Welcome Board Archive - Code/Areas Update 8/19
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
From: Rufus Title: Code/Areas Update 8/19 Appends: 1 Posted On: Sunday, August 19 2018, 09:44PM --------------------------------------------------------------------------- Updates: - The new item in india actually loads now - The elite warriors in the dun now are actually level 50 instead of being level 50 until they load, then setting themselves to lower levels like dorks - Ireland newbie area (faerie stuff) repops even quicker than before - Spectral scout is undead - The skeleton pirate captain AOE is fixed - Water barrel weight is a more reasonable weight - Repair should work correctly with weapons again Make Staff: Make staff always makes a 6/8 (speed factor/max dam) q5 staff. If you have augment when you make the staff, it also adds 5 spirit. Throw: Let's face it, I'm just basically throwing numbers at 'throw' now and hoping something works. I'm not going to say I fixed it, I'm going to say I changed things again and maybe it's not worse. Who the hell knows at this point? Append 1 of 1 from Rufus on Sunday, August 19 2018, 10:01PM RE: Rufus Title: Code/Areas Update 8/19 --------------------------------------------------------------------------- CORRECTION: Make staff: All of them have +5 spirit. If you have augment when it's created, it will be speed factor 6 instead of 7