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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 VOLUME TEN, NUMBER FIVE                                  February 9, 2003
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                           TABLE OF CONTENTS
                           The Editor's Note

                         NEWS, REPORTS, UPDATES
                           Calendar of Events
                  Immortal Applications Due March 1st
                   Expies Final Ballots - Due Feb 12!
                          Expies & Campaigning
                             Recent Updates
                            Recent Q&A Topics
                       January Connection Analysis
                       DID YOU KNOW: Setting Moods

                               LEGENDITES
                             NZ LegendMEET?

                               Clan News
                 The Avengers Celebrate 3rd Anniversary
                             Killers Wanted

                              The PK Front
                           Diaries of a Thief

                        The Price of Acceptance
                   The Adventures of TheThing Part IV
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                      The Editor's Note                          |__\
   '-----------------------------------------------------------------'

Sorry guys, things are still hectic here at my house and we still have
family visiting, but I wanted to get this out before it got much later.

Don't forget all the fun coming up on Friday with the mud's birthday,
Valentine's Day and the Expies! Get your votes in and send any short
valentines you want before it's too late!

Have a great week!

-Kaige
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                   LegendMUD Calendar of Events                  |__\
   '-----------------------------------------------------------------'
          [All times are system time unless otherwise specified]

                               FEBRUARY
                         Su Mo Tu We Th Fr Sa
                                            1
                          2  3  4  5  6  7  8
                          9 10 11 12 13 14 15
                         16 17 18 19 20 21 22
                         23 24 25 26 27 28
  
Thursday,  February   6th    7:00 pm      Q & A in the OOC Auditorium
Sunday,    February   9th    6:00 pm      Tinyplot in India -- Details TBA
Wednesday, February  12th   11:59 pm      Final Expies Ballots are DUE!
Thursday,  February  13th    7:00 pm      Q & A in the OOC Auditorium
Friday,    February  14th                 Valentine's Day and
                                              LegendMUD's 9th Birthday and
                                                 The Expies Ceremony!
Thursday,  February  20th    7:00 pm      Q & A in the OOC Auditorium
Saturday,  February  22nd    2:00 pm      Stock C(h)ar PK Tourney
Thursday,  February  27th    7:00 pm      Q & A in the OOC Auditorium
                             9:00 pm      PK Open Practice
 
Coming in March....
- March Madness Tinyplot
- Sandra's PK Tourney
....and much much more! 

  @>-->--->---       Valentine's Day is Coming Soon!       ---<---<--<@

    Send your short ic/ooc VALENTINE'S to the LT by Monday Feb 10th! 
               Let someone know you're thinking of them... 
           either fondly or that you're plotting against them!

    See back Valentine's Day issues for ideas and examples of length.
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|              Immortal Applications Due March 1st                |__\
   '-----------------------------------------------------------------'

It's that time of year again. The deadline for Immortal Applications is
March 1st, 2003. If you are interested in applying to become an immortal,
be sure to speak to the appropriate department head about your proposed
project _before_ you submit your application.

Additional information on Becoming an Immortal at LegendMUD can be found
by reading HELP APPLICATION online as well as pointing your browser to:

       http://www.legendmud.org/Reference/documents.html

The individual links to take you directly to the important pages are:

THE IMMORT CODE OF CONDUCT
   http://www.legendmud.org/Reference/imm_conduct.html

IMMORT PROPOSAL REVIEW PROCESS
   http://www.legendmud.org/Reference/proposals/app_vote.html

THE GENERAL APPLICATION FOR IMMORTING
   http://www.legendmud.org/Reference/proposals/gen_app.html

THE ADMINISTRATION PROPOSAL
   http://www.legendmud.org/Reference/proposals/admin_prop.html

THE BUILDER PROPOSAL
   http://www.legendmud.org/Reference/proposals/builder_prop.html

THE CODING PROPOSAL
   http://www.legendmud.org/Reference/proposals/code_prop.html

THE PUBLIC RELATIONS PROPOSAL
   http://www.legendmud.org/Reference/proposals/pr_prop.html

___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|              Expies Final Ballots - Due Feb 12!                 |__\
   '-----------------------------------------------------------------'

The Expies Final Ballot was sent out earlier this week. Votes are due in
by 11:59 pm on February 12, 2003. We need you to cast yours for this
year's Expies to be successful! Even if you cast a vote for a single
category, we want it!

Thanks to the many of you that have sent in your votes already - I
appreciate not having to tally ALL the ballots the last night! As of this
writing, 35 ballots have come in. For comparison, we received 75 last
year. Will we beat last year's total or fall short?

You can make my job tallying easier if you do the following three things:

1. Mark your vote with an X. Alternately, you can delete all other entries
   except the one you are voting for, as long as you keep the category
   header.

2. Ties cannot be counted - you must make one choice or risk that category
   getting skipped over entirely.

3. Be sure the character listed on your ballot is unarchived for the
   entire duration of the voting period. Ballots are not always tallied
   First In/First Counted - even if yours was sent the first day, it may
   not get counted until the last.

Ballots do get reviewed upon first receipt to determine if there were any
problems - some ballots have come across empty or garbled. If this is the
case, you will receive an email giving you the opportunity to resend. All
the more reason to get your votes in sooner rather than later! You may
also receive an email in the event the ballot appears to have been cut off
- some mailers can't handle long messages and may eat the lower portions
of your email.

If you need a ballot, you can request one via the web at
http://legendmud.org/Community/expie.php - if the web page does not work
for you, let us know, and ask LadyAce or myself for a ballot. If you send
an email to expie@legendmud.org requesting a ballot, please make it clear
you need us to send you a ballot or we'll think you cast votes and it came
across empty.

The awards ceremony will be Friday, February 14th (time to be determined).

Thanks again, and best of luck to all nominees!

Cheyla
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                       Expies & Campaigning                      |__\
   '-----------------------------------------------------------------'

If you plan to participate in this year's Expies in any way, whether you
expect to win an Expie or are just nominating and voting, it is
imperative that you read this.

Due to activities in the past couple of years and complaints regarding
such, we are instituting a new policy. We have always discouraged
campaigning and bribery to win an Expie. It is not within the spirit of
the Expies. Unfortunately, despite such discouragement, it still happens.

Starting this year, we will begin disqualifying nominees that participate
in campaigns and utilize bribery to win nominations and votes.
Campaigning just to disqualify someone will result in disciplinary action
against the campaigner.

What constitutes campaigning? Illusions, notes, board posts, repeated
comments on channels, and other like activity in the game encouraging
people to nominate/vote a certain way. This includes campaigning both for
and against something/someone.

What constitutes bribery? The offering of XP, coupons, strings,
equipment, quest help, money, etc to secure someone's nomination or vote.
Please report any activities of such, preferably with logs.

___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                          Recent Updates                         |__\
   '-----------------------------------------------------------------'

    /\                         CODE UPDATES
   /  \     
  /    \    MISC CHANGES
 /_    _\     o first aid now costs mana and move and operating costs more
   |  |       o first aid and operate healing improved slightly (avg, not
   |  |          max)
   |  |       o color added to roster in warnings about low membership
   |__|       o colored warnings added for blank purpose and misc-info to
    /\          roster
   /  \       o You can always check your afk buffer, regardless of
  /    \        position.
 /_    _\     o Speech will now only split into two sections if the word
   |  |         before the punctionation is at least 4 letters long.
   |  |       o If a character is archived or locked, it tells you that
   |  |         instead of saying they don't exist when you try to log in.
   |__|      
    /\      BUG FIXES
   /  \       o glance self no longer refers to the player in the third
  /    \        person
 /_    _\     o gagchannel now gags the player's charmies as well
   |  |       o pk status is no longer in the banner in the new score
   |  |       o barkskin no longer works on undead, unbleedable, or flying
   |  |         people
   |__|       o non-humans casting the flamestrike spell no longer have
    /\          the flames shoot from fingertips
   /  \       o if you attempt to animate a player's corpse the message is
  /    \        now more clear
 /_    _\     o no longer possible to summon/create/animate mobs in rooms
   |  |         that are already full
   |  |       o decline with no argument now says "Who do you want to
   |  |         decline?"
   |__|       o Double message when using bandages when affected by
    /\          bloodloss fixed.
   /  \     
  /    \    TYPO FIXES
 /_    _\     o misc grammar problems with moods/socials fixed
   |  |       o "chokes you, bruising your neck before you can wriggles
   |  |         free"
   |  |       o "slams his head into your temple and you falls down!"
   |__|       o judge self and consider same level messages now match.
    /\        o reference to self in 3rd person in choke message fixed.
   /  \       o "You see nothing like that  a piece of furniture" fixed.
  /    \    
 /_    _\   
|  |                      HELP FILE UPDATES
   |  |     
   |  |     The were no helpfiles updated in the past week.
   |__|     
    /\      
   /  \                         AREA UPDATES
  /    \    
 /_    _\   If you want to suggest specific improvements or new additions
   |  |     to existing areas please don't hesitate to submit them with     
   |  |     the idea/bug/typo commands or drop mudmail to the builder
   |  |     currently responsible for the area (use AREAINFO to find out!)
   |__|     
    /\      LEGENDS OF THE PAST
   /  \          A few fixes for Barabas.
  /    \    
 /_    _\   1802 ALASKA
   |  |          Expands what the Koniag men will accept as sticks.
   |  |          Various minor bugs and typos fixed.
   |  |     
   |__|     ANCIENT SEAS
    /\           The serpent is a little tougher now and worth a little
   /  \          more exp.
  /    \    
 /_    _\   BEOWULF
   |  |          Warg affects now set in proper order. Meteorites cannot
   |  |          be sold.
   |  |     
   |__|     CELTIC IRELAND
    /\           Lying down (sleeping or lying) sucks you under the swamp.
   /  \     
  /    \    THE CRUSADES
 /_    _\        The metalworker has bowed to pressure from the local
   |  |          better business bureau, and now offers refunds, but only
   |  |          before services are rendered. Doctors have visited the
   |  |          Muslim camp and made provisions for a far better diet for
   |__|          the soldiers. As a consequence, the men of Damascus, 
    /\           Egypt, Aleppo, Iraq, Anatolia, and the Hijaz, will all be
   /  \          better and tougher in a fight. Exposure to the harshness
  /    \         of the desert has made the hyenas and the Imam tougher.
 /_    _\        The tower assassins have reorganized themselves properly
   |  |          according to merit and rankVarioius  bugs and typos fixed.     
   |  |     
   |  |     GYSPY CARNIVAL
   |__|          The pies can be thrown again. Various typos fixed.
    /\      
   /  \     HOSPITALLER MALTA
  /    \         Jean is now open 24/7. If GET doesn't work on the
 /_    _\        thicket, neither will TAKE. Various minor bugs fixed.
   |  |     
   |  |     ROMAN BRITAIN
   |  |          Buying from the wineseller ought to be a bit easier.
   |__|     
    /\      SHERWOOD
   /  \          Increases Guy de Gisborne's level. Richard now sells ale
  /    \         as well. Various minor bugs and typos fixed.
 /_    _\   
   |  |     AFRICAN SAVANNA, THE ALHAMBRA, ARABIAN NIGHTS, AZTECS,
   |  |     CASABLANCA, PORT OF LONDON, MEDIEVAL MACAO, ROMAN BRITAIN,
   |  |     TUDOR ENGLAND, VICEROYAL PERU, and VIKING SKANDINAVIA
   |__|          Various minor bugs and typos fixed.
    /\      
   /  \     
  /    \                   In Progress Area Updates
 /_    _\   
   |  |     This section is intended to share what builders are working
   |  |     on behind the scenes. It is not a perfect record of progress
   |  |     as all builders do not commit updates every week. Badgering
   |__|     builders about their progress will get you flogged. 
    /\      
   /  \             
  /    \            Kae           Larderello (Dante's Hell)
 /_    _\           Kheldar       Medieval Sea Trade
   |  |             LadyAce       Kleinstadt (Update)
   |  |             Piccolo       Ming Dynasty China
   |  |     
   |__|     

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  _______   ____    _______
 /  ___  \ / __ \  /  ___  \  Logs of Q&A sessions are available on the
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&A index page
 | \_\ \ | \ \/  \ | \   / |  at the url below.
  \___\/_/  \__/\/ \_/   \_|

     http://www.legendmud.org/Community/lectures/QandA/QA_index.html

The logs have not been put on the web yet, but will be as soon as possible.
    Keep an eye on the welcome board in the game for the direct urls!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                     LegendMUD Connection Analysis
                            January 2003

                        Peak Mortal Players 48
                          Average Peak was 33
                     Peak PKOK Enabled Players 30
              Pkokenabled Characters represent approximately
                        50% of active players.

                    Peak Accept All Characters 7
              Accept All Characters represent approximately
    6% of all active characters and 13% of active pkok enabled characters.

The first two tables below show the Average Mortal Players, Average PKOK
Enabled Players, and the number that were "Accept All" connected to Legend
by hour of the day as polled approximately on the hour system time during
the period noted above.

               hour  0  1  2  3  4  5  6  7  8  9 10 11
               ------------------------------------------
               avg  29 24 22 20 18 16 16 17 19 20 23 24
               pke  14 11 10  9  8  7  7  8  9 10 11 12
               aas   1  1  1  1  1  1  1  1  1  1  1  1


               hour 12 13 14 15 16 17 18 19 20 21 22 23
               ------------------------------------------
               avg  25 27 28 28 29 30 32 31 32 34 33 31
               pke  13 14 15 15 16 16 16 15 16 16 16 16
               aas   1  2  1  2  1  1  1  1  1  2  2  2


               day   MON  TUE  WED  THU  FRI  SAT  SUN
               ------------------------------------------
               avg    26   26   24   26   25   24   26
               pke    12   12   12   14   12   12   13
               aas     1    1    1    1    1    1    1

This table shows the breakdown by each hour for each day of the week.

        MON       TUE       WED       THU       FRI       SAT       SUN
     AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA
  ------------+---------+---------+---------+---------+---------+---------
   0: 27 13  1| 30 15  1| 26 12  1| 30 15  1| 29 15  1| 28 15  3| 30 14  2
   1: 22 10  1| 24 11  1| 22  9  1| 22 11  1| 26 12  0| 27 14  3| 26 12  2
   2: 19  8  1| 24 10  0| 21  9  2| 21  9  1| 20  8  0| 28 13  3| 25 12  2
   3: 19  7  1| 22 11  0| 20  9  3| 19  8  1| 17  6  0| 25 12  2| 22 10  2
   4: 16  7  0| 19  8  0| 18  8  1| 18  8  1| 14  5  0| 18  9  1| 19  9  1
   5: 17  8  1| 15  8  1| 18  7  1| 16  7  1| 15  6  0| 15  8  1| 17  7  1
   6: 19  7  1| 15  7  1| 17  8  1| 17  7  1| 14  6  0| 15  9  1| 16  7  1
   7: 20  9  1| 17  8  1| 17  8  1| 19 10  2| 17  7  1| 16 10  1| 16  7  1
   8: 23 10  1| 19  8  1| 17  7  1| 19  9  1| 22  9  1| 16 10  2| 17  7  0
   9: 22 11  2| 19  9  2| 16  7  0| 19 10  2| 23 11  1| 18 10  1| 19  8  0
  10: 25 12  2| 22 11  2| 21  9  1| 24 12  1| 26 13  1| 21 10  1| 21 11  1
  11: 23 12  2| 24 12  2| 24 12  2| 21 11  1| 25 13  1| 24 11  2| 25 13  1
  12: 27 13  1| 26 14  2| 23 12  1| 25 14  1| 22 12  2| 24 12  1| 28 14  1
  13: 28 14  2| 30 15  3| 25 13  1| 29 17  2| 21 11  2| 27 15  0| 30 16  1
  14: 30 16  1| 28 15  3| 26 14  1| 29 16  1| 26 13  1| 27 15  2| 30 15  1
  15: 28 15  2| 27 14  2| 29 17  2| 30 18  3| 28 16  1| 25 13  1| 28 15  1
  16: 28 15  1| 29 15  2| 31 17  2| 32 19  2| 30 18  1| 23 10  1| 31 17  1
  17: 30 15  2| 33 15  1| 31 17  1| 31 17  1| 29 17  1| 26 12  1| 34 18  1
  18: 33 15  1| 35 16  1| 31 15  1| 33 17  1| 28 16  1| 28 15  2| 36 20  1
  19: 31 13  0| 31 14  2| 31 16  1| 35 19  1| 29 15  1| 26 12  1| 31 17  1
  20: 31 14  0| 30 13  1| 31 16  1| 37 20  1| 30 16  2| 30 13  0| 32 16  2
  21: 35 16  2| 34 14  2| 32 15  1| 38 20  3| 32 16  2| 32 14  2| 33 17  2
  22: 37 18  1| 33 15  2| 30 16  2| 35 18  2| 32 16  3| 33 15  2| 31 16  2
  23: 30 16  1| 29 14  1| 31 17  2| 33 17  1| 33 17  2| 29 13  2| 30 15  1

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   _____    
  /  _  \   DID YOU KNOW: Tips and tricks and little-used features
 /__/ \  \  
      /  /  Have you gotten frustrated when trying to set your character's
     /  /   mood and you get spammed by the list of moods? 
    /__/    
    __      It's a little confusing that you set your combat mood with the
   /  \     CMOOD command, but to set a regular permanent mood you just 
   \__/     type in the name of the command. The MOOD command gives a full
   _____    listing of the possible moods, or turns seeing them on and off.
  /  _  \   
 /__/ \  \  Syntax: mood                      (get listing of all moods)
      /  /  Syntax: mood <off/on>             (set whether you see moods)
     /  /   Syntax: <moodname>                (set your permanent mood)
    /__/    Syntax: <moodname> <command>      (use mood where supported)
    __      Syntax: <moodname> <social>       (use mood in socials)
   /  \     Syntax: <moodname> <channel> <social> (use mood in social on
   \__/                                                          channel)
               
___                                                                    ___
\  |------------------------------------------------------------------|  /
/__|      LEGENDITES: Information Regarding the People of Our World   |__\
   '------------------------------------------------------------------'

                Hannah has reached 300 million experience!
               Ibrahim has reached 100 million experience!
                Parry has reached 100 million experience!

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                             NZ LegendMEET?

Having been paying attention as of late I've noticed there are quite a few
players who are from NZ, and a good portion of those reside in
Invercargill. Because of this I propose we have our own LegendMEET
right here in Invers, those who are interested mudmail me and I'll start
organizing something.

Cheers,
EiSA.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                      Clan News                         |__\
        '--------------------------------------------------------'

Congratulations to The Avengers clan as they are celebrating the 3rd year
of their founding on February 9th under the free-forming clans system.

The Avengers are a rp/pkill clan, containing members from both
communities. Avengers will defend the loyal citizens of LegendMud and help
fellow good clans. Avengers may also pertain to comic book rp as well.
They are currently looking for new members.

For more information about these long-standing clans of Legend, check out
the CLANS command, try a search for Avengers on the web pages,
(http://www.legendmud.org/sitemap.html and enter keywords in the SEEK box).

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                             Killers Wanted

With time comes many changes, the future slipping into the past without a
moments notice.  As Barabas falls into the pattern of time, and becomes a
Legend of the Past, a new leader of the clan Infernals emerges.

Seeking those who wish to cause destruction and mayhem, inflict pain on
others, and reduce the pitifully small forces of good to literally
nothing, Maloth searches for active evil killers.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There are currently 16 RP clans and 9 PK clans. This leaves open slots
for seven (7) more clans to form. For more information, read HELP CLAN and
see the clan information list via the CLANS command while logged into the
game. For a basic handbook and reference guide for players interested in
starting and running a clan, we recommend that before you even type FORM,
you visit: http://www.legendmud.org/Reference/gm.html.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                    The PK Front                        |__\
        '--------------------------------------------------------'

                          Diaries of a Thief

I saw Fiammetta around the Stag so I thought to pay her a visit. I
initiated combat the usual way but the turnout was very unusual. As the
first few rounds took place I ended up standing outside the Hermetics
hall. Wondering what she was doing here I knocked and challenged anybody
willing to come out and fight. To my surprise Larnoc and Fiammetta came
out to my reply. After a few rounds, I noticed the left the door agape,
taking no more time than I needed to make my decision I went in and hid.
Unknowingly they came back to their hall, where once again they met me.
Soon I realized that I could not match up to Larnoc in my hurt state so I
suffered a minor set-back in my attack.

In my search for purpose I strongly lean towards the Hermetics. Their
youthful vitality and energetic comrodary are an inspiration to a fighter
like me.

I will test them further...
Silence, the assassin.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The Grendels have maintained their presence over the past two weeks with
the Panuccis and the Infernals close behind. The IRA has become more
active again recently and the Grand Coven and Knights have been out on the
field of battle. The Syndicate, Hermetics and the School of Hard Knocks
had a few members active over the past two weeks, but not showing a strong
presence.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Two weeks ago there were 63 pkill-related deaths involving 42 different
characters. Of those 42 characters, 18 of them were accept all at the
time. This past week there were 71 pkill-related deaths involving 41
different characters. Of those 41 characters, 27 of them were accept all
at the time. So come on, let's get YOUR name up in lights! We can't report
on it if you don't tell us about it!

If you have you witnessed or committed any glorious or nefarious deeds,
send a short report to us at the LT. If you are looking for a fight,
recruiting, or anything else related to PK (not necessarily PK Clan
related), send it in! It's free AND you'll get a prize token! Be a
celebrity, the envy of all your friends! Tick off your enemies or just
tell your side of the story! The possibilities are endless -- act today!!
 
              _______________________
             /                       \
        o O | Wonder what folks are   |
  `\|||/    | doing over at LegendMUD?|
   (o o)     \_______________________/
ooO_(_)_Ooo________________________________________________________________
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

                      The Price of Acceptance

She sat quietly just staring down at the handful of coins in her hands. A
gift he had said. She's gotten lots of 'gifts' before, but only in
exchange for a favour. A gift. A gift because he cared. Another novel
concept to her. Caring. What did that mean? Just exactly how did one care?

The gold coins in her hand gleamed in the fading sunlight. She'd never
felt badly about taking money from a man before, what made this one so
different? Maybe it was his naivety. He was so shy and bashful and..
sweet. He didn't treat her the way the others did. He almost seemed to..
worship her. It wasn't like she hadn't seen it before, a naive young man
developing a crush on her. She's just told them the truth, she was no good
for them, go find someone else. She's tried to tell this one, but, the
look of hurt on his face had done something to her. She frowned to
herself. It had hurt her to hurt him.

'Bah!' Briarwen said callously to herself as she stood and dropped the
handful of coins into her money pouch. 'Your going soft! He's just a kid.
No different then all the rest, you'll see, and then where will you be,
hmm?' she continued to lecture herself, 'Sure, he's all puppy dog eyes and
sweetness now, but just wait, he'll get tired of sharing you.'

Briarwen sighed heavily as she turned towards the inn, she could already
hear the voices of the half-drunk men. Yes, no doubt about it, business
would be good tonight. As she pulled open the door to enter, she had to
admit to herself, she couldn't wait to see Jakov again.

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     The Adventures of TheThing (embellished) b Part IV (Transformation)

TheThing had been taught by Sir DragonReborn that the Inferno would be a
good place for him to hide and work on this XP problem. Not many knew the
paths through the Inferno safely, and if TheThing spent a lot of time
there, he might just be able to prevent his own permanent death. It would
be a slow and painful struggle, but the quiet of the Inferno could bring
him some peace of mind as well. And so it was for TheThing, ignoring the
plight of those he called friend, he began to be more and more selfish,
thinking only of the goal he had set. He was eventually dropped by Sir
DragonReborn as a squire, and then felt his world had ended.

It was around this time that Minako found him. Minako was the bride of Sir
West, one of TheThing's mentors in the Knights of Legend. TT had not
contacted her in a very long time, as he had been smitten with her as
well. West just got the nerve up before TT did, and speaking with her
served to remind him of yet another failure, a missed opportunity. But
Minako was not one to be pushed aside. She came to TheThing in the Inferno
and began to heal him as he wandered. Not speaking much, they walked
together through the Inferno and TheThing hacked and slashed his way
through all that he met. Minako simply walked along with him and used her
surgeon skills when needed, keeping TheThing alive and offering a kind
word now and again. Somehow, TheThing began to heal in other ways as well,
and the silence was broken. Minako explained that TheThing had to give up
his pride before he could regain it. No longer could he use public
channels and postings on public boards as his personal arena for whining.
It was the whining that made him a target.

*CRACK* It was as if a bolt of lightening had opened the eyes of TheThing!
Minako and TheThing began to venture out of the Inferno, seeking other
grounds upon which to walk in search of experience. Sir West had ventured
off in a lone quest, having left Minako alone in Legend, so she had
nothing but time on her hands. TheThing and Minako were virtually
inseparable, running almost day and night towards his goal. And then
TheThing learned of Sibwarra. A new load of guilt thrust itself upon
TheThing. Not only had he destroyed his own life, but he had brought
another life to be through his actions. But what kind of life did Sibwarra
have?  He always felt like part of him was missing, he constantly was in
service to others, with no direction of his own. TheThing vowed to work
even harder towards his goal. If he could just get out of PK he could
start to give his own service to others, lifting some of the burden from
Sibwarra, perhaps freeing the druid/mage to walk his own path.

When Minako had to go on her own quest, TheThing turned to the fiancee of
Sibwarra, Amecia, to aid him in his quest. Amecia agreed, and she showed
him new ways to earn XP, took him on many adventures and used her own
surgeon skills to heal him all the while.

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