first aid req's
lower the first aid reqs, maybe to about 35/35 (or similar) would be a great way for people from these town to heal themselves at a nice rate, and it honestly wouldn't upset any type of pk balance, or game balance period.
first aid and operate go together, hand in hand, but why? first aid is a cool skill.. sure, it's spammy.. but it's be VERY worth it to me as a sniper to drop about 30 con and get the skills needed to do it.
anyway, what is there, a 10 stat difference between operate and first aid? maybe it should be more, 35/35 is a good number, I think, and we could even make it take a bit more mana or something as a drawback to using it alot, that'd be another 13 spirit for meditate, there isn't a sniper or hitter around that could give up that mu much.
anyway, you get the point, the game is slowly dying out to me because I have to sit and heal for quite a long time. unlike others I don't level to 50 in a week by going to pd over and over, I've only been there once and I really don't care to go back. so for once, I'm asking the immortals of this game, do SOMETHING for those of us who like to get solo xp, please, and this would be perfect for it.
I had gained the stats required and learned the skill some time ago. I can't remember if I had actually used it, but definitely I was qualified to use it. A few weeks later, I went to use it on somebody and got the message 'how can you operate if you don't know how to.. [censored game info]. Ooops scrub that first line I am referring to OPERATE not first aid :p
Apparently a pre-req for operate was added, either that or a bug which allowed people to operate without the pre-req was fixed..but I don't remember hearing anything about this and it was very disconcerting to find in the middle of a fight that I could not operate, not to mention not having another prac to learn the pre-req and so having rent space wasted on the gear to operate.
Did I just miss reading about this or what? If it was not announced, I think a bit more care needs to be taken to keep players aware of changes.