Record of Major UpdatesThis page contains most of the major code updates and area installations we've had during our history. Specific areas, commands, spells, skills, etc all have in-game help files available with help (keyword).
-------=-=-=------- February 1994: LegendMUD opened to the public with the following areas: Arabian Nights, Celtic Ireland, Viceroyal Peru, Port of London, Klein, Tea Route, Bengal, South Seas/Macao, Roman Britain, Pictish Country, Casablanca and WWI North Africa, and Sherwood Forest Summer 1994: The LT first published and Seoni Jungle, African Savanna, Aztecs, Tortuga, The Alhambra areas installed October 1994: Ptah & Kaige made imps, Darklord first called 'guppy', guns & bows added, and San Francisco installed December 1994: Viking Scandinavia installed -------=-=-=------- January 1995: Player registered descriptions added February 1995: First Expies Ceremony held and French & Indian War installed March 1995: New fight system adopted May 1995: Dual menu system, ranged yells, vehicles added, and Beowulf installed July 1995: Moods & Speech System added September 1995: Mud opened on own net connection, moon phases added, and Ancient Egypt installed December 1995: Ancient India installed -------=-=-=------- January 1996: Conferences added, local weather first introduced and WWI Somme, France installed February 1996: Paris Opera House installed and St Denis Abbey revised and expanded. April 1996: Tudor England installed May 1996: Current Departmental Immortal structure introduced September 1996: Salem, Mass. Installed. Guest option on menu functional October 1996: Discussion Board added and Melbourne, Australia installed November 1996: Player Code of Conduct and Immortal Code of Conduct introduced December 1996: New Player Helpers Clan established, SANCTUARY affect removed, Gyspy Carnival and Land of Shadows installed -------=-=-=------- February 1997: Configurable prompts added and Romania installed March 1997: Configurable fight message types, warnings, first saved Tell-catching feature added to AFK September 1997: Say alternatives added, and more major changes to fight system -------=-=-=------- February 1998: New Clans System Installed, but not freeforming. March 1998: Dreamtime, Australia installed July 1998: Update to Roman Britain, Pictish Country and Peloponnesian Isles (new area) installed August 1998: Boston, Mass. installed -------=-=-=------- January 1999: New experience scale installed February 1999: Player housing, gravity, Medieval Seas and Pirates' Den installed, open formation of clans now allowed September 1999: The Crusades installed October 1999: Gradual stats code and 1930s Pittsburgh installed November 1999: Ancient Greece and Anasazi installed -------=-=-=------- January 2000: New mud machine installed with the new hostname February 2000: Hospitaller Malta installed April 2000: 1802 Alaska installed May 2000: PKOK installed August 2000: Mud machine moved from Austin, Texas to Chicago. November 2000: Mud Client Compression Protocol integrated December 2000: Legends of the Past installed -------=-=-=------- January 2001: HP/MA/MV formula revised February 2001: Socials on Channels April 2001: ELOQUENCE no longer nec. for moods, DISCUSS command added June 2001: Hometown Specific Newbie Equipment added July 2001: Dynamic Helpfiles generated on the Web -------=-=-=------- January 2002: CATALOG command added for housing. February 2002: More complex weather/daylight system: CONTROL WEATHER, CHAIN LIGHTNING, WALL OF WINDS, and EVAPORATE spells added March 2002: TITHE clan command added. April 2002: New positions added, new REDEEM options added. June 2002: Updates installed to Nazca, India, Aztecs, French/Indian War. Elementals updated. July 2002: Updates installed to Alaska, Tudor England, Paris Opera. August 2002: Moods with Actions September 2002: Update installed to Hospitaller Malta. Q&A Channel added. Combat moods can be configured separately. November 2002: SKIN skill added. -------=-=-=------- February 2003: Skill Combine Containers added. March 2003: Non-Mech or mobile-drawn vehicles reintroduced April 2003: New Skills: BLINDSIDE, RETREAT, SUCKERPUNCH, TOPPLE, WRESTLING. INSPIRE Liman only. DIP replaced by TAINT. May 2003: New Skills: COURAGE, VALOR, IRONWILL. Low spirit penalty added. PKE turned back alongside PKOK. CLANTIMER command for pk clans. September 2003: HITROLL and DAMROLL now gradual stats. SKIM command added. -------=-=-=------- February 2004: Spell/skill affects persistent over renting. Move/fight lag fixed. DISGUISE skill added. DRESS WOUND skill functional. INJECT skill, medical tools, and drugs added. DTs eat strings and owned items and cost experience for destroying someone else's item. Kleinstadt update/expansion installed. April 2004: New material types for objects added. July 2004: New skills: INNATE DEFENSE, BLINDFIGHTING AND WEAPON MASTERY. Level bonus for AC removed. Configurable and sharable prompts and group reports. New command:SHOWGROUP. August 2004: New Klein-only skill: BATTLE TRAINING. New resistance and susceptibility system. New fastcommands config. GROUP ALL functionality added. Configurable chant messages. September 2004: Ticks now fixed length. Affects no longer expire on tick boundaries. Mobs heal throughout the tick like players do. New group command: MAKELEADER. October 2004: Dante's Inferno installed. November 2004: Ancient Carthage installed. -------=-=-=------- February 2005: LegendMUD Discussion Forum opened. Clan mailing lists added. Update for Kleinstadt and Ancient Tyre. New skill SET TRAP. New spell MANA CHARGE. Ability to reload areas without reboot added. April 2005: New config option GROUPPC. May 2005: New overrent model. June 2005: Boards and notes code rewritten. MALAISE spell added. ENTANGLE command added to HERBLORE skill. Level req changes for First Aid, Basic/Advanced/Expert weapon skills. Begging changed to a command. QUEST JOURNALS added. July 2005: New regeneration spells REVIVIFICATION, REJUVENATION, REGENERATION, PERSPICUITY, LUCIDITY, REFRESHMENT, STONE OF RENEWAL, STONE OF RECUPERATION. New command FIGHTMODE. New command REMOVEAFFECT. New command ASSIST. Status shows spell duration. September 2005: Tartarus installed. October 2005: New spell FAMILIAR. Shadowlands Expansion added. November 2005: New PK damage reduction code implemented. -------=-=-=------- February 2006: Dartmoor installed. ERA EXPERIENCE implemented. ALIASES implemented. Group code rewrite. HIGHLIGHTING implemented. San Francisco updated to HOMETOWN status. New skills PISTOLWHIP and TWOGUN added. March 2006: Silk Road installed. New spell SPECTRAL GUARDIAN. Emotes code added to the MUSE channel. June 2006: ANSI color code expansion added. MXP integrated. September 2006: Duel system installed. -------=-=-=------- February 2007: Acounts system added. Automated Auction system reinstalled. RESURRECT spell added. DTs changed to no longer eat eq. Corpse timer changes. New website design unveiled. Medieval Japan installed. New title screen introduced. March 2007: New spells BRAINPOWER, EPIPHANY, QUICKEYE, AURA of NIMBLENESS, AURA of HEALTH. June 2007: Revolutionary Russia installed. September 2007: Industrial Egypt installed. -------=-=-=------- February 2008: New spell FORTIFICATION. New familiars added. Citizenship quests added. Newbie section of website installed. Ancient Rome installed. Multiple PKE characters began. Changes to weapon quality. Legend Heroes started.