Lecture Series Index

Feb 24th, 2000

Q & A Index

Topics Covered

Code Updates
Game Requests
Cast Levels
Immortal Applications
Fight System Internals
Grouping XP
Resistences & Immunities
OOC Garbage Cans

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Code Updates

'Status on skill trees?' Blackthorne says, for all the world like a little kid.

'No change on trees,' Ea! says.

LadyAce says to Blackthorne, 'Nothing new to report I'm afraid...Rufus is still busy with RL stuff.'

'And pkok?' Blackthorne says, for all the world like a little kid.

'No real change, I've been busy with RL,' Ea! says.


Game Requests

Blackthorne says, for all the world like a little kid, 'LadyAce, you ran that fun treasure hunt a few weeks back, in the intrest of rp, do you think imms and mortals could work together to make one, like for part of an rp story line?'

'Sure, that could be really fun,' LadyAce says.

'Ohh, yeah, rumor mill has it that we will be able to build castles, true?' Blackthorne says childishly.

LadyAce says, 'Well, there are places that have castles in their housing.'

'Speaking of rp games, once upon a time there was a string hunt for pkillers -- each clan and rogue had an rp item they described,' Skar says. 'All the items were shuffled among the players and you had to bargain or fight to get yours.

Skar says, 'Could you do that again?'

LadyAce says, 'Sure, I could run that one again too.'

'I bet you could do that zip, that would be fun,' Blackthorne says childishly.

'I'm not a pkiller anymore, but it was fun,' Skar says.

LadyAce says, 'But a pk tourney is my next thing.'

Skar says, 'The first clan and the first rogue who got their items got to use the string on a stat item, if I recall.'

You nod agreement with him.

'It worked out fairly well, I think,' LadyAce says. 'I agree that it'd be fun to do again, maybe sometime in March.'

LadyAce says, 'I'll hafta see if there are clans who are interested tho.'


Cast Levels

'Can I whine instead of asking an actual question?' Visi says.

LadyAce says to Visi, 'Hm, sure.'

'It's no fun to have no skills, xp is too slow :P,' Visi says.

'You should learn some skills then,' LadyAce says. 'Cast levels are overrated.'

Visi says, 'I'm obsessive about stuff like cast levels :P.'

LadyAce says, 'Then you've made yer own bed, eh? :).'

Visi wishes every spell had a book somewhere.


Immortal Applications

'How many imm apps have you got so far, and for what depts?' Skar says.

'I'm not sure, actually -- but we'll post the names/depts after the 1st of March deadline passes,' LadyAce says to Skar.

'Can we extend the deadline?' Zaba says, ashamed. ':P my alt is getting close to 45, but im not sure if she will make it in time! :(.'

LadyAce says, 'Actually...it's pretty much fixed at March 1.'

Visi says, 'The next one is 6 months later right?'

'Yes,' LadyAce says.

'I dont wanna take this char outta mobkill and pkill... how else would i kill Stain?' Zaba says, ashamed.

'And all my other chars suck :),' Zaba says, terribly ashamed.


Fight System Internals

Visi says, 'Are the number of pulses in a round semirandom?'

Ea! says, 'Define "round"'

Visi says, 'The time it says "You attack n times"'

'Er, it's one violence pulse per round, then. ,' Ea! says.

Visi says, 'Because some fights I'll first get 2 hits in one round and get none the next.'

Visi says, 'I mean attacks, not hits.'

'Okay, so here's (generally) how that code works:' Ea! says.

Ea! says, 'There's n pulses per violence pulse -- where n is some number that I don't remember, but probably something like 18-22 or something like that.'

'It determines the speed that you attack -- that is, a minimum of every 15 pulses,' Ea! says.

Visi says, 'Ok, I've got that so far.'

Ea! says, 'So if there were 20 per violence pulse, you'd attack on pulse 15 the first round, then on 10 the second round, then on 5 and 20 the third.'

'I see how my attacks could vary by one, but I don't see how I could get 2 then 0,' Visi says.

'So you'd get 1/1/2,' Ea! says.

Rhine says to Visi, 'You are talking about get 2 lines of attack message?'

Ea! says, 'I don't think you ever should.'

Ea! says, 'These are attacks and not hits, right?'

'Right,' Visi says.

Visi says, 'I should have logged it probably.'

'Oh well if it happens again I'll log it,' Visi says. 'I understand a little more now at least.'


Grouping XP

Rhine says, 'Could we revise the xp system for group a little bit?'

LadyAce says, 'Like how are you thinking?'

Rhine says, 'Humm, say a group of 5 people hitting on a level 50 mob..'

Rhine says, 'The xp is very bad..'

'5 people around level 20-40,,' Rhine says.

'Well it depends on the level 50 mob....' LadyAce says.

'Pirates in PD vs some wimp on the street...5 guys on a wimp, of course the xp isn't so good :),' LadyAce says.

'But a mob to normally give 50k, would now only gives like 7,8k or something like that?' Rhine says.

LadyAce says, 'The mob will actually end up giving you a total of more xp than if you solo'd it, generally.'

LadyAce says, 'Multiplying amount you got each by the number of you that there are.'

LadyAce says, 'But really, why should you get 50k when the risk is so much lower with 5 of you? :).'

'Yeah, but grouping would not be very effective then... 7k of xp is almost useless for a level 40?' Rhine says.

Rhine says, 'I mean if I go solo the dun I would get level 140k xp, while go with a group I get like humm.... 50k in total maybe?'

LadyAce says, 'Depends on your perspective :) 7k of xp for little risk vs 50k for draining your hp/ma and risking death....'

'You're not going to get lots of xp for every mob you kill with a group...it's a matter of knowing which mobs,' LadyAce says.

LadyAce says, 'And if certain mobs are too low of xp, let us know so we can boost it :).'

'It's a trade off when you group...more fun, but you do have to share the xp,' LadyAce says. 'So you might not achieve as quickly on certain mobs.'

'If you go with too large of a group, it's a crowd vs one guy...that's why the xp isn't as efficient,' LadyAce says.

Visi says, 'It's always more fun to get one big chunk than a lot of little ones.'

Rhine says to LadyAce, 'Yeah, but could we at least give like 50% of xp to all member so that everyone would have a nice run?'

LadyAce says, 'Hm, can you think of a reason that might be bad? :).'

'Nope, I can't... I don't really think getting more xp would be bad..' Rhine says to LadyAce.

LadyAce says, 'A mob is 200k and 15 people group up and kill it...100k to each for very little risk, is what you're suggesting :).'

'Well, maybe not that much for 200k mobs..' Rhine says to LadyAce.

'Heh,' Skar says. 'That makes it a 1.5mil xp mob.'

'If you know where and how to go, you can get xp faster grouped than not,' LadyAce says. 'But it does take some effort.'

'You might be surprised,' LadyAce says to Rhine.

Rhine says to LadyAce, 'Really no point running with a group without just wanting to be with friends,.'

'Well...all I can say is that I think you can earn xp faster with a group if you know how to do it...maybe you need more practice,' LadyAce says.

'I have tried most of the xping places..' Rhine says to LadyAce.

'There are a couple of things to remember about finding mobs to group against,' LadyAce says to Rhine.

LadyAce says to Rhine, 'You hafta find ones that aren't too far over your own level.'

'If they are, the hit table will bite you,' LadyAce says to Rhine.

LadyAce says to Rhine, 'You want them either in high concentration or close proximity.'

'Also, think about the way we give them xp,' LadyAce says to Rhine. 'A level 50 mob is 20k, and a 40k one is pretty much for 2 people.'

LadyAce says, 'If you have a mage with lotsa mind, go for stupid things like animals.'

LadyAce says, 'If you have lots of healers, go for stuff that has a lotta hp but doesn't do much dam/round.'

LadyAce says, 'Plus there are some tactics you can only do with a group.'

'For example rescue/backstab,' LadyAce says. 'My personal favorite. Choke-calm is another nice group tactic.'

Rhine says to LadyAce, 'Yeah, but how could a 100mind mage do enough damage on the mob to kill it?'

'If they can't do enough damage to kill a mob before it wakes up, i wonder what they're smokin,' LadyAce says to Rhine.

Ea! says, 'That's the other thing -- figure out what types of mobs you're most effective against and attack them.'


Resistences & Immunities

'Does a resistance make you invincible to something, or half damage, or a certain fraction of damage?' Visi says.

'Resistence = 33% less damage,' LadyAce says.

LadyAce says, 'Immunity = 66% less damage.'

LadyAce says, 'Immune + resist = 100% no damage.'

'You can have both?' Visi says.

'Know any resist slash eqs out there?' Rhine says to LadyAce. '*wink*.'

LadyAce says, 'We're pretty careful to not do that in an unbalancing sorta way, don't get too exciting :).'

Visi says, 'The only place I've seen immunity is from a certain druid skill, are there other ways?'

'Equipment is one way to get resists/immunes,' Ea! says.

'Do there exist resist/immune combinations for everything?' Visi says.

LadyAce says, 'No, of course not...'

Rhine says, 'Couldn't possibly for slash... because of the pk balance thingie...'

'It'd get boring fast if one were invincible anyway,' Visi says to Rhine.

'Well, go solo vlad, herne and lugh once in a little while would be fun enough I think,,' Rhine says to Ea!.

Visi says, 'Yeah but once one person did it, everyone would.'

Sandra says, 'I would just do something evil like make herne's attack line give major poison and fear together.'


OOC Garbage Cans

'There'd the ooc garbage cans go?' Visi says.

Visi says, 'Where rather.'

'We got rid of them, they were very buggy and annoying,' LadyAce says.

Visi says, 'Yeah, "Paul the bartender says to you, 'Sorry, you can't take OOC items into the game. Drop them in the trash can.'"'

Visi says, 'Should I typo that?'

'Yeah, could you?' LadyAce says.


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