Posted by Darkheart on 09/18
It's quite pointless and buggy, imho, that hidden exits cannot be
used to flee. Fix it!
Saturday, September 18, 01:58AM
High perc allows you to SEE hidden exits, it doesn't make them large
enough to flee thorugh. Think of hidden exits as those small passages
in a bush, a crack in the rocks that others wouldn't notice, etc.
You cannot FLEE through them because they take some uncovering to actually
move through. That is what is represented, and just because you died
three times because of this, doesn't mean that it's a bug. Deal =)
Saturday, September 18, 02:23AM
heh, fair enough, but i don't think those hidden exits in the
desert qualify as those "small passages" "crack in the rock" etc.
either case, that's that.
Saturday, September 18, 08:42PM
don't know if one has anything to do with the other, but here goes.
I fled from a mob in hell a few days back, and somehow ended up
on a path to Flagg's house through a hidden exit, which of course
could simply be a bug. I don't know hell much at all, though.
Saturday, September 18, 09:56PM
Well, I wouldn't consider it a bug... but exits don't necessarily have to
conform to being reciprocal (reciprical? sorry, tired). Also we're limited
by only having the 4 cardinal directions and up and down. Therefore
there may be places where exits lead only in one direction, and are
not secret on both sides. Kinda like a roach motel... you can flee
in but you can't flee out.