The mud is theoretically large enough to cater to several
tastes. However, we have to acknowledge the forum we're in, and
that is an RP mud, like it or not.
2. If a pkill clan ever gets imp'ed, God forbid, be sure I at
least will never turn it on - and in case you are wondering, I am
pkill enabled. I see absolutely no reason to separate the two
'styles' of playing even further than they are already. The next
logical step, then, would be to create two entirely separate muds.
I do not understand the strong opposal to a zip string as a prize -
but then, I guess I don't have to. If it'd really rock someone's
boat to fight over a stat item instead of a zip string, no
problem with me. Personally I think it'd merely encourage jumping
and looting to an extent we don't need - but heck, if that's what
makes the big audience happy...
Marcel Alexander, Esquire.
Monday, July 19, 05:45AM
Blech, a pkill CHANNEL, not a pkill clan. Somebody get me coffee.
Monday, July 19, 06:15AM
I also don't think Infidel should be allowed to call people
names just because they aren't pkill enabled. He can suggest
anything he likes, however crazy and stupid it is, he's fully
entitled to do that, no problem with me. I have every confidence
the immort stuff won't let unreasonable suggestions go through.
However, he has no right -whatsoever- and should not be allowed
to to call non-enabled people names just because they don't agree
with him. I would be the last to discourage people from a serious
discussion of any topic, but calling people names and throwing
insults at them doesn't enter into that category, not in my book
Monday, July 19, 06:45AM
Sorry but stupidity annoys the hell out of me and I can only
handle so much before FLIPPING OUT!
Anyways, where does it say this is an RP MUD?
If I had known this I may have realised sooner that there would
be little development in areas most keen pkillers are interested
in and would have moved on. Zip strings are out of the question.
Monday, July 19, 07:06AM
If stupidity annoys you Infidel then maybe you should refrain
from making stupid remarks :P However, that's your problem.
What -I- wanted to say is that we are NOT your pain in the etc, etc
Infidel. This is -not- a pkill Mud. Pkill is an -option-. Just an
-option-, no more, no less. Just as RP is for that matter. So nooone
does or ever will force RP on you, you needn't worry
However, don't expect respect from me if you aren't
prepared to show me respect. And you won't do that by
referring to everything said here as stupidity. So
everyone who's opinions differ in the slightiest from
yours is stupid, huh?
It's a pretty interesting way of argueing, in fact
more amusing than annoying, but it will get you
nowhere. As long as you don't understand that disagreeing
with you doesn't make other people stupid, you won't be
even worthy of counducting a serious discussion.
Monday, July 19, 07:36AM
I'm just sick of knowing I'm right about certain things yet
petty insignificant things are continually being brought up
stopping anything from being achieved. It's as if you don't
even consider weighing up the good vs bad aspects and so far
not one thing has been brought up that should stop this
Marcel also said he wouldn't use a pk channel, did anyone say
it would be compulsary? I see it as a way to move OOC comments
from the main channels, like.. "If only I had priority!",
and hopefully the insults etc that go along with being killed
in an unfair manner. Sure some may prefer to use info or
chat still to save face or whatever on occasions but overall
it would be well worth it.
This is why I'm labelling it stupidity, it's as if I have to
spell it all out, but then maybe it's just laziness, not
bothering to think before posting. Either way it's annoying.
Monday, July 19, 08:55AM
Well, Infidel, since stupidity ticks you off, you better stop
reading your own posts. Where is the problem with a zip string?
"That is not acceptable". Well, you just want some kind of bonus.
Where is the aspect, as you call it, that makes it nessecary for
you to only want to get something if it contains a bonus? Are you
so much lacking any motivation or drive, that everything not
worth some bonus just sucks?
I am glad many here don't feel that way. 5k pr day for the
ownership of a town, you say would be fair. Why? You whine about
noone presenting arguments, yet your only argument is "A zip string
is just not acceptable". Maybe you need a little time to think
through whether you want arguments or not, and then do as you
prefer others do.
What if I suggested that every non-pkill should get a +6 dam/hit
item, 0 rent, because "they need a bonus, since they don't
parttake in the fun of pkill. This item is a small compensation".
I have the idea you would jump up and down until you were
blue in your face, screaming about "UNFAIR!!".
Monday, July 19, 10:03AM
Bah, you're an idiot.. a zip string isn't acceptable because it
ONLY caters to the RP'ers. It is in no way an incentive for
anyone to risk death over. I thought that was freaking obvious!
Monday, July 19, 11:00AM
What about this suggestion:
A GM banner is given to each GM. It has NO stat bonus, so that
it does not give an unfair advantage.
What it does give is the prestige (no, not score type prestige) of
looting another clan for it's war banner, a way of proving that you
were able to beat someone up.
(yes I know, it sounds like a zip string to me too, but since
Infidel is so adamantly opposed to zip strings ....)
Monday, July 19, 05:27PM
I wasn't going to get involved in this, but I just can't help it.
No, this is not an RP mud per se. Nor is it a PK mud. Both of those
styles are encompassed within Legend's ever lovin' digital bounds.
Hrm, maybe I should have prefaced this by saying that I've had five
previous pkillers, belonged to three clans, and am working on a sixt
Anyway, as I understand it, pkill is an option on Legend, not a right.
And rather than Pkill and RP being two distinct entities, the orginal
idea was to have a synthesis of the two. Now, it's pretty obvious that
that idea wasn't achieved. However, I don't see any reason for anyone,
mortal or immortal, to consciously attempt to separate them further.
To be blunt, like it or no, Legend isn't primarily geared towards pk.
I don't know where other folks found this mud, but I found it on
mudconnector, and nowhere in the description does it say that
Legend is a PK mud. To ask for pk-specific in-game bonuses, such
as an item that boosts hit and dam, like Infidel suggested, would be
favoritism, plain and simple. It gives an unfair advantage to one
group of players simply because they are pkill enabled. And I really
hope that something like that never gets implemented.
flame on if it would make you feel better.
Tuesday, July 20, 02:05AM
The original suggestion may have given a slight advantage to pk
characters in mob kill but then I don't see anyone obtaining such
an item until they're done with mob killing. I don't know anyone
that's clanned who regularly kills mobs apart from those who're
planning on retiring and there's no way you'd want something
desirable such as that if your intention is to gain xp.
Despite this I suggested another which would give no advantage
at all to pk enabled being 5k/town ownership. Most clans house
rental would be 15k+/day as mine is. You'd need 3 to break even
IF those holding them are on at the time housing rent was deducted.
You also shouldn't forget that clan accounts aren't accessable
for anything but housing. Then there's the bonus that those
willing to participate will be targetted first instead of
those just wanting to level and those who aren't keen on
pkilling for whatever reason.
In turn I think it'd encourage RP and create a better atmosphere
with a reduction in senseless random pkill that only part of the
pk community enjoy.
Tuesday, July 20, 02:35AM
i think theres plenty of freakin rp in pkill as is
too much if you ask me
too many non pkill RP people are freakin elitest's
"you call that an RP"
"just an exscuse to randomly pkill"
blah blah blah
and you RP freaks get tokens and coupons,
speaking as a pkiller who fears Rp i cant get them
you could say "rp and get some then dope!"
but then again couldnt you enable and get a +stat banner like infidel
sooo um yeah i dont punctuate so i hope this post was clear...
Tuesday, July 20, 09:22AM
I have a comment regarding Georgina's suggestion -- a GM banner that is
essentially a zip item.
Once upon a time, the Hermetic clan had a ring they called the Hermetic
Seal. It was a string that was restrung to one of the GM's ring when
they took office. (This was even before restrings were allowed to every-
It was a pretty nifty thing, and all the GMs were proud to carry the seal,
but on the occasion when it was looted, it was very difficult to retrieve.
The looter would hide in safe rooms, or stay rented, refusing to give the
clan fair opportunity to take back what was theirs.
Essentially, anybody can take such an item and short-circuit its inten-
ded use just by making themselves unavailable. This has a detrimental
effect on clan morale and pkill satisfaction.
Tuesday, July 20, 09:49PM
Infidel said 'I don't know anyone that's clanned who regularly
kills mobs apart from those who're planning on retiring'.
Well, as someone not clanned, I often run with pkillers. I
see quite a few pkillers mobkilling. They may be wanting
to build up their bank accounts, and that takes mobkill,
they may be needing to replace eq, or it may be a re-eq
or CR, or they may be doing it to socialise with the
non-pk community. There are many reasons why pk-enabled
chars kill mobs, and I see pk-enabled chars killing mobs
every single time I log on.
Skar's comments about Georgina's zip string idea apply equally
well to an item with hit/dam bonus too. Someone could steal
or loot the hit/dam item and hide or stay rented, refusing to
give the clan fair opportunity to take back what was theirs.
Skar summed it up by saying 'this has a detrimental effect on
clan morale and pkill satisfaction.'
Infidel's idea also gives an advantage to those who are in a clan.
I may be wrong here (and please feel free to correct me if I am),
but it was my understanding that not every pk enabled char
chooses to be in a clan.
My reading of the way Infidel initially presented this idea gives
no convincing arguments of why the item needs to have some sort
of bonus on it, and personally I don't see why such an item
should have a bonus on it. Perhaps you could explain why it needs
to be +dam? Because I don't understand why it needs to be, but
as Infidel is so definite that a zip string is not satisfactory,
I'm confident there is some reason (apart from the idea of giving
one section of the Legend community an unfair advantage).
Wednesday, July 21, 12:28AM
Ok, well that's news to me.. nobody I know that's clanned regularly
kills mobs.. That makes the argument regarding +hit/+dam a valid
one yet that still doesn't rule out other such things that don't
benefit you in mob kill. I know other MUDs would take up such
things and just consider it 'a benefit of being clanned' but
As for rogues being disadvantaged, town ownership does little but
pay the rent.. I don't think anyone would choose to join a clan
based on what benefits the items give but for the scenarios it
would create and if you really think it's an issue, rogues could
just as easily be taken into consideration. The money gained
from ownership could be capped at the value of your housing rental
so ones personal account could be used if not part of a clan.
I'm not going to explain why a zip string would be pointless again.
You should read the whole thread before posting.
Wednesday, July 21, 01:18AM
I have just, as was suggested so politely, re-read the whole thread.
My apologies if I quote too much here.
Append 2 (Infidel)- the point of it being hit/dam is that the
target wouldn't suffer messed up stats if/when its taken from
The same goes for a zip string.
append 11 by Infidel - zip strings are out of the question.
No explanation given.
Append 15 by Infidel - a zip string isn't acceptable because it
ONLY caters to the RP'ers.
I think Georgina provided a counter-argument to that in append 16
when she pointed out that it gives the prestige of looting another
clan for its war banner, and a way of proving that you were able
to beat someone up.
I note that Infidel has not yet provided a counter-argument to that.
Append 22 by Infidel - if no one you know regularly kills mobs,
I wonder how your clan pays its rent, how pk-ers recover from
xploss due to being multi-ed or losing too many fights, and
how pk-ers replace eq that has been trashed in fights.
This append then goes on to suggest (I think, its not clear) that
rogues be taken into consideration. Does that mean that every
clan and every house owner gets into this town ownership deal?
I don't think there would be enough towns/areas to go around.
The main objection to the zip string idea is that forces people
to RP, and Georgina has already pointed out that it doesn't.
As I said in my previous post, I have yet to see a convincing
argument as to why an item would need to be +hit/dam.
I don't usually quote on this board, once again my apologies.
Wednesday, July 21, 01:43AM
God, I already said it needn't be +hit/dam..
I give up, you're just pissing me off.. I'm just amazed how
people can be content with this empty shell of a MUD in
comparison with what's provided elsewhere, artifacts, kingdoms
gold held in halls with hired mobs to guard it etc etc.
I'd be willing to give up 10 stats and 6 hit/dam on clanning
just so there'd be no complaints of being at an advantage,
you're just being selfish, not willing to give an inch nor
provide some alternate suggestions apart from 'string zip'.
I find it ridiculous that we must create games within a game
such as trivia or having to RP something because the MUD doesn't
provide much at all in itself besides varied character types.
I went with the +hit/dam thing originally as it wouldn't require
extra coding.. We need a reason to pk, people we pk are always
wanting a reason and you can't expect people to RP just as an
excuse to pk. Some get upset about being killed for no reason,
some want to RP pkill ONLY, some want to level or retire and
you're never going to satisfy all relying on the consideration
and generosity of bored pkillers. I offered one way to seperate
willing pk participants from the rest. It may not be the answer
but you're not helping one bit by knocking it without providing
a feasible alternative.
Wednesday, July 21, 02:58AM
oh just to let all you "pkill is evil, burn the pkillers!"
people know, there are plenty of advangatages unenabled
players get in mobkill. Take this situation for example
a sl run goes bad
the tank dies
party members are dying left and right
what do you do?
if your unenabled you go ooc and wait for cr or auto rent
if your a pkiller.... you die.
now many people will say something like "you knew
see what i'm saying here?
i could list others but i think you get the point
Wednesday, July 21, 03:05AM
bah, i smeged up that post, ignore the following line in it
now many people will say something like "you knew
but i got an excuse, it's late and i got no coffee ;)
Wednesday, July 21, 02:49AM
BTW, in response to Tarn.. (for the last time).
I thought Georgina's was an argument against the string zip
suggestion.. Anyway, for one a zip can't be worn so you'd have
to kill everyone you see to find it.. Secondly, without gaining
anything by wearing it you could hide it in some unknown house
or just stay rented with it.
I still go by what I said earlier, I kill mobs only to switch
equipment, you'd need to be multi'd like 30 times or more b4
needing to worry about xp and if you want xp you won't want
to be holding something people will kill for. My clans account
has mostly been taken care of by me permakilling myself every
month or so.. I don't know how but I usually have around 500k
without really trying to make money. This is all besides the
point however, not only because a little +hit/dam would hardly
make a difference but that its already been discounted as an
As for the rogue thing, only the GMs of clans would recieve
deeds at the start, if you're rogue you have to kill for it.
If you think that's unfair, you're really being petty IMO.
That's it.. I've had enough of going through every little detail
just because someone doesn't get it. I've wasted enough time.
Wednesday, July 21, 03:47AM
Oh yeah, I'm still curious as to what unclanned wouldn't consider
an unfair advantage. A banner with its own slot that gives the
wearer see invis? There aren't a whole lot of places unclanned
would benefit from it and even then it's only a convenience.
Something that doesn't require extra coding would be a whole
lot more likely to be accepted. Even more likely if somebody
other than me suggests it. -poke Fatale-
Wednesday, July 21, 04:02AM
I have just re-read the whole thread (again), and I'm afraid
I still can't see the post where Infidel said it needn't be
hit/dam. My apologies to you, Infidel for missing it.
If you are now proposing an item that does not give the wearer
any bonus whatsoever, than I have no objection, and you can
ignore my last two posts entirely, because when I wrote them
it was my understanding that you were suggesting an item with
some kind of bonus for the wearer.
btw Stewart, I am not a "pkill is evil, burn the pkillers"
person. Some of my best friends on this mud are pk'ers, and I
have been on a LOT of mobkilling runs with pk'ers. I only
raise my voice in objection when I see something suggested that
might give pk'ers an advantage over non-enabled chars, or when
"pk issues" have an effect on those of us who choose (and yes, it
is a choice) not to enable.
(who wishes she could make 500K cash without regular mobkill.)
Wednesday, July 21, 06:35AM
Hmm, here's a novel idea that I'm surprised no one's posted yet.
Infidel, when you want people to agree with you, being a jerk to them
doesn't work real well! I haven't seen anyone be anything less
than completely polite to you, and just because they don't agree with
you, you go psycho on them. Good luck getting anyone to go
along with you now. And if you're so damn dissatisfied with our
"empty shell of a mud" and everywhere else is so great, (another
novel thought, I know) why don't you, um, leave? Wouldn't that
seem to make sense?
Man, I really am surprised no one's said this yet, people are usually
less tolerant of stupidity around here.
Wednesday, July 21, 07:16AM
It had nothing to do with them not agreeing with me but that
the points made were as ridiculous as yours. I feel I have
to respond anyway and that really gets on my nerves.
Either try to be constructive or shut the hell up.
Saying "If you don't like it, leave" is just damn typical of
people like you.. You can't even work out for yourself that
when someone suggests things that originate from other MUDs
that they might consider this to be a better MUD overall and
be worth the effort in trying to get such features implemented
where they'd rather spend their time.
Wednesday, July 21, 08:04AM
"If you don't like it, then leave" is a quite normal reply
when you write that this mud is an empty shell, and nothing
compared to others. We didn't ask you to leave, you stated
that this mud was worth nothing. So by all means, I agree with
whoever asked why you don't leave.
You ask people to be constructive. Try to be it yourself. Your only
argument against a zip string is that "Noone will want it", and "it
can't be held". Wrong on both accounts. I have seen people argue lots
over zip strings, and zip strings can be held. Since both your
arguments are now proved wrong, will you then accept the zip string?
I am glad if you do, but I doubt it. You just want an extra bonus.
You say you don't post much anymore, and if your other posts are
like this one, I am glad to hear you stopped. When asked to come
with some arguments, your first reply was "You are an idiot."
That doesn't indicate your desire for arguments, quite contrary.
And Tarn, he didn't require the +6 bonus item, he would also
settle for something that gave 5k or so pr day to the clan. He
didn't say he would go for anything without any bonus.
Wednesday, July 21, 08:24AM
It's a shame that he won't go for something without a bonus.
Because I don't think the non-pk'ers or the rogues pk'ers are going
to be happy with something with a bonus.
Perhaps he could hold to the rest of the idea, of some sort
of item that is worth killing for (for the kudos of beating someone),
but which has no bonus attached to it, so that it does not unfairly
I have heard the argument that the bonus wont give much of an
advantage anyway, so keep the bonus. If it wont give much of an
advantage why bother even putting a bonus on it?
I think this is the bone of contention in this issue. No one is
objecting to some kind of war banner or insignia, what people are
objecting to is the issue of a bonus attached to it. Unless Infidel
can address this objection to the satisfaction of others, I really
don't think this idea will go far.
And insulting people who don't like the idea of a bonus is not
addressing the objection, or helping to make what is a potentially
good idea work.
Wednesday, July 21, 08:35AM
Amadio, noone is argueing much becuase there
is no point in argueing. Just look at the reply you
got to your append.
1. People don't agree with Infidel, so of course their
arguments are by default stupid and ridiculous :P Only Infidel
knows the only truth and only he's allowed to express his views,
2. "either be constructive or shut up" :P
So once again, since you don't agree with Infidel Amadio,
your opinion is worthless and you are stupid by definition :P
At least these are Infidel's reactions to anyone who disagrees
with him :P "You're an idiot" :P "Shut up" etc, etc
That's why noone argues Amadio. What is the point?
Noone really cares anymore.
Finally, if I thought this mud is just an empty shell
and everyone who happens to disagree -gasp- is an idiot an
all their arguments by default are ridiculous, I would most
definitely leave :P
Wednesday, July 21, 08:35AM
Ok this's the 3rd time on this thread I've had to address
"what's wrong with a zip" and the last time damnit.
The item needs to be beneficial to the wearer to satisfy those
other than RP'ers.. It should be worth risking death over and
it needs to be worn else everyone's gonna get killed by people
searching for it. It also needs to be beneficial to the wearer
so the item isn't stored in a fashion for it be out of reach.
BTW, people need only go back one append Fraegis so misquoting
me is only going to make YOU look bad.
Wednesday, July 21, 09:00AM
OK, I give up.
I tried pointing out that the objection is based on it having
an advantage that applies to one section of the mud community
(and not even to the rogue pk'ers). That is the main objection,
and it has finally sunken into my thick skull that is exactly
what Infidel is after, an item that unfairly advantages only
those who are pk-enabled AND in a clan.
Looks like Infidel is trying to force the rogues to join
clans (in much the same way he objects to being forced to RP).
(still wanting to know how to make 500K cash without regular mobkilling)
Wednesday, July 21, 09:15AM
I'm trying so hard not to insult Tarn.. in fact, I won't comment.
I'll just satisfy her curiousity about the money I tend to make
without trying.. Sell the occasional coupon, sell leftover seonis,
sell hard to obtain items when switching around eq and tadaaa.
Money for a lifetime supply of beer'n pizza..
Wednesday, July 21, 10:56AM
- I'm not very interested in giving certain players +stat items
of any sort in order to encourage RP, or 'Pk with a real ic reason'
(which is RP, even if you don't want to admit it. Maybe not bigtime
melodramatic RP, but RP nonethless.)
- I think you can hold zip, actually, and since some people have
plenty of fun fighting/living/dying over bits of zip (because it's
the idea of the thing that is powerful) -- it can't be such a bad
idea. If you use the name of the clan or an individual, then the
zip can't be just made 'for free' by anyone, it takes permission
from the clan/individual, so at least that makes access controlled
and the item more meaningful.
- The point about having to kill everyone to find the item, is a
good point, but then again, there's peek, and there's also the
fact that if you've got willing participants in this game, they
are not likely to be shy about the fact that they're carrying
their banner around.
- Here's an idea, a compromise (which admittedly requires much
more compromise on your part than mine!) of sorts between the
concerns of the various people who posted above.
What about aux wearslotted items? I'll have to check with others on
the staff to be certain that this is a reasonable idea, but what if
we strung up an aux item for your clan or even for each member of
your clan? It would not be restringable, perhaps we'd make the item
timed/no-preserve/no-rent to give a start/end point to the scenario.
Then on the appointed day, we could have a general scramble for the
items, with a bit of killing and invading and stealing and defending
for those involved. In fact, if we made a way for this to be open
to everyone who is enabled, I'd be willing to give prizes for the
thing, to those able to keep their banners and or those who manage
to obtain the banners of others. Wouldn't need to be a banner, I
suppose we could make it an insignia or something similar, to fit
with the wide variety of clans we have.
Before anyone objects that this is for pkillers only, let me remind
you that since it's pk'ers only, that means it is one character per
person -- and you can choose to enable and play along.
This is my idea, I haven't talked to anyone about it and so I can't
promise that it will happen. It's something a little new and a little
different, it does some of the things that Infidel was looking for,
it responds to some of the objections that other players came up
Please append with your thoughts.
Thursday, July 22, 12:24AM
well first off id like to say im a little
pissed nobody even responded to what i said
from the point of an evil insane multing pkiller, it was true..
second, Amadio said hes seen nobody be anything but polite
just because they use allmost no harsh words in saying
his idea is stupid doesnt hide that you all said it
but then again maybe i missed the point huh?
i'd also like to say how digusted i am that you selfish people cant
give out like 8(?) stupid +dam banners to pkill gm's
they take a big risk enabling, yes they knew when they did
but why is it so unreasonable that they get a little (hardly any!)
extra freaking defense against kill happy freaks like me?
untill i see mobs with all sorts of spells/skills
running from town to town seeing how many infos they can get on
players, the regular mud will not be as hard as pkill
well ive lost my train of thoughts and people are yapping soo
just to forstall pointless arguments after me post (if people even
acknowledge me this time) Amadio.......YOU CALLED HIM STUPID TOO,
get off your freakin high horse your just as bad.
oh yeah and about zip strings
who gives a crap?
i can really see myself trying to murder aginor gaidal dusk or rictor
for a stupid non stat item -eyeroll-
not to say zip strings or strings are bad but,
wtf would i want with rictors woggle? or some other crap like that
Mercs broken screen door maybe since its a clan string?
and since when you kill a GM the whole freakin clan gets pissed
a zip string isnt freaking worth it, god, stop being so damn greedy
talking about a lil dam, acually infidel said not even that soo
whats the freakin problem?
Whichever freaking character im on--Not very eloquent
Thursday, July 22, 02:49AM
From Akai's post:
untill i see mobs with all sorts of spells/skills
running from town to town seeing how many infos they can get on
players, the regular mud will not be as hard as pkill
I can arrange that. ;)
In regards to the rest of the discussion, so that you all know,
I'm not ignoring the discussion, I'm reading every post. Most,
if not all, of my concerns have been stated very well by LadyAce,
so I feel no need to repeat them.
Thursday, July 22, 06:51AM
You're right, Akai, I did say he was being stupid. It's also true
that I was the first one, and someone needed to. He was being
demanding, abusive, and insulting. I'd personally rather be abusive and
insulting right back rather than saying "yessir, you're right, I'm wrong,
the mud is an empty shell, there's nothing here for pkillers."
The distinction I make (or maybe I'm just rationalizing, who knows) is
that he was abusive and insulting to people that were being polite
and trying to work with him. So, I wouldn't make a good diplomat, but
hey, I've got a high-stress job and being abusive to silly people is
a good stress release. And now you're being stupid too! Whee! More fun!
Thursday, July 22, 08:31AM
Well said, Amadio.
Thursday, July 22, 08:40AM
Actually they were doing quite the opposite of 'working with me'
which is why the insults came about in the first place.