LegendMUD Decorative Spar

LegendMUD: Overview

Codes of Conduct

Without Laws, there is Chaos.

The LegendMUD Player Code of Conduct

Throughout the years, the staff of LegendMUD have continually worked on developing a coherent and consistent document that could serve as a player code of conduct. The reason for this document is simple: the controversies and debates over whether or not certain standards were rules, whether or not certain matters of etiquette were official, whether or not standards of punishment were codified, and so on, had reached a point where even simple enforcement of basic rules was becoming counterproductive.

A major effort was made to gather together all the many rules, suggestions, standards, and policies into one document, for easy reference and to once and for all end the debate as to whether a given behavior was illegal or not.

It is important to emphasize that there is nothing NEW in this document. Rather, this is just a formalized version of the rules under which all the players already live and play with really, very few problems. Yes, it seems like a huge, daunting list, but really, the vast majority of it is common sense, and the document you are about to read tends to overexplain even the most basic things so that there is a definite reference to point to.

WHERE WILL THIS CODE GO?
The rules can be found in HELP RULES, and should be considered the basic file to refer to for guidelines. There are also individual help files for each of the rules. These helpfiles are accessible by anyone and are also viewable here on the website. In addition, all new characters will be asked to agree to these rules and will be given the option to view them before entering LegendMUD, so that even a casual spammerwho wanders in cannot say that they were ignorant of the rules.

REASONS WHY YOU SHOULDN'T FREAK OUT
"Oh no! The evil immortals are imposing more of their moral judgements upon us! Agh! I must flee!"

Hardly. So relax. As said above, there are very few rules. They cover the basic stuff that you all already know quite well, like multiplaying, abusing bugs, and harassment. All we've done is gather them together and formalize them. From now on, if you get punished for something that is not in this document, you've got a great case in your defense; on the other hand, we're not perfect, and probably missed something. Because of that, we expect this to be a "living document" that evolves and changes over time.

Another major reason why you should not freak out is really a simple one. The rules are designed primarily to protect the players, and not to circumscribe them. In order for that to be perfectly clear, there is commentary interspersed below that describes the rationale for each rule. Frankly, none of them are very controversial.

WHERE TO DISCUSS THE CODE OF CONDUCT
Since this is a living document, player input is always welcome. The discussion and debate related to the code of conduct is best posted on the discussion board in the Out of Character Lounge. Alternatively, the Legend Forums may be another place to post input.

Please do not flood the Legendary Times address with comments about the code.

The following is HELP RULES, the overview of currently fifteen rules. This file is also displayed to newbies during character creation.

RULES


LegendMUD has few rules, but the following activities are unwelcome here. Players caught engaging in these activities will be dealt with on a individual basis, but the basic violations listed below all potentially call for character deletion. Punitive actions can also include any and all of the following: removal of equipment or gold, alteration of stats, denied access to mud commands (e.g. being muzzled or glued), denied access to a character, forced pk-enabling, demotion of level status, or banning of a site if repeated violations occur.

See HELP VIOLATIONS and HELP RIGHTS for specifics on disciplinary actions.

All players are held responsible for understanding and following the rules set forth below, and violations will not be less severely punished because a player claims to have not known he or she was breaking a rule. For additional information, see individual help files or immorts with the 'Admin' flag.

  • Multiplaying (logging in more than one character at a time) and trading equipment among your characters or using one of your characters to benefit another of your characters in any way is prohibited. Only one player may play a particular character.

    Giving away characters is not allowed. (See HELP MULTIPLAY).

  • Harassing other players is prohibited, regardless of the pkok/pke status of the participants. Harassment may include, but is not limited to: out of character threats, sending unwanted tells when asked to stop, tracking someone down ingame to get around a gag, using abusive language, making unwanted out-of-character attacks or comments, using unwanted socials, or using in-character justifications for what are really out-of-character assaults.

    Use of illusions to harass other players or to fake immortal actions such as chats, tells, or announces is prohibited. (See HELP HARASSMENT).

  • Sexually explicit language, cursing, and slurs are not permitted over public channels -- like chat, auction, war, muse and info -- or in other public forums like illusions, character names/ titles, and boards; such language may be prohibited even in private communication to the extent it amounts to harassment. (See HELP LANGUAGE).

  • Characters who are not pkok or pk enabled are prohibited from interfering in pkill. Although the code restricts many of the methods of interference, any player who, accidentally or intentionally, finds a way to affect a pkill fight when they are not pkok or pkenabled or not accepting the participants, must immediately report the problem to an immortal and on the bug channel. Abusing bugs is illegal.

  • Non-pkokenabled are prohibited by the code from looting the corpse of others. Anyone who is befriended may remove items from a corpse at that character's request to assist in equipment recovery, so long as he or she does not thereby involve a non-pkokenabled character in pkill. (See HELP LOOTING, HELP BEFRIEND).

  • Asking or getting immorts to reveal or change your stats is not permitted, nor is getting or asking them to load items or mobs for you or to confer any other unfair advantage. (See HELP IMMORTS, HELP CHEAT).

  • If you find a bug, you must report it by using the BUG command or mudmail to an immortal or even email to imp@legendmud.org. Taking advantage of a bug or using it to crash the mud is not permitted. (See HELP CHEAT).

  • Intentionally placing a character over rent by loading him or her with excessive equipment is not permitted. (See HELP CHEAT).

  • Experience may not be 'given' away by enabled characters permitting others to pkill them; repeated deaths will attract the attention of immorts. (See HELP CHEAT).

  • In-game information (such as mob or item stats, quest solutions, etc.) may not be placed on public channels or boards (including clan boards). This information is also not allowed in illusions. (See HELP CHEAT, HELP CHANNELS).

  • Do not attempt to take on someone else's identity without their permission. If you are involved with a roleplay plot, you should identify yourself to others if asked (generally, tells are good for this).

  • Making false accusations under these rules is itself a punishable offense.

  • Never lie to an immortal; always be fully co-operative with them, as they are trying to do a tough job. Do not assume they have all the information they need, and be as helpful as possible to them so that they can respond appropriately.

    If an immortal asks you to do something (such as moving a conversation on chat to a conference), you should follow their instructions. If you have a problem with what you have been asked to do or have questions about it, take it up with that immortal or the Head Admin at a later time. (See HELP WIZLIST).

  • There are also several rules that we have cataloged under 'etiquette.' Violations of these rules may not necessarily call for character deletion, but repeated violations may call for one of the lesser penalties listed above. Adherence to them will help to ease your relationships with other players on LegendMUD. (See HELP ETIQUETTE).

  • Consistent patterns of behavior inharmonious with the spirit of community at LegendMUD may result in your invitation to participate in the community being revoked. Simply put -- if you can't be decent, you may not be welcome.

    What follows are the individual help files referred to above. Each one is prefaced with a brief explanation of why the behavior is deemed undesirable.

    VIOLATIONS

    Every law must have its penalties for when it is broken. Because this is an area in which so many have felt unfairly treated, we are going with a very straightforward system. This system has been in use by the admin department ever since the wizbit system went into effect.

    Immorts maintain a log of violations in order to allow graduated punishment against repeat offenders. In the event of violations of the above policies:

  • First Offense: a stern talking to, being given a verbal warning, and possibly limiting or revocation of other privileges (tell, chat, etc.) or wrongfully acquired equipment or gold. If the warning is severe enough, a punishment may be given along with the warning up to and including site ban.

  • Second Offense: An official warning based on the severity of the act. A reminder that you have been warned. Again, if the warning is severe enough, a punishment may be given along with the warning and, when relevant, loss of other equipment, stat, or right.

    The new warnings system is as follows:

    Minor warnings - receiving 6 of these in a 6 month period results in a punishment that fits the crime of the 5th warning. Minor warnings are given for the following(but may be added to): profanity on channels, giving out stat/quest info on channels, minor harassment (swearing at someone after being asked to stop, tells or says), spamming channels.

    Medium warnings - receiving 3 of these in a 6 month period results in a punishment that fits the crime of the 3rd warning. Medium warnings are given for the following (but not limited to): making false accusations against a mortal/immortal, general harassment (sexual or lewd comments, sexual or racial slurs), intentionally placing someone over rent, multiplaying, swapping equipment and malicious and intentional giving out of alts on public channels, swearing on channels to get immortal attention.

    Severe warnings - receive 1 of these in a 1 year period results in a punishment that fits the crime. Severe warnings are given for the following (but not limited to): intentionally crashing the mud, pkill interference, OOC harassment (rude comments against the player of a character, a pattern of extreme rudeness against a specific char or player that carries across chars, real life threats against a player).

    Each warning will be assigned a number of points, once that player gets 6 points, a punishment is given. Below is the scale for points. This means that a person can get 6 minor, 3 medium or 1 severe before being punished, or any combination of those that would equal 6 points. Each warning after those 6 points will also be punished. And remember that warnings go to the player of the character, not the character itself. While one of your characters may have only one warning, if another has more, you will be punished accordingly.

    minor warnings = 1 point
    medium warnings = 2 points
    severe warnings = 6 points

    6 points = punishment.

    The administrators reserve the right to upgrade the punishments based on the severity of the offense, and punishments may be more closely tailored to the specific violation (loss of gold or equipment or some other benefit wrongly acquired). We have very few problems on LegendMUD, as a whole, and the players themselves tend to uphold these rules as stringently as the immortals do. So please help keep this mud as nice a place as it has been for the last few years. The administrators will not be lenient in their punishments and in giving warnings to those that break the rules. Remember that upon entering the game, you did agree to the policies. If you feel you have been punished wrongly, you may appeal to the Head Administrator or the Implementor. While we do keep administrative actions private between the staff and the one punished, if they wish to make such actions public, the staff will publicize the reason(s) they took such action against the person.

    MULTIPLAYING

    Players may make as many characters as they like, but they may connect only one at any given time. The rule against multiplaying is designed to put players on, as much as possible, an equal footing: to ensure that every item or advantage gained by a character was really gained by him or her or as a result of grouping with other players. Where you have any doubt whether or not a particular activity constitutes multiplaying, ask yourself if the benefit your character is about to enjoy could have been gained if he or she were the first character you had ever made on LegendMUD.

    In its most obvious form, 'no multiplaying' means you may not connect two characters at once, whether those characters are grouped or not grouped, yours or not yours, or for any other purpose. But 'no multiplaying' also means you may not use one of your characters for the advantage of another of your characters: you may not get equipment with one your characters to be given to another of your characters (either directly, by leaving it for the other to pick up, by giving it to another player to deliver, or by any other means). Multiplaying also includes dropping link, not completely renting out a character before logging on another character. You may not share a character.

    In the spirit of the rule against multiplaying, LegendMUD also asks that no more than one person play any given character. LegendMUD does not permit the giving away of ANY characters under any circumstances. Sharing your character's password is always a bad idea. If your character was used to cheat and deleted, it is your responsibility. No exceptions to the rules will be granted because a player claims that someone else was playing his or her character. Sharing a character includes letting someone else log your character in for no matter how small amount of time or task.

    HARASSMENT

    It seems odd to have to justify a rule against harassment, but there you go. :) As the help file explains, Legend has attracted a wide range of players of all ages and nationalities. A game is only fun as long as most of the players get along most of the time. At times, people get angry or upset, but that doesn't justify personal attacks that would not be permissible in real life either. In the past, the staff at Legend has had to resort to real-life action against those who have engaged in harassment, because this sort of behavior is frowned upon in general by law enforcement around the world.

    In a different vein, the language restrictions are simply because polite society demands a higher standard of discourse than conversation among friends does. The public channels on LegendMUD are public venues, and people do not have a way to partake in the good aspects of them while filtering out the bad. Therefore we try to maintain a minimum standard on the public channels. It is worth noting that the restrictions given are far less stringent than what the Congressional Decency Act defined--and that the CDA is not defeated but merely in dispute and not currently enforced. Legend supports free speech, and believes that you have every right to state your opinion in a mature manner, but we also don't want the mud to be sued or shut down on obscenity charges. :)

    In the area of harassment, we are concerned primarily with two topics: language used over public channels (general harassment) and harassment of particular persons or groups (specific harassment).

    LANGUAGE

  • LegendMUD has had players ranging from the age of seven on up. Therefore, we strictly enforce the following restrictions on language:

  • No sexually explicit or strong cursing language on public channels. This includes CHAT, INFO, AUCTION, MUSE, WAR, warcries and on public boards. Upon occasion a chat conference that has the tag [adult] may be created by an immortal, and [adult] conferences may make use of stronger language. [Adult] conferences must be explicitly joined by the individual, and hence listening to one implies acceptance of the language there.

  • Said language is also not permissible in private communication--for example in mudmail, using the TELL command, or on clan boards--if it is unwelcome or someone hearing or receiving said language has asked you to stop.

  • Said language is also not permissible as part of a character name or title, or in illusions.

    SPECIFIC HARASSMENT

  • Derogatory comments directed at the player operating a character are outside the bounds of LegendMUD and therefore have no place here. Real life threats are not only unwelcome on LegendMUD, they are illegal in real life.

  • A pattern of extreme rudeness toward a specific character or player that is judged to exist outside the framework of the game and roleplay will not be tolerated. If harassment persists, we will go so far as to contact the systems administrator at your site and request that punitive action be taken, such as restricting access to our port, Internet service, or even that school disciplinary or criminal charges be filed.

  • Likewise, a pattern of aggressiveness that has the above characteristics will not be tolerated, particularly if the aggressor carries it across multiple characters. OOC harassment masquerading as IC roleplaying is impermissible.

  • Using unwanted and intimate socials on another character may be harassment. If he or she asks you to stop, then stop. In other circumstances, use your good judgment and remember that there is a person behind the character in the game.

  • ''Spamming,' or the practice of sending repeated strings of text, is not allowed. Spamming a particular individual in tells will be considered harassment as will spamming over public channels.

  • Racist or sexual slurs or slurs against any group are not any more permissible than the personal attacks forbidden above. Sexual harassment, including unwanted advances, is also not tolerated, including in names, titles, on public channels, in illusions, etc.

  • Asking players repeatedly for help--spellword locations, equipment stats, skill advice, etc.--may be considered harassment in certain cases.

  • In general, if a player asks you to leave him or her alone, you would be advised to comply.

    LANGUAGE

    LegendMUD has had players ranging from the age of seven on up. Therefore, we strictly enforce the following restrictions on sexually explicit or strong cursing language:

    * No unacceptable language on public channels. This includes CHAT, INFO, AUCTION, MUSE, WAR, YELL, warcries and boards. Upon occasion a chat conference that has the tag [adult] may be created by an immortal, and [adult] conferences may make use of stronger language. [Adult] conferences must be explicitly joined by the individual, so listening to one implies acceptance of that language. Replacing characters in certain words doesn't make them any more acceptable.

    * For unacceptable language in private communication --for example, SAYs, TELLs, or GTELLs where the recipient is not the target of the language-- tell the sender that their language is unwelcome and ask them to stop. Make use of the GAG or DITCH commands, if necessary, to protect yourself from inconsiderate players who persist in swearing in the course of a conversation. The immortals will intervene in extreme cases or if the behavior escalates to harassment.

    * Unacceptable language directed at or about another player in private communication MUST be stopped if the recipient asks that it be stopped. Continued abusive language or attempts to circumvent a gag will be considered harassment and will be dealt with by the immortals as such.

    * Unacceptable language may not be used as part of a character name or title, in illusions, in afk messages, or in any other player-created public forum. "Borderline" slang terms that may be allowed in chat conversation are not allowed in the permanent context of a character name. Such characters may be removed when they are noticed, regardless of current level.

    * Racist or sexual slurs or slurs against any group are not allowed in any form. We cannot regulate our players' privately held beliefs, and will not prevent players from expressing them respectfully IF invited to, but likewise we will not allow hateful propagandizing or careless use of derogatory language. Some epithets may find their way into slang use, either in friendly or insulting terms, but this does not make them acceptable.

    For a more inclusive description of our harassment policy, see HELP HARASSMENT. For the full set of rules, read HELP RULES (long). While LegendMUD respects the cultural diversity of our players, our rules must reflect the laws and societal norms of our server location (Illinois, USA). Please ask an immortal if you are unsure whether a term more normalized in other countries is acceptable on Legend.

    LOOTING

    You loot corpses by typing GET ALL CORPSE or GET CORPSE.

    You may loot the corpse of any mob you have personally killed, and you may loot any mob corpse that is unattended (someone else killed it but is not interested in its eq). If a player is standing by a mob's corpse (it's not your kill, in other words), you should ask him or her if it's okay to loot the corpse before helping yourself.

    If you are pkokenabled, you may loot the corpse of any other player who you accept challenges from and is accepting you. Note that in pkill, looting player corpses is frowned upon by the mud community. Looting in pkill requires the use of the steal skill to take items from the corpse. You also may not loot any player corpse if you are not accepting each other via PKOK unless you are befriended by them. Items stolen in this manner remain owned by the original character and may not be given away.

    The exception to the looting rule occurs in the case of assisting in corpse recovery. Characters who have been befriended by the character who died may help that character recover his or her equipment, so long as this does not impermissibly involve a non-clanned character in pkill.

    Gods can and will reclaim equipment that you illegally loot from others.

    CHEATING

    * If you see a bug, you are obligated to report it (SEE HELP BUG) and not to take advantage of it, for the sake of the mud's balance and the enjoyment of other players. We typically give small rewards for reporting bugs. Exploitation and concealment of a bug is regarded as cheating. Any advantages you gain from a bug will be stripped if it is discovered you have been making use of one.

    * Purposeful crashing of the mud will result in immediate deletion of all characters involved.

    * Offering quest solutions, mob or equipment stats, locations of skill teachers or spell words, or any other 'secret' in-game information over public channels (info, chat, etc.) or by posting on public or housing boards is cheating. We officially discourage the posting of such information on web pages or through clan mailing lists.

    ETIQUETTE

    This is a catch-all grab bag of minor rules and tips. Mostly tips. Often etiquette and social conventions on Legend are mistaken for hard and fast rules when they are not. But in many ways, conventions are more binding than rules (for one thing, usually everyone enforces them, not just the immort staff). You will see the term "officially discouraged" below. It refers to behaviors that in general are considered "twinkish" or poor sportsmanship, but which are unenforceable as rules. They'd likely get you kicked out of someone's living room, but won't get you kicked out of the mud unless they escalate into an illegal behavior. They WILL get you sermonized against, yelled at, and quite possibly discussed as an example of how Legend's playerbase is going to pot (hey, it's happened plenty before...)

    One of the main things to keep in mind about these sorts of etiquette rules is that they have arisen out of PLAYER concerns more than out of immort concerns, and have become so entrenched that we often get requests that they be officially enforced. They are not the immorts' rules so much as they are your own.

    ETIQUETTE

    Society has many, often unspoken, rules of conduct that it relies upon for smooth operations. Newcomers to mudding are often unaware of mud etiquette. The tips that follow are a crash course in the most serious 'don'ts' of life of LegendMUD.

    * Purposely attempting to put someone over rent is illegal.

    * Please refrain from using all caps, in any circumstance. It is considered shouting.

    * If an immortal comes to you for a problem, stop what you're doing(if able) so that they can speak with you. Of course, if you're in combat, they will wait until you are finished. Conversations with immortals are always OOC.

    * Please think carefully about the language and socials that you use (see help harassment). LegendMUD has an elaborate system of 'socials' that allow you to perform everything from a bow to a lick, but not every 'social' is appropriate in every situation or with people you have just met. When in doubt, ask yourself if you would presume to do x in real life... and, if not, then refrain.

    * The general consensus on the mud is that multiple kills of another player are bad form. They will be frowned upon, and will make the perpetrator an immediate target for permanent death among other pkill-enabled players. Multiple kills are not illegal; they are officially discouraged.

    * The Out of Character Lounge is to be considered a place separate from the main mud. Please do not drag in-character conflicts into that area. Sitting in the OOC and taunting opponents is considered very bad form, as is hiding there from opponents. Again, it is not illegal; it is officially discouraged.

    * Treat every character as a separate individual, and do not play 'across characters' ('crossplaying'). Do not give out the names of a player's other characters, do not ask for them, and do not reveal any information about their real life, including sites from which they connect, email addresses, etc. Real life stops as soon as you see the title screen-- leave it there.

    * Requests for help will generally be answered--demands for help will be ignored or flamed. Be polite and people will generally be polite in response.

    * Do not place in-game information such as the stats of equipment, mobs, other players, quest steps, etc., on public channels or boards, including housing/clan boards.

    * Be reasonably polite and helpful to others on the mud. This includes things like not stealing their kills, not sitting by a mob and claiming you are 'reserving' it, not looting others' kills, etc.

    * Before asking for help, take advantage of the FAQs and extensive help files that LegendMUD provides.

    * It is rude to take private communications (i.e. 'tells') and make them public communication (i.e. 'chat').

    PLAYER RIGHTS

    You were wondering, I'm sure. :) The player rights section attempts to correct some oddball myths about Legend--like the weird notion that we log everyone all the time--as well as make clear to what extent you have freedom there. The rights are really the foundation for all the other rules. Harassment rules would not exist if it were not for the right to enjoy "a mature atmosphere in which to play" (as it is described below). In that sense, this is the most important section of the rules.

    RIGHTS

    * You have a general right to privacy. LegendMUD does not log your activity except for a log of failed saves for the purpose of tracking reimbursals. Snooping your activity only takes place during the course of an investigation into a violation of the rules, or with your explicit permission.

    * You have the right to a mature atmosphere in which to play and enjoy yourself, and freedom from harassment.

    * You have freedom of expression insofar as it does not harass anyone or violate the game rules or the rules of conduct.

    * You have the right to professional treatment by the immortals. They have a much stricter code of behavior than players do, which may be read on the welcome board.

    * You have the right to have your complaints heard. Please keep in mind that you should be ready to provide evidence or witnesses for complaints.

    * Players with a complaint or those accused of any rule violations have a right to know who is accusing them and what they are being accused of; they have a right to defend themselves before the immort involved, explaining their take on events, what happened, and why; they have a right to have the immort making the decision explain his or her decision and the punishment imposed. Generally, these rights will attach before an immort takes any action against you; in extreme situations (as where someone is intransigently chatting obscenities), immorts reserve the right to act first and make inquiries after.

    IMMORTS

    In case you were feeling like the immortals had it easy in this whole thing, here's this section to show otherwise. The immort staff is obligated to follow ALL the rules that apply to players, only to an even higher standard. They are often not allowed to even help their friends with their mortal in a way that would be perfectly legal if they were not immort. In general, being an immort is treated as a volunteer job, complete with progress reports, bosses, and deadlines. It is never a way to help your mortals advance--in fact, as a rule you can expect your mortal characters to stagnate as all of your time gets taken up with immort duties. :)

  • Immorts are not permitted to give in-game help. Attempting to get an immort to give in-game assistance or information is illegal, especially information about other players' characters, sites, etc. Repeated attempts may be considered harassment.

  • Immorts are not permitted to use their status as immortals for the benefit of their other characters. Immortals must generally log out their immort before logging in a pkill-enabled character.

  • Immorts are not permitted to use their status as immortals to abuse or harass players; they may not use their abilities to help players outside the realm of their immort duties.

  • Immorts are governed by a strict code of conduct. If you believe you have been wrongfully treated by an immort, inform an Admin Immort or one of the Implementors at imp@legendmud.org.

    THE IMMORT CODE OF CONDUCT

    One thing which may strike you about the imm code of conduct is that it isn't fair towards the immorts. It outright states that "this doesn't cover everything, and it doesn't matter. If you do something wrong that violates the spirit of these rules, you're still in very hot water." That is not the case with the player code of conduct, which will get amended to cover new situations as they arise. Immorts are held to a much higher standard, and the rules are consequently more vague.

    IMMORT CODE OF CONDUCT

    General Principles:

  • the immortals are here to improve the mud
  • the immortals are here to make the experience of being on Legend
    enjoyable for everyone, not just your friends
  • use your head! if you have to stop to think whether an action is
    illegal, it's better not to do it, and ask someone, than to chance it
  • respect the players--they are why we are here
  • do nothing to harm the growth of the mud

    Punishment structure:

    First offense: warning
    Second offense: demotion (stripping of wizbits and/or level)
    Third offense: deletion

    This means that if you are given a warning for command abuse and are then caught harassing a mortal or another immort you will be demoted. This is a very strict punishment system but should be easy enough to live with if we all behave like adults.

    Warnings remain on record for six months, so you can screw up once every six months until someone catches on to the pattern.

    Command Abuse:
    Using your immort powers to give benefit to ANY mortal (yours or others') beyond the scope of your normal immort duties, is considered abuse of immort powers. Likewise, using your immorts' skills and spells to benefit ANY mortal is abuse.

    Examples of some things not to do:

  • transfer a player from anywhere but OOC unless within the scope of your
    job
  • attack or kill a player by any means
  • snoop or otherwise spy upon a player or other immortal
  • heal a player
  • use immort knowledge or commands for in-game benefits such as telling
    another player where an item or mob or player is
  • revealing anyone's site or other characters to anyone
  • steal from a player
  • load or otherwise obtain objects for players
  • alter or affect a character's attributes or equipment
  • transferring mobs
  • registering unapproved descriptions
  • stringing items without a coupon
  • etc

    This is a pretty small list of possible offenses. It represents the SPIRIT of the rules. If you violate the spirit of the rules, you will be held as accountable as if you violated the letter of the law.

    There is a small list of things that may seem counter to these rules that are permissible IF you have the appropriate wizbit. Ask your dept. head about them.

    Harassment:

    An immortal harassing a mortal in any way has no place on Legend, and may result in summary demotion or deletion.

    Immortals harassing other immortals will be considered on par with any other offense.

    Information and actions as a mortal:

    An immortal may not give out any information beyond hints or explanations of why something happened. If you do not know why something happened, SAY SO. Do not simply tell players, "You must have done something wrong." At all times, be as helpful as possible within the rules. The mortals of immorts are held to the same standard, which means they must not give out quest solutions, teacher locations, skill information, item stats, etc. Similarly, immortals' morts may not engage in playerkilling or stealing without extremely clear in-context reasons that are clearly evident to the victim. If the victim is not aware of the reason, then the immortal is at fault. Yes, this limits the scope of an immorts' actions as a mort, but all immortals MUST serve as an example of ideal player behavior, or the credibility of all immortals is undermined. It may also serve to help immortals broaden the scope of their actions and roleplay, rather than falling back on the typical mortal behaviors.

    Summary:

    All of the above are intended to do the following:
    - encourage trust in the immort staff
    - encourage the immort staff to take a more creative and helpful role in
    the development of the mud
    - encourage a more mature and polite atmosphere

    If you do not feel comfortable with the principles embodied in the above, it is suggested you depart from the immort staff as quickly as possible.


    ©2010
  • preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image preloaded menu image