Lecture Series Index

September 7th, 2005

_____
Q & A Index

Huma says, 'raise your hand if you have a question'
Huma says, 'you guys wanna talk game balance'
Kilala says, 'wherees horror'
Huma says, 'I was all ready to go'
Huma says, 'and no one shows up'
Sandman says to Huma, 'ionno post something on welcome and ill ask stuff =p'
LadyAce says to Huma, 'nooooooo.'
Ambrosia says, 'yea make weaponless druids awesome in pk, they have no chance!'
Sandman says, 'yes lets!'
Freaky says, 'any news about game balance?'
Sandman raises his hand.
Huma says, 'whatsup Sandman'
_____

Huma pokes Sandman with Kryptonite.

Sandman says, 'balance!'
Huma peers at LadyAce, looking her up and down.
Sandman says, 'its almost as bad as skill trees now!'
Izee goes EEK! in distress.
Huma says, 'well we are trying'
Kilala says, 'thats a nice dress. I think you should make it that all men where girly dresses.'
Sandman says, 'is there a way we can look over and redo things and not make this a class based mud?'
Huma smirks.
Huma says, 'yeah gotta get rid of those classes'
Sandman says, 'i see our issue now becoming if we change for balance.. we may end up sounding more of a class based thing..'
Sandman says, 'if you read my forum post that is..'
Sandman says, 'under pk perspective'
Chaykin says, 'I'm having a hard time understanding who the person is who thinks balance is the issue'
Huma giggles.
Huma says, 'I'm not sure what you are talkin about as far as classes honestly'
Chaykin says, 'I thought people's primary issue was that they don't think the process of developing a character is fun as is'
Huma says, 'so questions?'
Izee says, 'developing a char is the most fun... till about lvl 30-40...'
Sandman says, 'like.. str players hit hard yes but take damage decently hard.. con fighters have hps but dont deal too much of damage and take decent damage.. dex fighters hit a lot, take less damage.. but dont hit hard at all'
Sandman says, 'like that..'
Huma says, 'well I mean...'
Huma says, 'yeah?'
Sandman raises an eyebrow inquiringly.
Kilala says, 'you want to get rid of that?'
Kilala looks at Sandman, boggled.
Huma says, 'I dont quite understand where you are going'
Sandman says, 'ok..'
Izee nods his agreement with Huma.
Sandman says, 'this is how a balance mud would be like in my eyes..'
Huma says, 'I mean yes thats pretty much the up and down of it'
Sandman says, 'a str fighter.. would hit the hardest.. have lower hps.. and take damage easy'
Huma says, 'well'
Huma says, 'I think thats our idea too'
Sandman says, 'a con fighter would have the best hps.. not hit too well but not crappy.. and take damage easy'
LadyAce says, 'unless they're str/con :P'
Izee says, 'that gives the mud some balance, and allows for differnt char types...'
Sandman says, 'a dex fighter would hit a lot, take hardly any damage.. but have waay less hps'
Chaykin says, 'thing is, there's rarely any such yeah'
Chaykin nods his agreement with LadyAce.
Huma says, 'well yeah'
Sandman says to LadyAce, 'right thats the problem =p'
LadyAce says, 'this is why pretending we have pure classes is a silly :)'
Huma says, 'I mean thats the idea Sandman'
Chaykin says, 'I was about to say, there's no such thing as really a fighter with one fight stat'
Huma says, 'whats the problem with that being our goal?'
Huma nods his agreement with Chaykin.
Freaky says, 'you know what would help with this mud, cap stats at 200'
Huma says, 'the cool thing is you dont have to pick one specific thing really, you can be 2 things great or 1 thing great 2 things good'
Kilala nods her agreement with Huma.
Sandman says, 'atm the new skills are more focused on more than one stat.. our older skills are not.. and in my eyes work better and are unbalanced now'
Izee nods his agreement with Huma.
Chaykin says, 'wimping is pretty much never a good idea to improve a mud'
Horror says, 'no one to slap... im depressed'
Sandman says, 'basically is what i think it boils down to..'
Huma says, 'you can slap me'
Horror says, 'wee!'
Freaky says, 'I really don't see how you can improve this mud without making some drastic fundamental changes'
Izee nods his agreement with Freaky.
Sandman says, 'like take topple for example.. good fighter skill.. i think its very balanced.. then take bash.. i can land a bash almost always..'
Huma says, 'I dunno about that'
Blackmojo nods his agreement with Huma.
Freaky says, 'topple is far from balanced mate'
Sandman says, 'i know i sometimes dont make sense.. but my point is like.. the newer skills.. good.. the older skills.. not balanced in my eyes..'
Sandman says to Freaky, 'i rather fail here and there than land over 90%.'
Huma nods solemnly.
Freaky says, 'I never said bash was cool neither :)'
Sandman says, 'because it takes into account more than 1 stat'
Huma says, 'bash is rough and so is topple'
Huma says, 'but like.. thats proly because STR hits like insane'
Freaky says, 'bash, topple, warcry'
Izee laughs.
Huma says, 'so maybe its not the skills so much as the STR?'
Freaky says, 'kick, now there is a good all around skill'
Sandman says, 'not so much the str..'
Chaykin says, 'I still think a lot of this stuff will smooth itself out when fights last longer'
Izee says, 'so you thing that old skills might need a reevaluation of stat affects?'
Freaky nods her agreement with Chaykin.
Sandman says, 'more of the reliability on other stats for it to work more often'
Huma says, 'well we have tumble'
Chaykin says, 'so we ought to see how the damage filter thingy works'
Huma says, 'to negate bash and such'
Sandman says, 'i think older skills may need to take other stats into consideration more so then now'
Huma says, 'and Con in theory its HP should negate somewhat'
Sandman says to Huma, 'tumble is a luck thing i swear..'
Izee nods his agreement with Sandman.
Sandman says to Huma, 'you seen me tumble either like mad.. or not at all =p'
Freaky says, 'trouble with making the old skills rely on more then one stat is that you take away the only fight skill most non fighters have'
Huma says, 'I mean kind of yeah'
Izee nods his agreement with Freaky.
Huginn says, 'which wouldn't be a bad thing'
Sandman says to Freaky, 'as for kick.. thats a low lag 30-40 hp skill..'
Freaky says, 'HUGINN, you old fart'
Huginn says, 'if spells were changed to compensate'
Sandman says, 'thats a bit out there =p'
Sandman nods his agreement with Huginn.
Freaky says, 'it does nothing else but damage and you can dodge or miss a kick'
Izee nods his agreement with Huginn.
Freaky says, 'compared to bash and headbutt, please'
Sandman says, 'damage done by skills/spells imho would have to all be looked at together to balance it'
Chaykin says, 'I think if mages had to rely more on their damage spells it would also help alleviate the problem of too much healing'
Izee goes EEK! at Sandman in distress - isn't Sandman an awful person for teasing?
Huma says, 'well we'll see what happens when we alleviate the fight length difficulties'
Sandman nods his agreement with Chaykin.
Huginn says, 'cause healing is a bit much'
Freaky says, 'ohh, agreed!'
Huginn says, 'create healing, not so bad'
Sandman says, 'and also can i add.. the whole hitroll change which i think has made us hit harder..'
Sandman says, 'wearing a weapon just about gets you 12 hitroll'
Huma says, 'I lost my remote and I found it in the bathroom'
Huginn says, 'the hitroll thing was actually some things in combination'
Freaky says, 'that was needed for some classes though'
Chaykin says to Huma, 'You think that's weird, I found mine in my fridge once :P'
Sandman says, 'which makes it easier to hit harder..'
Huginn says, 'hit roll, ac and materials changes for example'
Huma says, 'nice'
Kilala says to Chaykin, 'I put my eggs on top of the fridge ones and my keys in it.'
Sandman looks up into the sky and ponders.
Kilala says, 'that waas bad'
Izee nods his agreement with Kilala.
Huma says, 'I'd love to get the fight elonging fix in'
Huma says, 'then see what happens'
Huma dreams.
Izee says, 'whats being changed about fight length?'
Huma says, 'eh one of the problems I think is that PK fights dont last very long'
Sandman says to Huginn, 'basically what im saying.. is like these days you can see a low dex con fighter or low dex str fighter having decent hitroll and now doing better in round damage.. then before it was more balanced round damage wise.'
Kilala says, 'hey i agree on something'
Kilala ponders her own existence - better keep an eye on her.
Chaykin says, 'my understanding is that we're making it possible with one command to modify how much damage is done in pk by everything'
Huma says, 'like... in PK fights are so short, one little thing can completely sway the balance'
Sandman nods his agreement with Huma.
Huginn says, 'hmm somewhat'
Huma says, 'like one good bash'
Huma says, 'fights over'
Huma says, 'thats a bad thing'
LadyAce says, 'do peeps have questions not related to balance?'
Izee nods solemnly.
Huma says, 'one good backstab fights over'
Huginn says, 'the pkill modifier might very well be different for different things'
Huma giggles at LadyAce.
LadyAce says, 'cuz I am not here for that :)'
Sandman says, 'i think the damcaps should be lowered in pk imho'
Izee says, 'not going to affect fighting mobs?'
Chaykin nods his agreement with Huginn.
Huma says to LadyAce, 'I'vfe been trying for three weeks :('
Huginn says, 'for example spells might be different than melee'
Chaykin says, 'ahh I see'
Huma says, 'anyone have any questions at all?'
Izee raises his hand.
_____

Huma pokes Izee with Kryptonite.

Huma says, 'go ahead Iz'
Sandman licks Sandra.
Izee says, 'as with the other day the imms shared a lot of information,'
Freaky says, 'they did?!?!'
Izee says, 'a lot not in help files, is there another way for players to find some of this info?'
Izee nods his agreement with Freaky.
Freaky says, 'damn, I need to attend this more often'
Huma says, 'which info do you mean'
Huma says, 'like all the stuff Ruf was talkin about?'
LadyAce says, 'yea, there is good stuff up on the blogs and forum in general that way'
Izee says, 'some of the affects of hitroll, damroll agg....'
Huma looks up into the sky and ponders.
Huma says, 'well I dont know, Rufus has all that info'
Huma says, 'and its really in game info'
Izee goes EEK! in distress.
Huma says, 'like specific numbers are never gonna be in help files'
Sandra says, 'what info?'
Izee nods his agreement with Huma.
Huma says, 'well Rufus was going over all sorts of stuff'
Huma says, 'the other day on chat'
Sandra has been more at work than here this past week.
Huma says, 'which got this whole thing started'
Freaky says, 'just ask on chat, most of us are number mongers'
Huma says, 'I know you are number mongers :)'
Huginn is a _pure_ rper.
Freaky laughs.
Huma says, 'but thats not the kind of stuff thats gonna go in helop files'
Freaky says, 'LIES!'
Izee says, 'but that agg might affect how well you take damage...'
Huginn says, 'no numbers here buddy!'
Huginn says, 'err wait'
Sandman says to Huginn, 'just integers right?'
Sandman grins evilly.
Huginn says to Sandman, 'Imaginary numbers only.'
Sandman snickers softly. Huma nods his agreement with Izee.
Sandman says to Huginn, 'variables ;)'
Huma says to Izee, 'Well in agg it says it does affect it =P'
Huginn cringes away from Sandman in mortal terror.
Huginn says to Sandman, 'Now you're just being scary.'
Izee says, 'rought numbers were given... but no mention of the fact that it does affect how well damage is taken isn't mentioned in help files i believe...'
Huma says, 'well it says its easier for you to be hit'
Huma says, 'which is basically what Ruf was sayin'
Izee nods solemnly.
Chaykin says, 'imaginary numbers, like thirty twelve and eleventy-six?'
Huma nods his agreement with Chaykin.
Izee says, 'oops... missed that...'
Huma says, 'those kinds'
Huma says, 'anyone got any other questions?'
Sandman looks up into the sky and ponders.
Sandman says, 'other than balance? =p'
Sandman ducks to the ground.
Huma says, 'anything'
Sandman raises his hand.
_____

Huma says, 'go ahead Sandy'
Huma pokes Sandman with Kryptonite.
Sandman says, 'whats the likely change that will happen or being talked over on the short pk fight lengths?'
Huma says, 'not sure what specifically will change'
Huma says, 'but its the top goal right now'
Sandman says, 'please dont say more hps..'
Sandra says, 'we're working on adding things to files that will enable us to reduce damage'
Sandman cheers for Sandra - huzzah!
Huma says, 'I dont see it as more HP at all'
Huma says, 'that wont happen'
Huma says, 'I dont know the exact form it'll take =P'
Sandman says, 'would it be bad to lower damagecaps and skill/spell damage? or maybe just skill.. some spell damage seems right'
Huma says, 'but thats the idea definately'
Sandman says, 'also institute caps on stuns be it paralyze or wfw's?'
Freaky raises her hand.
Sandra says, 'it's my understanding that it'll be across the board'
Huma says, 'the cap on stun thing convo went by like... 8 months ago'
Sandman nods solemnly.
Huma says, 'and I think they ended up altering stun length based on dmg done'
Sandra nods her agreement with Huma.
Chaykin says to Sandman, 'What she's saying is, they're working on a way to basically make it so people have the same damage, but everything does less damage.'
Chaykin says to Sandra, 'Er I mean same hp.'
Chaykin says to Sandman, 'I mean same hp.'
Huma nods solemnly. Chaykin ponders his own existence - better keep an eye on him.
Huma says, 'basically everything the same but your HP lasts longer'
Sandra nods her agreement with Huma.
Huma says, 'so'
Sandra says, 'yea'
Huma says, 'I mean its really that simple'
Huma says, 'we arent gonna make spells do the same but fighting do less'
Huma says, 'nothing like that'
Sandra says, 'those of you old folks, think of it in terms of the old sanctuary. But it isn't that :)'
Huma nods his agreement with Sandra.
Huma says, 'who else has questions?'
Freaky says, 'hey, Im cool for anything'
Freaky raises her hand.
_____

Huma says, 'whatsup Freak'
Freaky says, 'well, going back to last week or the week before, about spirit in relation to the chances of nabbing that ellusive para warcry due to skill's, I wonder now that Huginn is around if that has been looked into or evaluated at all'
Freaky says, 'since I see almost no difference between 30 spirit and 60'
Huginn says, 'actually'
Huginn says, 'you get a fairly large bonus to land the warcry in the first place..'
Freaky says, 'impossible!'
Huginn says, 'and after that you get about 5% per skill you have additional for a para'
Huginn says, 'so yeah it matters :-)'
Huma giggles.
Huma says, 'I know Somar checked that out'
Huginn says, 'the problem is that warcry has a lower chance of hitting in the first place against 100 con targets'
Freaky says, 'hmm, warcry doesn't land a lot on para now, when compared to any other stunning skill really'
Huginn nods solemnly.
Huginn says, 'its what I'd call a secondary skill'
Huma says, 'warcry never has'
Huginn says, 'like elbow and choke'
Sandman raises his hand.
Huginn says, 'useful in places, not as good as headbutt in others'
Huma says, 'go ahaed Sandman'
Sandman says, 'speaking of secondary skills.. can suckerpunch be looked into?'
Freaky says, 'right, but should we not be trying to make all skills kinda useful?'
Izee says, 'i've switched to warcry over headbut because i get better para's...'
Huma says, 'what specifically?'
Huginn nods his agreement with Freaky.
Sandman says, 'I have used it here and there and have yet to see a disorient.. and i dont land very often and when i do its not for much damage'
Huginn says, 'all the fight skills need to be compared'
Sandman says, 'but it has a tick timer.. can only be used to initiate combat.. etc'
Huma nods his agreement with Sandman.
Huma says, 'I dont se it used much either'
Sandman says, 'for that i would figure the damage would be better.. or the disorient would go off.. which i havent even seen yet'
Huginn says, 'it also goes against multiple stats so it's easier to land in some cases (harder in others)'
Chaykin says, 'I usually favor blindside over suckerpunch'
Sandman says, 'i cant learn blindside :('
Huma says, 'yeah blindside seems to be used more often'
Huma says to Sandman, 'We can looksie at it.'
Sandman flops about helplessly.
Freaky says, 'could you not make warcry less horrible against con, since every mob in order to make them more difficult and challenging to us, has loads of con?'
Izee nods his agreement with Freaky.
Huginn says, 'and they don't have loads of str and dex?'
Freaky says, 'when compared to level'
Huma nods his agreement with Huginn.
Freaky says, 'of course they do'
Izee laughs at Huginn.
Huginn says, 'warcry at low levels is actually one of the best skills'
Sandra says, 'I always consider warcry the elbow of con fighting'
Huma chuckles politely.
Huginn says, 'but yes we can look at adjusting the base to hit rate'
Huma nods his agreement with Sandra.
Freaky says, 'but I don't see kick missing as much when compared to dex/vs/dex'
Freaky says, 'or bash'
Sandra says, 'or the choke of con fighting'
Sandra says, 'kick = the headbutt'
Huma says, 'jsut the secondary skill'
Sandra says, 'warcry = choke'
Izee nods his agreement with Freaky.
Huma says, 'the #2 skill'
Sandra says, 'so you're kinda comparing a top skill vs a secondary skill.'
Huma says, 'who else has q's?'
Huginn thinks he said that too. :-)
Sandra nods her agreement with Huginn.
Freaky says, 'yeah, but going back to point 1, primary/secondary skills makes no sense, skills should be skills :)'
Huginn nods solemnly.
Huginn says, 'but also consider'
Huginn says, 'when we change choke, higbald is going to _kick_ your ass.'
Sandra says, 'yes and no. It kinda ties into that thing that starts with an S and ends with killtrees'
Huginn says, 'just saying'
Huginn says, 'mobs use those same skills'
Huma nods solemnly.
Huginn says, 'in a lot of cases'
Freaky says, 'higbald should kick my ass, I can take him out and loose what, 60 hp for almost 100k'
Freaky says, 'hes a joke'
Huma says, 'report him we'll fix it!'
Huginn says, 'not for everyone he's not'
Huma winks suggestively at Freaky.
Huginn says, 'klein guards are another example'
Huginn says, 'the list goes on'
Sandra says, 'I can surely go fix higbald. Give me a moment ;)'
Freaky says, 'give higgy bash'
Huginn cringes away from Sandra in mortal terror.
Huma says, 'uhoh'
Maloth says, 'lets not fix him, I like him the way he is'
Abhorsen yawns.
Freaky says, 'which in turn brings us back to the problem, we truely are a 3 skill mud'
Izee nods his agreement with Maloth.
Freaky says, 'why warcry when you can headbutt, why elbow when you can bash, why choke when you can kick, the list goes on'
Huma says, 'who else?'
Huma says to Freaky, 'Because they all have slightly different effects.'
Huma says to Freaky, 'Headbutt != warcry.'
Freaky says, 'which do not go off often enough to warrent using them'
Huma says, 'warcry has all those nifty other things'
Huginn says, 'choke makes some stunning attacks more effective'
Huma says, 'well'
Huma says, 'you cant make everything like... I dunno'
Freaky says, 'allright ive ranted'
Huma says, 'I dont mind the idea of primary and secondary skills at its base'
Huma says, 'maybe warcry is underpowered'
Huma says, 'but its warcyr'
Huma says, 'er warcry... I mean come on =P'
Sandman says, 'that was my point earlier by the way..'
Freaky says, 'no, its not underpowered, its not realistic when compared to primary skills'
Sandman nods his agreement with Freaky.
Huma says, 'well'
Huma says, 'I find certain people use warcry effectively'
Huma says, 'you can dink it in sometimes'
Freaky says, 'take a poll'
Sandman says, 'which is why i feel the newer skills are more in balance.. they arent for sure landers.. and they do well'
Huma says, 'if its secondary its supposed to be used secondarily'
Izee says, 'and maybe the point here is....*might help with PK shortness* is that when everyone uses one of 3 skills'
Izee says, 'there are only 3 things you have to do to defend against them...'
Huma says, 'well'
Sandra says, 'right now, the only thing that will help with pk shortness is dropping damage. Everything else is just extra.'
Huma says, 'thats why often when people come out of left field with the topple thing'
Huma says, 'you cant handle it'
Huma says, 'and they win'
Izee says, 'make 6 pirmary skills.. and you now need to have 6 different difences... also more varability.....'
Zhuge says, 'WHY USE ANY OTHER SKILL BUT KICK, GOOD OLD RELIABLE, NON-REST SETTING KICK'
Zhuge says, 'ack sorry'
Sandra giggles.
Sandman says, 'and its good damage ;)'
Huma says, 'well'
Huma says, 'a lot of people come out of left field'
Huma says, 'with a non-primary skill'
Freaky says, 'topple is not left field, it was stopped being used because the stat investment to make it work for you was useless when compared to just going with other stats to use primary skills'
Huma says, 'and really screw over someone'
Huma says, 'a good old fashioned elbow can really screw someone over'
Izee says, 'not nearly as a sticking stun/ para...'
Huma says, 'a last ditch warcry win you a match'
Sandman says to Huma, 'i land more bashes than topples.. the only reason i use it is on ppl who defend well vs bash via another skill ;)'
Zhuge says, 'theres an idea, have some skills be more effective if you're near dying'
Izee goes EEK! in distress.
Huma says, 'yeah'
Huma says, 'why not'
Freaky says, 'thats kinda interesting ya know'
Huma says, 'or based on agg/wary'
Sandman says, 'like iron will? =p'
Sandman ducks to the ground.
Freaky says, 'no, secondary skills'
Huma says, 'like if someone is -3 wary they are harder to headbutt but easier to warcry'
Huma says, 'cuz they are wusses'
Sandman says, 'it is a secondary skill.. saved my life ;)'
Sandman snickers softly. Huma shrugs helplessly.
Huma says, 'I think at the end of the day Freaky'
Izee says, 'i wondered about that... over say the last 50% or 200 hp change howmuch damage you deal and or how well you take damage....'
Huma says, 'you are asking for a circle to be a square'
Huma says, 'and we arent necessarily gonna ever make a circle a square'
Freaky says, 'no, Im asking that all circles be circles'
Huma says, 'although there are lots of ideas being talked about right now by imms'
Huma shakes his head in disagreement with Freaky.
Huma says to Freaky, 'You are assuming they are all circles.'
Chaykin says, 'I just want to know, where's the love for the triangles dammit?!'
Huma says, 'they are talkin about making cool changes to warcry and stuff'
LadyAce raises a sign marked 'circle' high in the air above her head.
LadyAce raises a sign marked 'square' high in the air above her head.
Freaky says, 'no, I am saying why use a circle when you can use a square, therefor, try to balance so they at least blend :P'
Huma giggles at Freaky.
Huma says, 'I've had lots of fun as warcry'
Huma says, 'is all I'm sayin'
Sandman nods solemnly.
Huma says, 'choke'
Izee says, 'what kinda changes to warcry?'
Huma says, 'now THAT sucks'
Freaky says, 'well yeah, but Im testing stuff and choke is not it :P'
Sandman says, 'warcry can be fun.. choke can be fun.. elbow can be fun.. its that in the fights.. you lucky if you get a cool spiffy affect outta them'
Freaky says, 'Ill rant on choke later'
Huma nods solemnly.
Huma says, 'warcry may get itself a little facelift'
Izee nods solemnly.
Sandman wants to see more spiffy affects go off than they do now.
Huma says, 'spiffy affects are coo'
Huma says, 'so who else has questions?'
Sandman says, 'disorient is fun!'
Sandman flops about helplessly.
Freaky says, 'ohh, and prolonged use of warcry should make you go horse!'
Sandman snickers softly.
Izee says, 'random instant death... a heart attack....'
Freaky says, 'or hoarse maybe'
Sandman says, 'add a tick timer'
Sandman ducks to the ground.
Huginn says, 'gotta run'
Huma says, 'you yell and your lung comes out'
Huginn waves happily.
Huma says, 'other questions?'
Freaky says, 'when is the pk thing coming?'
Sandman raises an eyebrow inquiringly.
Izee says, 'oh.. so now we will only be able to yell once every 10 ticks.....'
Freaky says, 'roughly'
Huma says, 'pk thing?'
Sandra says, 'which?'
Freaky says, 'lower damage'
Sandra says, 'no time frame'
Freaky nods solemnly.
Huma says, 'yeah'
Sandman says, 'thats gotta take some time im sure..'
Sandra says, 'it has to be added to a lot of files, and then a lot of tweaking in testmuds'
Huma nods his agreement with Sandra.
Huma says, 'Rufus is workin on it'
Freaky nods solemnly.
Sandman says, 'rufus is a madman tho.. so it might not take as long as one would think :D'
Freaky says, 'cool, thanks for the chitchat'
Sandra says, 'you all will probably get to test it once it's all in the files'
Izee says, 'hmm... could test muds be opened up to players....'
Sandra giggles.
Sandra says, 'I answered the question before it was asked ;)'
Izee nods solemnly.
Huma says, 'so what else?'
Huma says, 'who else has questions'
Huma waves Kryptonite.
Sandman says, 'thinking..'
Freaky says, 'ill stop bothering ya now'
Huma giggles.
Huma says, 'not bothering us'
Huma says, 'I like talking about what people wanna talk about'
Huma says, 'I had very low attendance last couple QA's'
Sandman raises his hand.
Huma says, 'so I'm trying to make sure people are getting what they want'
_____

Huma pokes Sandman with Kryptonite.

Sandman says, 'when can we expect LT's to be coming out regularly again?'
Huma grumbles.
Huma says, 'well'
Huma says, 'I will start doing it weekly if you want =P'
Huma says, 'it'll be pretty uh barren'
Huma says, 'though'
Sandman says, 'i also need to change my email to that too now that i think of it..'
Huma says, 'people dont send in things!'
Sandman looks up into the sky and ponders.
Huma says, 'I'll do it weekly'
Huma says, 'or maybe bi-weekly'
Somar blinks.
Huma says, 'although I've been told weekly so =P'
Sandman snickers softly.
Huma says, 'who else?'
Huma says, 'anyone anyone?'
Chaykin says, 'yeah even the last LT that was the first one in like a month, had only one mort story in it, and that was for a desc change'
Huma nods his agreement with Chaykin.
Huma says, 'ayup'
Sandman nods his agreement with Chaykin.
Chaykin says, 'people need to write more :)'
Huma says, 'I had lots of junk mail though =P'
Huma says, 'if that helps'
Huma says, 'maybe I can print junkmail in there'
Chaykin says, 'heh lt@legendmud.org gets spam?'
Sandra says, 'tons'
Sandman laughs.
Huma says, 'Cleveland Hunnycutt says 'You too can save $$$$$''
Huma nods his agreement with Chaykin.
Sandman says to Sandra, 'if you get polls going yall could add that to lt also... since some ppl haaate the forums for some strange reason..'
Sandman says, 'or surveys etc'
Sandman looks up into the sky and ponders.
Huma says, 'oh heh I had someone say something to me the other day'
Huma says, 'said they dont ever come to Q&A cuz they dotn wanna idle in OOC'
Huma says, 'is that something you guys hear a lot?'
Sandra says, 'it's funny, people screamed and yelled for the forums, they're there and now they don't use 'em'
Sandman shakes his head.
Chaykin says to Huma, 'That person suggested to me that we should have q&a on a conference rather than here.'
Huma nods solemnly.
Huma says, 'you guys would like Q&A on conference?'
Huma says, 'or do you care?'
Sandman says to Huma, 'if anything i hear "i go to the Q&A and its like talking to a wall.. i get the same answers"'
Huma says, 'well the problem is people bring bugs to Q&A =P'
Huma says, 'and then when I say bug it'
Sandra says, 'maybe there should be more than the same questions ;)'
Huma nods his agreement with Sandra.
Huma says, 'yeah that too'
Sandman snickers softly.
Huma says, 'if you ask every week about why tumble doesnt work'
Huma says, 'I mean how many different ways can I say no... it kinda does'
Sandman says to Huma, 'it works when it wants to =p'
Huma giggles.
Huma says, 'or when will skilltress be done'
Huma says, 'ya know I mean'
Huma says, 'hey'
Huma says, 'not bloody soon =P'
Sandman says, 'when you go from 3 tumbles in a tourney.. to 6 in one fight.. its fun =p'
Huma says, 'how often can ya say that'
Chaykin says, 'I haven't seen that asked in ages, I don't think anyone believes in them anymore'
Huma says, 'so what else guys?'
Huma nods his agreement with Chaykin.
Sandra says, 'I gotta run. Exhausted'
Huma says, 'yeap'
Huma waves to Sandra.
Sandman says, 'now where is rufus so i can bug him'
Sandman peers around intently.
Huma says, 'who else who else'
Sandman raises his hand.
_____

Huma pokes Sandman with Kryptonite.

Sandman says, 'when yall gunna throw up a tinyplot? maybe thats why we lacking some rp articles?'
Huma giggles.
Huma says, 'I wanna do one actually'
Sandman cheers for Huma - huzzah!
Huma says, 'but uh... frankly'
Chaykin says, 'huma and I have been talking about doing one'
Huma says, 'I doubt tinyplots encourage a lot of RP articles :)'
Chaykin says, 'maybe one'
Huma says, 'maybe one'
Huma says, 'written by me'
Huma nods his agreement with Chaykin.
Sandman says, 'ive seen many tinyplots spur off articles from players..'
Sandman looks up into the sky and ponders.
Chaykin says, 'well'
Huma says, 'well some yeah'
Sandman says, 'like thier versions of what went down etc'
Huma says, 'but like the problem is'
Chaykin says, 'tinyplots can encourage people to rp more and come up with their own stuff'
Huma says, 'Imms cant SPUR RP even less so then we can PK'
Huma says, 'Imms can do a FEW things to make PK spike a bit'
Huma says, 'but RP'
Huma says, 'thats so desperately individual'
Chaykin says, 'frankly, our rp culture right now, is kind of in shambles'
Huma nods his agreement with Chaykin.
Sandman says, 'true.. but these days its more of.. log on.. see who i can pk.. pk.. try to find a spot to rp.. get a lil in.. then poof'
Sandman says, 'yeah..'
Huma nods his agreement with Chaykin.
Huma says, 'alt culture'
Sandman says to Chaykin, 'its hard to stay ic when its mostly normal discussion.'
Huma says, 'has crushed RP'
Chaykin says, 'I don't even know how to begin to encourage people to rp in that kind of environment'
Huma says, 'to a large degree'
Chaykin says, 'it's like being at a big frat party and trying to get people to play pin the tail on the donkey'
Huma nods his agreement with Chaykin.
Chaykin says, 'and I wish I had a solution for it'
Huma says, 'me too :('
Chaykin says, 'ultimately it's what the players want'
Huma says, 'yeah'
Sandman nods solemnly.
Huma says, 'players dont want RP right now'
Chaykin says, 'it's not something we can fix away, people either want to rp here or they don't, and won't'
Huma says, 'not really'
Huma says, 'some do'
Huma says, 'but the community seems against it'
Chaykin says, 'people seem more comfortable just using their characters as interchangeable avatars for their rl selves'
Chaykin says, 'it's a bit depressing'
Huma nods his agreement with Chaykin.
Huma says, 'I mean'
Huma says, 'I dont know how to STOP it though'
Huma says, 'do we scrap chat?'
Chaykin says, 'well'
Chaykin says, 'to be honest'
Sandman says to Chaykin, 'im guilty.. but its hard to just throw out rp when ppl dont really wanna hear it see it or be involved with it..'
Huma says, 'I still think people enjoy a good RP'
Chaykin says, 'a couple years back I played a mud that had no chat channel, and the rp there was a lot better'
Sandman nods his agreement with Huma.
Chaykin says, 'but chat is such a big part of the legend experience, there's no way we could duplicate that'
Huma nods his agreement with Chaykin.
Huma says, 'like we cant remove chat'
Sandman says, 'and gossip channel seems to have been lost =p'
Huma says, 'the wrens of the world still RP'
Huma says, 'and such'
Huma says, 'and people like it'
Huma says, 'you just gotta stay committed I guess'
Sandman says, 'which i feel made most players rp there and reg chat on chat'
Huma shrugs helplessly.
Sandman says, 'but now its like.. nobody uses gossip that much.. and just chats and rps like i do on chat..'
Huma says, 'I'm ALSO not a fan of seperation'
Sandman says, 'me either..'
Sandman says, 'i do know im going to start pushing more rp with my clannies and myself'
Sandman says, 'because frankly.. i miss it'
Huma says, 'great'
Huma says, 'RP doesnt work top-down so much'
Huma says, 'not here anyway'
Sandman says, 'i think it was somar i talked to.. about old players i missed like mcdougan broeknspring etc'
Sandman says, 'or was it chay..'
Sandman looks up into the sky and ponders.
Chaykin says, 'wasn't me'
Chaykin says, 'the thing is'
Chaykin says, 'those sort of people tend to get fed up with a lot of the pk bitching'
Sandman says, 'yeah..'
Huma says, 'not that theres any PK bitching anymore =P'
Sandman says, 'some of it tho is rp... most of it isnt..'
Chaykin says to Huma, 'Oh no, not at all.'
Chaykin says, 'we have a certain class of people here who just seem to not be interested in rp at all'
Chaykin says, 'and the thing about that is'
Sandman says, 'like when i go out to look for ppl that did some of my peeps wrong.. it may sound cocky and bitchy but thats a mafia boy for you ;)'
Huma says, 'the way to start RP is to start RP'
Chaykin says, 'if you are someone who does like rp, it's extremely difficult to interact with people who don't'
Chaykin says, 'because it takes you out of your element'
Sandman nods his agreement with Chaykin.
Sandman says, 'which has me chitchatting more than rping these days..'
Huma nods solemnly.
Huma says, 'gotta stay committed'
Huma says, 'thats what mcdougan and spring did'
Sandman says, 'but its obvious when i go ic.. i talk different ofcourse ;)'
Huma says, 'its not like OOC chat didnt exist then'
Sandman says, 'yeah mcdougan was claaaassic'
Sandman says, 'i give that guy biiig props'
Sandman looks up into the sky and ponders.
Chaykin says, 'best way to get others to rp really is to do it yourself as much as you can'
Sandman nods solemnly.
Sandman says, 'yeah ill have to do that.. i know some ppl wont at all.. but it may encourage a little atleast out of them'
Sandman says, 'just to interact with someone who fully commits themselves you either end up messing with the player or rping with them =p'
Sandman says, 'and hopefully as a gm it rubs off some and can start some stuff ;)'
Sandman looks up into the sky and ponders.
Huma says, 'anyway'
Huma says, 'ok gonna shut it down'
_____