Inside LegendMUD: The Clan System
LegendMUD offers a dynamic clan system. With the implementation of player housing, players gained the ability to freely form and disband clans, as well as induct and cast out members without immortal intervention.
Each clan also will be able to freely elect a GuildMaster or GuildMistress by pledging their loyalty to other clan members. The member with the most loyalty is automatically named GM.
Characters of ALL levels are eligible to join a RP clan. However, to join a PK clan, the character must be already pkenabled by an immort. For more information on the operation of playerkilling and clans, please read HELP PKCLANS. Clans may switch from RP status to full PK status, see HELP RP_TO_PK for info.
Players may only have one character in any given clan at a time. You may have more than one clanned character, but only as long as the characters are in different clans.
Clans that are inactive or without a GM for an extended period of time will be removed, and any and all remaining members will be removed from the clan.
All clans have a limit of 20 members and a minimum of 3 members to keep the clan active.
LegendMUD has a wide range of active clans, offering something for just about any playing or RP concept. See the Current Clans Page for the list of clans.